Compact Bitboard Attacks
Posted: 14 Mar 2006, 22:45
Hello Everyone,
Tord's question on bitboards made me decide to ask a question of my own. I'm wondering how compact I can get the rotated bitboard arrays for the ranks, files and diagonals. I already use the trick of masking off the end bits, so that the arrays decrease in size from
4 x [64][256] x 8 = 512k
to
4 x [64][64] x 8 = 128k
A nice size reduction of 3/4, at the cost of additional runtime calculations. Changing to this scheme gave me a nice speed up, although off-hand I don't remember how much, it was measurable. I haven't implemented, but am considering taking advantage of reducing the diagonals, since they don't need an index of 6 bits, except for the one long diagonal. In fact, if I've done my math right I'm estimating that I can reduce the combined memory requirements for both diagonals down to about 20k, much smaller than their current 64k requirement.
Anyway, this is similar to what Crafty does with its compact attacks stuff. But I don't really want to duplicate Bob's work. Instead I'd like to do something semi-original. I'm wondering if anyone else would be willing to share some of what they are doing to reduce these arrays, (or at least engage in a conversation on the subject)?
regards,
--tom
Tord's question on bitboards made me decide to ask a question of my own. I'm wondering how compact I can get the rotated bitboard arrays for the ranks, files and diagonals. I already use the trick of masking off the end bits, so that the arrays decrease in size from
4 x [64][256] x 8 = 512k
to
4 x [64][64] x 8 = 128k
A nice size reduction of 3/4, at the cost of additional runtime calculations. Changing to this scheme gave me a nice speed up, although off-hand I don't remember how much, it was measurable. I haven't implemented, but am considering taking advantage of reducing the diagonals, since they don't need an index of 6 bits, except for the one long diagonal. In fact, if I've done my math right I'm estimating that I can reduce the combined memory requirements for both diagonals down to about 20k, much smaller than their current 64k requirement.
Anyway, this is similar to what Crafty does with its compact attacks stuff. But I don't really want to duplicate Bob's work. Instead I'd like to do something semi-original. I'm wondering if anyone else would be willing to share some of what they are doing to reduce these arrays, (or at least engage in a conversation on the subject)?
regards,
--tom