New UCI engine : EvilKnight III

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New UCI engine : EvilKnight III

Postby Olivier Deville » 12 Jan 2009, 15:44

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Re: New UCI engine : EvilKnight III

Postby Dr.Wael Deeb » 12 Jan 2009, 16:40

Thanks Oliver,I hope to be evil enough in terms of playing strength :D
Time is the greatest teacher,but unfortunately it kills all it's students sooner or later.
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Re: New UCI engine : EvilKnight III

Postby GenoM » 12 Jan 2009, 18:31

Don't hope for it, doc, knights are good and noble persons :)
we live in a beautiful world
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Re: New UCI engine : EvilKnight III

Postby Dr.Wael Deeb » 12 Jan 2009, 22:38

Yeah,but let's hope this knight is from the dark side :wink:
Time is the greatest teacher,but unfortunately it kills all it's students sooner or later.
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Re: New UCI engine : EvilKnight III

Postby Guenther Simon » 03 Apr 2009, 06:57

Olivier Deville wrote:Announced here :

http://www.schachcomputer.info/forum/sh ... php?t=2209

Olivier


A pity it was a time limited compilation and does't work now anymore after 3 months.
'Sorry. This version has timed out...'


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Re: New UCI engine : EvilKnight III

Postby Olivier Deville » 03 Apr 2009, 08:53

Guenther Simon wrote:
Olivier Deville wrote:Announced here :

http://www.schachcomputer.info/forum/sh ... php?t=2209

Olivier


A pity it was a time limited compilation and does't work now anymore after 3 months.
'Sorry. This version has timed out...'


Guenther


Hi Guenther

Yes, a pity :(

Perhaps somebody can try to post something at the german forum, so that the author will react and provide us with a working version ?

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Re: New UCI engine : EvilKnight III

Postby Olivier Deville » 12 Apr 2009, 14:38

The time limitation has been taken out, feel free to download the engine again :)

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Re: New UCI engine : EvilKnight III

Postby Graham Banks » 13 Apr 2009, 22:28

Roughly how strong is EvilKnight III?
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Re: New UCI engine : EvilKnight III

Postby Olivier Deville » 14 Apr 2009, 06:45

Graham Banks wrote:Roughly how strong is EvilKnight III?


Hi Graham

Around 1000 Elo maybe.

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Re: New UCI engine : EvilKnight III

Postby Graham Banks » 14 Apr 2009, 07:31

Olivier Deville wrote:
Graham Banks wrote:Roughly how strong is EvilKnight III?


Hi Graham

Around 1000 Elo maybe.

Olivier


Thanks Olivier. :)
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Re: New UCI engine : EvilKnight III

Postby Guenther Simon » 14 Apr 2009, 19:26

Olivier Deville wrote:The time limitation has been taken out, feel free to download the engine again :)

Olivier


That is fine Olivier. It is bad idea though that it is renamed to another version implying
it would be different and newer. The author already tricked Leo, who announced it as
a new version... May be someone can tell the author how bad the idea is?

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Re: New UCI engine : EvilKnight III

Postby Ron Murawski » 15 Apr 2009, 00:17

Guenther Simon wrote:
Olivier Deville wrote:The time limitation has been taken out, feel free to download the engine again :)

Olivier


That is fine Olivier. It is bad idea though that it is renamed to another version implying
it would be different and newer. The author already tricked Leo, who announced it as
a new version... May be someone can tell the author how bad the idea is?

Guenther


I announced it as a new version on my forum before Leo listed it. I decided to call it a new version based on searching through the previous and current executables for strings and finding:

last version:
"EvilKnight III - Jan 4 2009 - 16:27:07"
"id name EvilKnight III - Jan 4 2009 - 16:27:07"
"EvilKnight III - Jan 4 2009 - 16:27:07 (32 Bit) by Ulf Bierkaemper"

current version:
"EvilKnight III - Apr 12 2009 - 13:19:11"
"id name EvilKnight III - Apr 12 2009 - 13:19:11"
"EvilKnight III - Apr 12 2009 - 13:19:11 (32 Bit) by Ulf Bierkaemper"

It seems that the author has automated the version number to be the compile date and time. There's nothing wrong with that. I don't think the purpose was to trick us. He removed the time limitation code and, when compiled, the version number was automatically updated. I'm still calling it a new version.

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Re: New UCI engine : EvilKnight III

Postby Guenther Simon » 15 Apr 2009, 06:58

Ron Murawski wrote:
Guenther Simon wrote:
Olivier Deville wrote:The time limitation has been taken out, feel free to download the engine again :)

Olivier


That is fine Olivier. It is bad idea though that it is renamed to another version implying
it would be different and newer. The author already tricked Leo, who announced it as
a new version... May be someone can tell the author how bad the idea is?

