How do you evaluate this position?
Posted: 25 Jul 2005, 13:22
Hi all,
I was a little bit in doubt about where to post this message. Perhaps it would have been more appropriate to post it in the programming forum, but because I am at least as interested in the opinions of strong human players as in the opinions of programmers, I choose to post here.
I am currently trying to improve my program's understanding of development, space and mobility. So far, I haven't been very successful. I have seen some interesting games, and Glaurung seems to have a more active style of play, but the results remain mostly the same.
While testing my evaluation changes, I had a look at the following position:
[diag]rnbqkbnr/pppppppp/8/8/3PP3/8/1PP2PP1/RNBQKBNR[/diag]
Glaurung 0.2.5u (my most recent development version) evaluates this position at +0.79 for white, which strikes me as remarkably optimistic. The score starts dropping when I let Glaurung search from the given position, but it remains positive. After 13 plies, the score is +0.20.
Surely white has some compensation, but is it really worth more than two pawns? I would be interested to learn how other engines evaluate this position, and also about the opinions of the strong human players among you.
Perhaps it would also be fun to run a little blitz tournament from the above position with some strong engines.
Tord
I was a little bit in doubt about where to post this message. Perhaps it would have been more appropriate to post it in the programming forum, but because I am at least as interested in the opinions of strong human players as in the opinions of programmers, I choose to post here.
I am currently trying to improve my program's understanding of development, space and mobility. So far, I haven't been very successful. I have seen some interesting games, and Glaurung seems to have a more active style of play, but the results remain mostly the same.
While testing my evaluation changes, I had a look at the following position:
[diag]rnbqkbnr/pppppppp/8/8/3PP3/8/1PP2PP1/RNBQKBNR[/diag]
- Code: Select all
rnbqkbnr/pppppppp/8/8/3PP3/8/1PP2PP1/RNBQKBNR w KQkq - 0 1
Glaurung 0.2.5u (my most recent development version) evaluates this position at +0.79 for white, which strikes me as remarkably optimistic. The score starts dropping when I let Glaurung search from the given position, but it remains positive. After 13 plies, the score is +0.20.
Surely white has some compensation, but is it really worth more than two pawns? I would be interested to learn how other engines evaluate this position, and also about the opinions of the strong human players among you.
Perhaps it would also be fun to run a little blitz tournament from the above position with some strong engines.
Tord