The value of White in terms of Elo pts - A statistical study
Posted: 02 Apr 2005, 20:08
Here is another stat study from me. This time I wanted to see the connection between having the white pieces and elo values.
Using Scid, ChessCollect and ThisWeekinChess, I put together a database of 198005 games involving human players of elo 2400+. The games were played from Jan 01, 1991 up through March 2005. Short games (20 moves or less), computer, Internet, rapid, blitz, blindfold, simultaneous were eliminated. Most importantly, duplicates and twins were eliminated using Scid and pgn-extract. Each game had a result and both white and black elo values. I used my utility elopgn.exe (available for download at crafty-chess.com/down/Pollock ) to gather the stats.
Here is the statistical data:
all games 198005
white elo average = 2477.9975
black elo average = 2474.0227
average difference (white - black) = 3.9748
games won by white = 73623
white elo average = 2498.2800
black elo average = 2445.5071
average difference (white - black) = 52.7729
games drawn = 73651
white elo average = 2484.4999
black elo average = 2488.8232
average difference (white - black) = -4.3233
games won by black = 50731
white elo average = 2439.1952
black elo average = 2493.9186
average difference (white - black) = -54.7234
Interpretation of Data:
This is very subjective.
White has on average a 4 point elo advantage over all games. Considering the data is close to 200,000 games, this is a very large and surprising advantage. Tournament directors favor the better player by giving him white more often. What is the justice in that?
In white wins, he has on average a 53 point elo advantage. When black wins, he has a 55 point elo advantage. Considering that black also has to overcome an initial 4 point disadvantage, black has to increase his performance on average by 59 (55 + 4) elo points to win. Since white has a 4 point advantage to start on average, he has to increase his performance by 49 points (53 - 4) to win. Since black has to increase his performance on average by 59 points, and white only has to do likewise by 49 points, having white is worth 10 elo points when we consider wins.
Now let's look at the draws. The average elo of black is 4.3 points higher than the average elo of white in drawn games. Considering that black starts out 4 points lower than white, black has to increase his performance by 8.3 elo points to draw with white. Likewise, white can still draw with black even if he performs 8.3 points less than usual. Therefore having white is worth 8.3 elo points when we consider draws.
Putting wins and draws to together, I conclude that having white is equivalent to increasing one's performance by approximately 9.3 elo points.
Using Scid, ChessCollect and ThisWeekinChess, I put together a database of 198005 games involving human players of elo 2400+. The games were played from Jan 01, 1991 up through March 2005. Short games (20 moves or less), computer, Internet, rapid, blitz, blindfold, simultaneous were eliminated. Most importantly, duplicates and twins were eliminated using Scid and pgn-extract. Each game had a result and both white and black elo values. I used my utility elopgn.exe (available for download at crafty-chess.com/down/Pollock ) to gather the stats.
Here is the statistical data:
all games 198005
white elo average = 2477.9975
black elo average = 2474.0227
average difference (white - black) = 3.9748
games won by white = 73623
white elo average = 2498.2800
black elo average = 2445.5071
average difference (white - black) = 52.7729
games drawn = 73651
white elo average = 2484.4999
black elo average = 2488.8232
average difference (white - black) = -4.3233
games won by black = 50731
white elo average = 2439.1952
black elo average = 2493.9186
average difference (white - black) = -54.7234
Interpretation of Data:
This is very subjective.
White has on average a 4 point elo advantage over all games. Considering the data is close to 200,000 games, this is a very large and surprising advantage. Tournament directors favor the better player by giving him white more often. What is the justice in that?
In white wins, he has on average a 53 point elo advantage. When black wins, he has a 55 point elo advantage. Considering that black also has to overcome an initial 4 point disadvantage, black has to increase his performance on average by 59 (55 + 4) elo points to win. Since white has a 4 point advantage to start on average, he has to increase his performance by 49 points (53 - 4) to win. Since black has to increase his performance on average by 59 points, and white only has to do likewise by 49 points, having white is worth 10 elo points when we consider wins.
Now let's look at the draws. The average elo of black is 4.3 points higher than the average elo of white in drawn games. Considering that black starts out 4 points lower than white, black has to increase his performance by 8.3 elo points to draw with white. Likewise, white can still draw with black even if he performs 8.3 points less than usual. Therefore having white is worth 8.3 elo points when we consider draws.
Putting wins and draws to together, I conclude that having white is equivalent to increasing one's performance by approximately 9.3 elo points.