Critter 0.39

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Critter 0.39

Postby rvida » 07 Jun 2009, 03:59

New Critter is available from http://critterchess.sourceforge.net/

Version 0.39 (2009.06.07)
=========================
* fixed a bug in attack table generation (which caused misbehaving king safety eval)
* added LMR and futility pruning
* added zugzwang verification search
* tweaked time management
* draw by insufficient material detection
* pondering
---
Richard Vida
rvida
 
Posts: 6
Joined: 26 Apr 2009, 10:57

Re: Critter 0.39

Postby Graham Banks » 07 Jun 2009, 05:56

Thanks Richard. :)
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Graham Banks
 
Posts: 2537
Joined: 26 Sep 2004, 20:37
Location: Auckland, NZ

Re: Critter 0.39

Postby rvida » 12 Jun 2009, 22:58

Unfortunately some bugs have slipped in, so I made a bugfix release 0.39a. Thanks to Olivier for testing and bug-reporting ;)

Played 200 games (5'+3'') so far without crashing, so I hope it is stable now.

copy-paste from changelog:
Code: Select all
Version 0.39a (2009.06.12)
==========================
* bugfix release only - playing strength same as plain 0.39
* fixed a crash when engine wants to display a PV and there is no PV available yet
* fixed a deadlock when input thread receives 'ponderhit' before thinking thread started to ponder
* fixed PV display when running under polyglot (was sending algebraic notation instead of coordinate)
---
Richard Vida
rvida
 
Posts: 6
Joined: 26 Apr 2009, 10:57


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