Gaurung 0.2.4
Posted: 02 Jul 2005, 17:32
The source code for Glaurung 0.2.4 is now available for download. This version is not very thoroughly tested, but I think it is a bit stronger than 0.2.3. It should also have a more active and interesting style of play. Binaries and an updated version of Scatha will follow within a few days.
The most important change is that Glaurung finally has a mobility evaluation. I am not yet sure how much this improves playing strength (if at all), but it certainly makes the games look more attractive. Other changes worth mentioning are an improved pawn storm evaluation for positions with castling to opposite sides, a few new pieces of endgame knowledge, and numerous small search and evaluation tweaks.
Glaurung 0.2.4 does not use buggy futility pruning. I want to have a better understanding of why BFP works and replace it with something better and more thought out before I include it in an official version.
The UCI strength options are removed in this version. They never really worked well, and will be replaced with something better (not based on slowing down the engine) in some future version.
Tord
The most important change is that Glaurung finally has a mobility evaluation. I am not yet sure how much this improves playing strength (if at all), but it certainly makes the games look more attractive. Other changes worth mentioning are an improved pawn storm evaluation for positions with castling to opposite sides, a few new pieces of endgame knowledge, and numerous small search and evaluation tweaks.
Glaurung 0.2.4 does not use buggy futility pruning. I want to have a better understanding of why BFP works and replace it with something better and more thought out before I include it in an official version.
The UCI strength options are removed in this version. They never really worked well, and will be replaced with something better (not based on slowing down the engine) in some future version.
Tord