Kirill Kryukov wrote:Hi Jim, here is another engine with the same bug: Sunsetter C10. Your 64-bit compile of it is losing drawn endings as soon as a 5-men table is used.
So for Sunsetter and other affected engines I have to choose between faster search and EGTB usage. Probably EGTB is less important than speed increase, still I'd much rather use the full-featured and a full-speed version.
The list of Jim's 64-bit compiles affected by a 64-bit EGTB bug: Thor's Hammer 2.28, Pepito 1.59 (in UCI mode), Sunsetter C10. I hope it is not too hard to locate a 64-bit-compatible version of egtb code and recompile. Really looking forward to have fixed 64-bit compiles of these engines.
I was just starting to test Sunsetter C10 for my tourney, now I am really wondering what should I do - switch to a 32-bit version, or switch off EGTB and stay with 64-bit, or use some other compile, or may be switch to another engine for now and come back to Sunsetter later.
Much appreciate your work,
With best regards,
Kirill
Hi Kirill,
My advice to friend....use Sunsetter C9d,a 32 bit version but it works as charm
It's playing in one of my tournaments now,so....if you're interested I'll send it to you....
Dr.D