Arimaa in WinBoard?
Posted: 14 Oct 2014, 11:32
Hi everyone,
I've recently become interested in Arimaa and since there are no decent Arimaa clients around [1], and WinBoard (alien-edition in particular) already supports so many different chess-like games, shouldn't it be possible to support Arimaa in WinBoard?
I suppose Fairy-Max would need to be modified to play Arimaa, or an existing Arimaa engine modified to talk CECP, or a new dedicated Arimaa engine written for WB. From a client perspective, what would need to be change in WB, and how much work would you estimate is involved?
Cheers,
Ralph
[1] there's Rabbit's Arimaa Client but it's written in Python, has a complicated install procedure, and is aimed primarily at bot (Arimaa speak for engine) developers.
I've recently become interested in Arimaa and since there are no decent Arimaa clients around [1], and WinBoard (alien-edition in particular) already supports so many different chess-like games, shouldn't it be possible to support Arimaa in WinBoard?
I suppose Fairy-Max would need to be modified to play Arimaa, or an existing Arimaa engine modified to talk CECP, or a new dedicated Arimaa engine written for WB. From a client perspective, what would need to be change in WB, and how much work would you estimate is involved?
Cheers,
Ralph
[1] there's Rabbit's Arimaa Client but it's written in Python, has a complicated install procedure, and is aimed primarily at bot (Arimaa speak for engine) developers.