My take on history prunning, late move reductions.
Posted: 08 Apr 2006, 08:11
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Michael Sherwin wrote:In responce to Uri,
*I wonder how do you get the following conclusion:
*
*"I decided to remove LMR from Fruit and play a match between the two versions. There was virtually no differance IMHO in playing strength between them."
*
*As far as I know fruit earns much from late move reductions.
I conducted a 50 game Nunn2 match between Fruit 2.1 w/LMR that I compiled and one that I compiled without.LMR. I do not remember the time controls or the exact result but the lead changed several times and the result was almost even.