Moderator: Andres Valverde
toma wrote:Thanks all for replays. I allready tried testing (and minimizing collisions)using perft and normal search on bunch of test positions. Problem is that it takes lots of time and there are still no guaranties that the set of keys won't fit well the test set but be bad in the real game. But it seems that I'll just have to stick with this method. Saving FEN in the hash for testing is another possibility that I think to try. Does anyone has any results of % of "hash entry" collisions that is acceptable (maybe my set is not so bad afther all)?
Reinhard Scharnagl wrote:I use a selfwriten 32 Bit pseudo random number generator, select a special subset of random numbers and combine those in pairs to 64 Bit.
Reinhard Scharnagl wrote:Hi Dieter,
randomness is not important. Signal distance is important. Nevertheless within this big subset the numbers still will remain random numbers.
I have not seen any need for further statistical tests. Until now I have not noticed any hard collision in SMIRF.
Reinhard.
Reinhard Scharnagl wrote:Sune, your assumptions and conclusions are not matching.
Dieter, Distance(a,b) := min(EqualBits(a,b), EqualBits(a,~b))
Reinhard.
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