If you change it while BikJump is playing, the new setting becomes effective on the next game, if you change it in between games and BikJump is first engine, it will require you to give an extra "New Game" command for it to become immediately active.
I don't really understand this. The way I wrote it the UCI engine should react immediately
to the cores command. Normally UCI is stateless.
I tested with Glaurung, Zappa and a modified Toga and it worked as it should.
I will look at BikJump to see what's wrong. Maybe it takes new settings only after the
ucinewgame command.
egtpath nalimov <path name>
Yes but not the other variants. There is no real standard for specifying say egbb bitbases.
I would want to wait a bit with that.
command, and ten rename it to Polyglot 1.5w?
I am still nervous about that. For all we know Fabien Letouzey might be working on
a new version of Polyglot. I think I will email him first to ask.