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quarter ply , beyond its normal stength

PostPosted: 06 Apr 2010, 12:57
by mainsworthy2
when an engines has reached its full ply search consider a very different strategy with it, it uses two algos, randomly choosing between them(percentage)! this gives random play without sacrificeing strength, and improves an engine to reach beyond its ply, by a quater ply :)

does this make sence to you?

Re: quarter ply , beyond its normal stength

PostPosted: 06 Apr 2010, 14:14
by mainsworthy2
sorry but I need to clarify.

when an algo is to be executed ramdomly decide say a 70% chance of executing a 6ply or 30% 7ply choice

Re: quarter ply , beyond its normal stength

PostPosted: 06 Apr 2010, 14:23
by mainsworthy2
or different algo types :)