Winboard ini problem....
Posted: 11 Jul 2005, 20:23
Hello all,
I am having a problem with Winboard.
Oh the horror....
In brief: I inherited a Winboard ini with over two hundred entries ages ago (loaded with some engines I wished I had) and I have been adding betas, various commercial engines, tons of UCI engines (thanks to Polyglot) and a couple of private ones over the decades.
I built up an ini file with well over three hundred entries and then things started going wrong.
When I invoke Winboard the ini file gets corrupted - entries are chopped off, pieces of the line get moved to somewhere else etc. resulting in engines not being found. This gets particularly annoying when running an automated tournament.
I spoke with a couple of other experts - sorry Guenther you were on my list next! - who were able to duplicate the problem which seems to manifest itself when an ini file has over 300 entries.
The solution seems to suggest itself (reduce the ini file to less than 250 entries or so) BUT it seems bad form to me to be limited to what the (expletive deleted) technology gives to you.
The problem is not with the Winboard version used - Scotti's version (my all time favourite), the original 4.27 and 4.26 all do the same thing. It seems to be a limitation in the Winboard code somewhere...
Then again, I coud be talking nonsense, a not impossible feat, considering that I am a technophobe and this is computer chess programming - three words I know very little (next to nothing actually) about.
I am spoilt.
I want all my 300 + engines in my ini waiting to be summoned by their master. I want Shredder version 3 and versions 6, 7 and 8 of Shredder UCI up and running in Winboard, I want.....
You get the ugly picture I assume?
Can anyone please help?
Later.
I am having a problem with Winboard.
Oh the horror....
In brief: I inherited a Winboard ini with over two hundred entries ages ago (loaded with some engines I wished I had) and I have been adding betas, various commercial engines, tons of UCI engines (thanks to Polyglot) and a couple of private ones over the decades.
I built up an ini file with well over three hundred entries and then things started going wrong.
When I invoke Winboard the ini file gets corrupted - entries are chopped off, pieces of the line get moved to somewhere else etc. resulting in engines not being found. This gets particularly annoying when running an automated tournament.
I spoke with a couple of other experts - sorry Guenther you were on my list next! - who were able to duplicate the problem which seems to manifest itself when an ini file has over 300 entries.
The solution seems to suggest itself (reduce the ini file to less than 250 entries or so) BUT it seems bad form to me to be limited to what the (expletive deleted) technology gives to you.
The problem is not with the Winboard version used - Scotti's version (my all time favourite), the original 4.27 and 4.26 all do the same thing. It seems to be a limitation in the Winboard code somewhere...
Then again, I coud be talking nonsense, a not impossible feat, considering that I am a technophobe and this is computer chess programming - three words I know very little (next to nothing actually) about.
I am spoilt.
I want all my 300 + engines in my ini waiting to be summoned by their master. I want Shredder version 3 and versions 6, 7 and 8 of Shredder UCI up and running in Winboard, I want.....
You get the ugly picture I assume?
Can anyone please help?
Later.