Working on a new chess GUI
Posted: 14 May 2010, 09:07
I'm working on a new chess GUI with the help of the chess rules code gained from my little chess engine:
It already allows human-vs-human matches and it is possible to cycle through all the previous move in a game as in e.g. xboard. I'm about to include .PGN loading to make full use of that functionality and will then go on to implement CECP engine loading for universal use of Winboard engines.
It already allows human-vs-human matches and it is possible to cycle through all the previous move in a game as in e.g. xboard. I'm about to include .PGN loading to make full use of that functionality and will then go on to implement CECP engine loading for universal use of Winboard engines.