Guenther


I announced it as a new version on my forum before Leo listed it. I decided to call it a new version based on searching through the previous and current executables for strings and finding:

last version:
"EvilKnight III - Jan 4 2009 - 16:27:07"
"id name EvilKnight III - Jan 4 2009 - 16:27:07"
"EvilKnight III - Jan 4 2009 - 16:27:07 (32 Bit) by Ulf Bierkaemper"

current version:
"EvilKnight III - Apr 12 2009 - 13:19:11"
"id name EvilKnight III - Apr 12 2009 - 13:19:11"
"EvilKnight III - Apr 12 2009 - 13:19:11 (32 Bit) by Ulf Bierkaemper"

It seems that the author has automated the version number to be the compile date and time. There's nothing wrong with that. I don't think the purpose was to trick us. He removed the time limitation code and, when compiled, the version number was automatically updated. I'm still calling it a new version.

Ron


Hi Ron,

Of course it was not really the prupose to 'trick' someone. But the effect of the different number/timestamp versioning is the same,
at least for all testers, who now must care how to combine two identically playing programs.

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Re: New UCI engine : EvilKnight III

Postby Patrick Buchmann » 15 Apr 2009, 07:52

Guenther Simon wrote:
Of course it was not really the prupose to 'trick' someone. But the effect of the different number/timestamp versioning is the same,
at least for all testers, who now must care how to combine two identically playing programs.


Hi Guenther,

There is only one playing program. The first one doesn't play anymore.

For me it's also noplaying program. I lost time for testing a program that have a time limitation; this was indicate nowhere! I'll never test any other program by this autor.

Regards,
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Re: New UCI engine : EvilKnight III

Postby Graham Banks » 15 Apr 2009, 08:30

Patrick Buchmann wrote:I'll never test any other program by this autor.

Regards,
Patrick


Never say never Patrick. 8-)
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Re: New UCI engine : EvilKnight III

Postby Patrick Buchmann » 15 Apr 2009, 09:46

Graham Banks wrote:
Never say never Patrick. 8-)


Hi Graham,

In french: "je suis têtu comme une mule" :twisted:

In this tread in Schachcomputer http://www.schachcomputer.info/forum/showthread.php?t=2209 there was never mention of a time limitation. And there are a many messages by the author.

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Patrick
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Re: New UCI engine : EvilKnight III

Postby bierkaemper » 21 Apr 2009, 21:56

Hi guys,

first, sorry for that time limitation, sorry for the automated versioning, sorry for not indicating the timeout, sorry for that some people now never more want to have something to do with me. Sorry, that I'm born.

I asked some friends in my german board to make some simple tests, if that engine runs on there machines. Nothing more. If thousands of people play around with ek3, nice, thanks for watching.

But I never asked the world to test ek3 for me. So what? Delete it if you want, it's ok. But please, don't make a mock of me.

But thanks a lot to the people who gave some fair comments. That's worth the trouble.

Regards,

Ulf B. (The "author" of EK3)
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Re: New UCI engine : EvilKnight III

Postby Graham Banks » 22 Apr 2009, 00:31

All the best with your engine Ulf. Don't get discouraged by the odd negative comment.

Cheers, Graham.
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Re: New UCI engine : EvilKnight III

Postby Dann Corbit » 22 Apr 2009, 05:01

bierkaemper wrote:Hi guys,

first, sorry for that time limitation, sorry for the automated versioning, sorry for not indicating the timeout, sorry for that some people now never more want to have something to do with me. Sorry, that I'm born.

I asked some friends in my german board to make some simple tests, if that engine runs on there machines. Nothing more. If thousands of people play around with ek3, nice, thanks for watching.

But I never asked the world to test ek3 for me. So what? Delete it if you want, it's ok. But please, don't make a mock of me.

But thanks a lot to the people who gave some fair comments. That's worth the trouble.

Regards,

Ulf B. (The "author" of EK3)


Neither Rome nor Rybka was raised in a day.

Consider those making negative comments as free workers for you. They may phrase their results badly, but they still find things for you that you did not find in your initial testing. I guess that 90% of programmers will have a very hard time to make a working chess engine. Even a move generator is a nice achievement.

So don't become offended when someone's tone is bad. Sometimes, we only perceive it that way also.
Dann Corbit
 

Re: New UCI engine : EvilKnight III

Postby Olivier Deville » 22 Apr 2009, 06:51

bierkaemper wrote:Hi guys,

first, sorry for that time limitation, sorry for the automated versioning, sorry for not indicating the timeout, sorry for that some people now never more want to have something to do with me. Sorry, that I'm born.

I asked some friends in my german board to make some simple tests, if that engine runs on there machines. Nothing more. If thousands of people play around with ek3, nice, thanks for watching.

But I never asked the world to test ek3 for me. So what? Delete it if you want, it's ok. But please, don't make a mock of me.

But thanks a lot to the people who gave some fair comments. That's worth the trouble.

Regards,

Ulf B. (The "author" of EK3)


Hi Ulf

Many thanks for your post. And thanks for making your engine available to the world, even though this was not intended :)

EvilKnight is playing in my Promo tourney that is just started. You can even watch the games live and chat with other authors/testers. Pay us a visit when you have some spare time :wink:

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