sending stop to fruit 2.2 in console (also glaurung)
Posted: 01 Oct 2005, 02:41
Hi,
Before purchasing the new fruit, I had a question for anyone who already has it. When I start fruit 2.1 from the command line and enter the following commands:
uci
position startpos
go infinite
...
stop
fruit doesn't stop. Neither does the windows build of glaurung-mainz. Some uci engines that do work this way are zappa and ufim. Does anyone know if the stop command works with fruit 2.2 (in a console)?
Also, does anyone happen to know if fruit 2.2 obeys the "nodes" constraint of the go command? (e.g., go wtime 300000 nodes 1000) Fruit 2.1 doesn't seem to obey it, while glaurung does.
I understand it's not so important an issue, since most people use uci engines in guis. But I'm still curious
Michael
P.S. Interestingly, when I compile fruit myself using cygwin, stop seems to work. So it's some kind of compiler or library issue.
Before purchasing the new fruit, I had a question for anyone who already has it. When I start fruit 2.1 from the command line and enter the following commands:
uci
position startpos
go infinite
...
stop
fruit doesn't stop. Neither does the windows build of glaurung-mainz. Some uci engines that do work this way are zappa and ufim. Does anyone know if the stop command works with fruit 2.2 (in a console)?
Also, does anyone happen to know if fruit 2.2 obeys the "nodes" constraint of the go command? (e.g., go wtime 300000 nodes 1000) Fruit 2.1 doesn't seem to obey it, while glaurung does.
I understand it's not so important an issue, since most people use uci engines in guis. But I'm still curious
Michael
P.S. Interestingly, when I compile fruit myself using cygwin, stop seems to work. So it's some kind of compiler or library issue.