Moderator: Andres Valverde
ComeNPlay wrote:Hello everybody.
This is my first post here and it is about a program called PolyGlot. I used the search feature but found now thread for this program alone. If this on a wrong section or has an older thread already, please move it.
I am operating a computer account on a chess server but as of yet I have only been able to run WB based engines. I would like to try an UCI engine while running it via Winboard. I downloaded the PolyGlot program but haven't been able to utilize it. I lack the know-how of how to operate it. Could somebody help me with step-to-step instructions of getting it to work. I know practically nothing about programming and I am new with Winboard and Zippy, so please bear with me and be patient.
Currently I use Zippy with Winboard to run engines. I am fairly satisfied with my settings at the moment so I wouldn't want to change anything except for try a new engine. This winboard engine is totally fine but I noticed on online analysis of GMs that new UCI engines reach greater depths signifficantly faster. That's why I'm interested in trying them also.
I'd ge grateful for help. Thank you.
Robindu Guha wrote:Hello ComeNPlay
your understanding that UCI engines reach higher depths faster,is wrong in the first place.
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ComeNPlay wrote: I have tried to turn ponder off by adding a line 'Ponder = 0' in the polyglot.ini file
Marc Lacrosse wrote:ComeNPlay wrote: I have tried to turn ponder off by adding a line 'Ponder = 0' in the polyglot.ini file
This is erroneous.
Correct syntax is "Ponder = false" in the [Engine] section of the .ini file.
ComeNPlay wrote:"- - new UCI engines reach greater depths signifficantly faster." If you miss that short word "NEW" in the beginning, you might misunderstand the whole phrase. By that I meant that for example, let's say a WB engine is programmed in 2005 or early 2006 and some UCI engine releases update in mid 2008
Tord Romstad wrote:Marc Lacrosse wrote:ComeNPlay wrote: I have tried to turn ponder off by adding a line 'Ponder = 0' in the polyglot.ini file
This is erroneous.
Correct syntax is "Ponder = false" in the [Engine] section of the .ini file.
Actually, this is erroneous, too. What you should do is to start XBoard with the -xponder switch.
Tord
Marc Lacrosse wrote:Tord Romstad wrote:Marc Lacrosse wrote:ComeNPlay wrote: I have tried to turn ponder off by adding a line 'Ponder = 0' in the polyglot.ini file
This is erroneous.
Correct syntax is "Ponder = false" in the [Engine] section of the .ini file.
Actually, this is erroneous, too. What you should do is to start XBoard with the -xponder switch.
Tord
Sorry but I do not agree Tord.
The -xponder switch on winboard or xboard command line is just another way to get the same result : avoiding engine pondering during opponent's thinking time.
But yours is just off-topic : my purpose was just to point that ComeNplay's syntax could not work, not to discuss any other way to implement "ponder off".
Tord Romstad wrote:
(...) setting "Ponder = false" in the .ini file will not work. If you don't start XBoard with the -xponder switch, it will send the command "hard" to PolyGlot, which will then set the "Ponder" UCI parameter to "true", regardless of whether you have "Ponder = false" in the .ini file. I just verified this (with Polyglot 1.4), just to be 100% sure.
(...) But in the case of "Ponder", it doesn't matter, putting it in the .ini file has no effect.
Tord
Marc Lacrosse wrote:You are right (I just rechecked myself with winboardX and Polyglot 1.4) and I am confused that I did not see this sooner...
My feeling is that this is annoying : if I switch from one GUI to another I cannot be sure that PG .ini parameters regarding pondering will be effective or not.
As WB itself does not let PG "decide" regarding pondering I would prefer that any WB-able GUI would do the same ...
Do you have any info on this regarding Arena, Mathias' GUI or other GUIS ?
Tord Romstad wrote:
Actually, any other behavior would be a serious bug in PolyGlot. An UCI engine running under PolyGlot is supposed to behave exactly like an WB engine. In other words, it should follow the WB protocol. The WB protocol contains two commands from the GUI to the engine, "hard" and "easy", which instructs the engine to switch pondering on and off.
Tord
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