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Scorpio bitbases und 64-bit linux

PostPosted: 22 Oct 2007, 13:31
by Bernhard Bauer
Es gibt für linux eine .so Bibliothek für scorpio,
allerdings ist es mir nicht gelungen die bitbases zu verwenden.
Ich vermute, dass ich für ein 64-bit System eine andere egbbso.so Datei brauche.
Ist so etwas vorhanden oder generierbar?
mfG
Bernhard

Re: Scorpio bitbases und 64-bit linux

PostPosted: 29 Oct 2007, 11:45
by Daniel Shawul
I guess it should work on 64 bit linux. I don't remeber if I fixed problems with read/write issues related to endianes. Does it load the bitbases at all?
Daniel

Re: Scorpio bitbases und 64-bit linux

PostPosted: 08 Nov 2007, 12:45
by Denis P. Mendoza
Will there be a 64-bit egbbdll.dll? Or will it be also be an open-source? I have problems using the new 32-bit dlls, so I'm forced to use a compiled v.1 from the src I got from the old Dann Corbit site. I don't know what went wrong, but I'll try downloading the full 5-men bitbases and check again if my pc crashes using the new v3.1 dll. I'm using x64 XP on an AMD computer. Just asking Daniel.

Re: Scorpio bitbases und 64-bit linux

PostPosted: 09 Nov 2007, 09:47
by Bernhard Bauer
It's a good thing to have scorpio as an open source and one would also have to have the library source code to build a usfull system on a 64-bit computer.
Up to now scorpio doesn't load bitbases on a linux 64 system.
kind regards
Bernhard

Re: Scorpio bitbases und 64-bit linux

PostPosted: 10 Nov 2007, 06:16
by Denis P. Mendoza
Bernhard Bauer wrote:It's a good thing to have scorpio as an open source and one would also have to have the library source code to build a usfull system on a 64-bit computer.
Up to now scorpio doesn't load bitbases on a linux 64 system.
kind regards
Bernhard


You're right, but it's Daniel's option to make it open-source as well. The easiest would be releasing 32/64-bit dll for Linux and Windows (if it isn't open-source). Though it just takes seconds to compile it from source :D

If you want to compile and test it in yours, send me a pm. I'm using Windows, so it's up to you to build a workable version.