Daniel Shawul wrote:Well I clicked

I roughly went through the paper and what? no alpha-beta?
no evaluation? This is clearly chaos:):)
But I like it since it makes you look for your own ways, and dig
deep in to other algorithms. Don't have much too do with comp chess lately so I might try this to keep my mind busy!
It looks a backward step to go back to Checkers, so why not Go or Shogi. Is shogi as complicated too? (Tord?)
I read and I read things that are simply illogical.
"The fastest programs can
assess just 50 positions a second, compared with 500,000 in
chess."
This seems to be nonsense.
Maybe the best programs evaluate just 50 positions per second but the fastest programs should evaluate more positions.
The first evaluation that I can imagine is simply 0 if the game is not finished and using that type of evaluation a program can evaluate clearly more than 50 positions per second.
Uri