Pitfalls.pgn (new)
Posted: 17 Mar 2007, 22:36
I'm releasing a new pgn collection, "Pitfalls.pgn". I have not seen this type of collection around so I decided to put it together.
The 62k games are each 11 to 30 plies (half-moves). Each game ends in a win/loss. No draws. The user is asked to determine the cause of the quick win/loss, as certainly a well-played chess game should last beyond 30 plies. Was it a blunder, a pitfall, a trap, a swindle, etc? These are all legitimate human-human games and there are no help-mates.
Pitfalls.pgn can be used for opening training, and perhaps it can be useful to a book builder who is interested in building a book with traps. I personally enjoy determining the cause of the early result. Of course, engine analysis can be very helpful in this pursuit.
The 62k games are arranged by opening. There are no comments, no annotations, and there are full moves on each line. Pitfalls.pgn is downloadable from Jim Ablett's Winboard Chess Projects:
http://homepages.tesco.net/henry.ablett/jims.html
The 62k games are each 11 to 30 plies (half-moves). Each game ends in a win/loss. No draws. The user is asked to determine the cause of the quick win/loss, as certainly a well-played chess game should last beyond 30 plies. Was it a blunder, a pitfall, a trap, a swindle, etc? These are all legitimate human-human games and there are no help-mates.
Pitfalls.pgn can be used for opening training, and perhaps it can be useful to a book builder who is interested in building a book with traps. I personally enjoy determining the cause of the early result. Of course, engine analysis can be very helpful in this pursuit.
The 62k games are arranged by opening. There are no comments, no annotations, and there are full moves on each line. Pitfalls.pgn is downloadable from Jim Ablett's Winboard Chess Projects:
http://homepages.tesco.net/henry.ablett/jims.html