Moderator: Andres Valverde
Reinhard Scharnagl wrote:01) Is it save to start with the so called version 2 as reported by H.G.Muller?
Is it ok then to demand for an appropriate GUI to be existing, that is to refuse
any engine's working, when no protover 2 or higher command was received?
Reinhard Scharnagl wrote:02) Is it save to ignore any signaling then, or will I still have to disable signaling?
Does this depend on different operating systems?
Reinhard Scharnagl wrote:03) Is it possible to communicate via the STDIN / STDOUT pipe between Winboard
GUIs and engines despite of their nature as 32 bit or 64 bit engines?
Reinhard Scharnagl wrote:Well, I still do not understand e.g. Winboard's need for to have such a lot of variants, where mostly a sent FEN or XFEN string would be sufficient for to describe the whole nature of the variant. Thus I still have problems with this protocol. Why it is not possible to start a new variant game e.g. by "new <X-FEN>"?
Reinhard Scharnagl wrote:01) Is it save to start with the so called version 2 as reported by H.G.Muller?
Is it ok then to demand for an appropriate GUI to be existing, that is to refuse
any engine's working, when no protover 2 or higher command was received?
02) Is it save to ignore any signaling then, or will I still have to disable signaling?
Does this depend on different operating systems?
03) Is it possible to communicate via the STDIN / STDOUT pipe between Winboard
GUIs and engines despite of their nature as 32 bit or 64 bit engines?
Reinhard Scharnagl wrote:Well, I still do not understand e.g. Winboard's need for to have such a lot of variants, where mostly a sent FEN or XFEN string would be sufficient for to describe the whole nature of the variant. Thus I still have problems with this protocol. Why it is not possible to start a new variant game e.g. by "new <X-FEN>"?
I think it may be an alternative to simply use UCI interpreting it compatibly for X-FEN positions. Unfortunately there no GUI still seems to be supporting such a behavior also by 10x8 boards.
Reinhard Scharnagl wrote:The UCI distinction between Chess960 positions and traditional Chess and Nocastle Chess is unnecessary.
H.G.Muller wrote:... In the Alien Edition multi-move variants (e.g. Marseillaise Chess) are also supported in a general way (separating the individual moves of a single turn by commas), and this can also be used to specify non-standard castling (e.g. Kb1,Rad3)
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