Harald Johnsen wrote:But isn't it exactly the opposite of what you do today ? Glaurung is one of the only (open source) engine that do LMR at PV sibblings ; there is one version of Toga that does reduction of 'bad' captures at PV sibblings too.
Or did I miss something ?
I am not sure I understand your question, and I am not familiar with the term "PV siblings". Perhaps you mean siblings of PV nodes, but in that case I am not able to make sense of your question. I'm going to assume that you mean PV nodes.
If PV nodes is what you mean: You are probably right that most programs don't reduce at PV nodes, but Glaurung is not the only open source program which does. The old Pepito 1.59 does, and I am sure there are others. Even Glaurung, however, is much more conservative about reductions and pruning at PV nodes. For instance, LMR is applied after the first 3 moves at non-PV nodes, and after the first 14 moves at PV nodes. Futility pruning and null move pruning is not done at all at PV nodes. The last 7 plies of the search at non-PV nodes are an intermediate phase between the main search and the qsearch where very few quiet moves are searched, while the search at PV nodes is full-depth all the way to the leaves.
Tord