Release : Rooster

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Release : Rooster

Postby alexneuville » 11 Sep 2008, 13:05

I decided to release my engine today.

I have been working on Rooster for about 2 years now,
Rooster is simple chess engine with good search & minimal evaluation.

Supports winboard protocol version 2 & is backward compatible with winboard protocol version 1.

Supports Analyze feature via winboard or winboard compatible graphical user interface.

I hope all of you enjoy it!

you can find it at:

http://www.geocities.com/alex_neuville/ ... ooster.zip

Alex Neuville
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Re: Release : Rooster

Postby Olivier Deville » 11 Sep 2008, 15:45

Many thanks Alex !

I'll try it at once :)

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Re: Release : Rooster

Postby Olivier Deville » 11 Sep 2008, 17:27

A first quick note : Rooster plays good chess :) But it moves too fast at x/40 time control.

I'll do more tests and I may give Rooster a wildcard to my E tourney that will start on October (it is obviously too strong for the Promo tourney).

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Re: Release : Rooster

Postby Jim Ablett » 11 Sep 2008, 18:06

Hi Alex.

Many thanks for releasing your engine.

Here's a logo for Rooster (I went for the obvious).

Image

regards
Jim.
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Re: Release : Rooster

Postby alexneuville » 12 Sep 2008, 13:48

Olivier Deville wrote:A first quick note : Rooster plays good chess :)

Thank You.
Thank you Jim for the pretty logo!

I have uploaded a new version just now.
There were 2 fixes :)

1. I realised that under winboard user interface,only first move of pv was displayed,it is fixed now & you can see the full pv under winboard from now on!
2. I went to a more civilised version numbering scheme :-D.

Also I have uploaded 64 bit compile.
It would be nice if someone could test it & give me some feedback.

the link is the same as before :
http://www.geocities.com/alex_neuville/Rooster/rooster.zip

Note to Jim : Is it OK with you if I add the logo in the pakage from now on?&

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Re: Release : Rooster

Postby Jim Ablett » 12 Sep 2008, 13:52

alexneuville wrote:
Olivier Deville wrote:A first quick note : Rooster plays good chess :)

Thank You.
Thank you Jim for the pretty logo!

I have uploaded a new version just now.
There were 2 fixes :)

1. I realised that under winboard user interface,only first move of pv was displayed,it is fixed now & you can see the full pv under winboard from now on!
2. I went to a more civilised version numbering scheme :-D.

Also I have uploaded 64 bit compile.
It would be nice if someone could test it & give me some feedback.

the link is the same as before :
http://www.geocities.com/alex_neuville/Rooster/rooster.zip

Note to Jim : Is it OK with you if I add the logo in the pakage from now on?&

Alex Neuville


Hi Alex,

Of course, and thanks for quick update.

Jim.
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Re: Release : Rooster

Postby Olivier Deville » 12 Sep 2008, 15:33

Hi Alex

Thanks for the update ! I'll give the x64 version a go as soon as the comp is idle.

Logo added to your profile too :)

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Re: Release : Rooster

Postby alexneuville » 12 Sep 2008, 17:50

Sorry everyone!

Please redownload the pakage :( from the same link of course!

There was a bug in my code which i found after last update,so its fixed & uploaded.

Olivier please use the new x64 compile for the test!

http://www.geocities.com/alex_neuville/ ... ooster.zip

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Re: Release : Rooster

Postby Olivier Deville » 12 Sep 2008, 18:51

alexneuville wrote:Sorry everyone!

Please redownload the pakage :( from the same link of course!

There was a bug in my code which i found after last update,so its fixed & uploaded.

Olivier please use the new x64 compile for the test!

http://www.geocities.com/alex_neuville/ ... ooster.zip

Alex Neuville


No problem, got it :)

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Re: Release : Rooster

Postby Harald Johnsen » 12 Sep 2008, 19:06

you should implement the setboard command, it makes things easier for analyze ;)

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Re: Release : Rooster

Postby alexneuville » 13 Sep 2008, 04:19

Harald Johnsen wrote:you should implement the setboard command, it makes things easier for analyze ;)

HJ.


Hi Harald.

Yes,you are right,I should have done it before!
But Now I have implemented the "edit" command,which can work as substitute for setboard,just much easier for me to add to rooster... :)

Uploaded,link is same again...now its version 1.1
http://www.geocities.com/alex_neuville/ ... ooster.zip

I am not sure if it works just as it should...but I certainly tried to do that...

HJ or anyone else,can you please test & tell me if this is ok?

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Re: Release : Rooster

Postby Dann Corbit » 13 Sep 2008, 07:36

Feature request... implement:
st <seconds>
and
sd <ply>
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Re: Release : Rooster

Postby alexneuville » 13 Sep 2008, 10:04

Dann Corbit wrote:Feature request... implement:
sd <ply>

Done!

New version uploaded.
http://www.geocities.com/alex_neuville/ ... ooster.zip

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Re: Release : Rooster

Postby Harald Johnsen » 13 Sep 2008, 10:19

alexneuville wrote:
HJ or anyone else,can you please test & tell me if this is ok?

Alex Neuville


It's working fine, i've analyzed a lot of positions without problem. Btw can you implement the '.' command ? Without that we don't know if the engine is hung or if it is thinking ;p

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Re: Release : Rooster

Postby Olivier Deville » 13 Sep 2008, 10:22

Hi Alex

The x64 compile does not run here.

I bet you compiled it dynamically. I suggest to compile it statically instead. Dynamic compiles usually won't work on the end user comp.

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Re: Release : Rooster

Postby Roger Brown » 13 Sep 2008, 16:09

alexneuville wrote:
Dann Corbit wrote:Feature request... implement:
sd <ply>

Done!

New version uploaded.
http://www.geocities.com/alex_neuville/ ... ooster.zip

Alex Neuville





Hello Alex,

Permit me to express my warmest appreciation for your willingness to add features and make improvements.

Later.
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