Egbbdll and Egbbcomp source code release
Posted: 10 Nov 2007, 08:00
Hi,
The source code for egbbdll v3.1 and egbbcomp can be downloaded here
http://dshawul.googlepages.com/home
The main reasons I prefered to keep the source closed for a while is to
- make sure that it is bug free
- prevent multiple copies of egbbdll from being distributed.
- Also I think that it is better for authors to use the dll than attach the probe code to their engines. This is really a problem for keeping compatiblity with newer versions of the dll.
The egbbcomp is a general purpose compressor/decompressor which uses Lz + huffman compression , similar to deflate algorithm. I have not tested it on other types of files thoroughly so it might fail sometimes, but there is no problem with the egbbfiles.
The source code for the generation of the bitbases is really messy and very slow if you saw the source for v1.0. So that one is not released. i will work on a fast generator, probably for use of 6 men egbb, when i have some free time.
If you have any comments, suggestions, improvements please send it to me.
Daniel
The source code for egbbdll v3.1 and egbbcomp can be downloaded here
http://dshawul.googlepages.com/home
The main reasons I prefered to keep the source closed for a while is to
- make sure that it is bug free
- prevent multiple copies of egbbdll from being distributed.
- Also I think that it is better for authors to use the dll than attach the probe code to their engines. This is really a problem for keeping compatiblity with newer versions of the dll.
The egbbcomp is a general purpose compressor/decompressor which uses Lz + huffman compression , similar to deflate algorithm. I have not tested it on other types of files thoroughly so it might fail sometimes, but there is no problem with the egbbfiles.
The source code for the generation of the bitbases is really messy and very slow if you saw the source for v1.0. So that one is not released. i will work on a fast generator, probably for use of 6 men egbb, when i have some free time.
If you have any comments, suggestions, improvements please send it to me.
Daniel