Glaurung 2 - epsilon/4
Posted: 08 Jun 2007, 12:57
Just a day after Glaurung 2 - ε/3, I am forced to release a new version: Marc Lacrosse quickly discovered a pondering bug which would cause my engine to lose on time in almost every single game with ponder on. I clearly have to test more carefully before releasing a new version.
Glaurung 2 - ε/4, which is now available from my site fixes this bug. At the moment, only the source code and Mac OS X binaries are included, Linux and Windows executables will probably follow within the next few days.
When playing with ponder off, version 2 - ε/4 is identical to 2 - ε/3.
I apologize for the inconvenience, and for not testing more thoroughly.
Tord
Glaurung 2 - ε/4, which is now available from my site fixes this bug. At the moment, only the source code and Mac OS X binaries are included, Linux and Windows executables will probably follow within the next few days.
When playing with ponder off, version 2 - ε/4 is identical to 2 - ε/3.
I apologize for the inconvenience, and for not testing more thoroughly.
Tord