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Fixed time per move

PostPosted: 13 Mar 2011, 14:01
by Tuvoc
Does winboard support fixed time per move for engine matches in ICS mode ? If so what is the command line parameter?

Re: Fixed time per move

PostPosted: 13 Mar 2011, 19:08
by Andres Valverde
Tuvoc wrote:Does winboard support fixed time per move for engine matches in ICS mode ? If so what is the command line parameter?



Does not " /st or /searchTime minutes[:seconds]" work ?

Re: Fixed time per move

PostPosted: 13 Mar 2011, 19:54
by Tuvoc
No it doesn't. Normally "match trace 5 1" is the command within ICS to start a match against Trace at 5+1. I was after the equivalent to star ta game say at fixed 5 secs per move

Re: Fixed time per move

PostPosted: 13 Mar 2011, 20:51
by H.G.Muller
In ICS mode the ICS runs the show, and WinBoard is only a passive aid to graphically display the boards the ICS sends as ascii text. So you cannot control anything through WinBoard (apart from display features such as piece colors). And FICS-like ICS do not support any other TC mode than incremental/sudden-death. This could only be changed by modifying the ICS code, not through WinBoard.

Re: Fixed time per move

PostPosted: 13 Mar 2011, 21:01
by Tuvoc
OK, thanks

Re: Fixed time per move

PostPosted: 13 Mar 2011, 23:21
by matematiko
An alternate solution, probably not worth the time thou, is to write a program to act as a middle man between WinBoard and the ICS server, then you can use this program to behave and interpret commands from the ICS server and send them to WinBoard as you wish.

If interested, search in sourcegorge.net for yics(written in c) or YtoICS (written in perl), this programs (source included) are middle man between Yahoo and WinBoard, I know Yahoo is no what you want, but you will get an idea.

Regards,

Re: Fixed time per move

PostPosted: 13 Mar 2011, 23:47
by Tuvoc
Thanks - you're right, not worth the time :wink: