What is best possible with minimal programming
Posted: 26 Jul 2008, 06:44
Hi all,
I am curious to know how far a chess program can go in ELO rating with minimal programming. I am assuming that a program in the making may not have the following features:
1. Bitboard based move generation
2. LMR
3. EGTB support
The best example I know of is Phalanx XXII with a rating of 2455 in WBEC Ridderkerk. To find if anything better is possible it would perhaps be necessary to strip an existing strong program of these features. This would be an expert's job. Readers familiar with published source codes may please comment.
Regards
I am curious to know how far a chess program can go in ELO rating with minimal programming. I am assuming that a program in the making may not have the following features:
1. Bitboard based move generation
2. LMR
3. EGTB support
The best example I know of is Phalanx XXII with a rating of 2455 in WBEC Ridderkerk. To find if anything better is possible it would perhaps be necessary to strip an existing strong program of these features. This would be an expert's job. Readers familiar with published source codes may please comment.
Regards