Alex not moving under WB

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Alex not moving under WB

Postby Gábor Szots » 02 Aug 2009, 09:36

Here is a debug. It seems Alex is thinking but not moving. When I abort the game (or, as here, adjudicate a draw), it seems it makes its move but it's too late.

recognized 'normal' (-1) as variant normal
Unable to load lite texture bitmap 'lite_clouds.bmp'
Unable to load dark texture bitmap 'dark_clouds.bmp'
WinBoard 4.3.15m + Alex_196
Reset(1, 0) from gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
shuffleOpenings = 0
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
StartChildProcess (dir="C:\Sakk\Engines\Alex") Alex_196
578 >first : xboard
protover 2
656 <first : EgbbProbe 3.3 by Daniel Shawul
3744 <first : Loading egbbs....
3776 <first : Alex 1.96 (UCI/Winboard Chess engine)
3776 <first : Marcel Normand Blais -- June 26 2009
3776 <first : egbb path: c:\sakk\egbb\
3776 <first :
3776 <first : feature ping=0 playother=0 san=0 usermove=1 time=1 draw=0 sigint=0 sigterm=0 reuse=1 analyze=1 myname="Alex v1.96" variants="normal" setboard=1 colors=0 ics=0 name=0 pause=0 done=1
3776 >first : accepted ping
3776 >first : accepted playother
3776 >first : accepted san
3776 >first : accepted usermove
3776 >first : accepted time
3776 >first : accepted draw
3776 >first : accepted sigint
3776 >first : accepted sigterm
3776 >first : accepted reuse
3776 >first : accepted analyze
3776 >first : accepted myname
3776 >first : accepted variants
3776 >first : accepted setboard
3776 >first : accepted colors
3776 >first : accepted ics
3776 >first : accepted name
3776 >first : accepted pause
3776 >first : accepted done
3791 >first : new
random
3791 >first : level 40 2:35 0
3791 >first : post
3791 >first : hard
3791 >first : easy
7176 >first : force
StartChildProcess (dir="C:\Sakk\WB-engines\AnMon") AnMon_575
7707 >second: xboard
protover 2
7707 <second: AnMon 5.75
7707 <second: feature ping=1 setboard=1 playother=0 san=0 usermove=0 time=1 draw=0
7707 >second: accepted ping
7707 >second: accepted setboard
7707 >second: accepted playother
7707 >second: accepted san
7707 >second: accepted usermove
7707 >second: accepted time
7707 >second: accepted draw
7707 <second: feature sigint=0 sigterm=0 reuse=1 analyze=1 variants="normal" colors=1 ics=0
7707 >second: accepted sigint
7707 >second: accepted sigterm
7707 >second: accepted reuse
7707 >second: accepted analyze
7707 >second: accepted variants
7707 >second: accepted colors
7707 >second: accepted ics
7707 <second: feature myname="AnMon 5.75" name=1
7707 >second: accepted myname
7707 >second: accepted name
17722 >second: new
random
17722 >second: level 40 2:35 0
17722 >second: post
17722 >second: hard
17722 >second: easy
17722 >second: ping 1
17722 >second: force
17722 >first : computer
17722 >second: computer
17722 >second: name Alex v1.96
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
time odds: 1 1
17722 >first : time 15500
17722 >first : otim 15500
17722 >first : go
nps: w=-1, b=-1
17722 <first : 2 20 0 22 b1c3
17722 <first : 3 0 0 65 b1c3 b8c6
17722 <first : 4 18 0 168 b1c3 b8c6 g1f3
17722 <first : 5 0 0 1228 b1c3 b8c6 g1f3 g8f6
17722 <first : 6 18 0 2762 b1c3 b8c6 d2d4 d7d5 g1f3
17722 <first : 7 0 0 7264 b1c3 b8c6 d2d4 d7d5 g1f3 g8f6
17753 <first : 7 9 31 21686 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 f1b5 c8d7
17784 <second: Error (Unsuported command) random
17784 <second: pong 1
17800 <first : 8 9 78 42300 e2e4 g8f6 b1c3 b8c6 f1c4 e7e5 g1f3
17816 <first : 8 10 93 52010 b1c3 b8c6 d2d4 d7d5 g1f3 g8f6 c1e3
17878 <first : 9 0 156 88744 b1c3 d7d5 d2d4 b8c6 g1f3 g8f6 c1e3 c8e6
17925 <first : 9 7 203 112624 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 c3d5 d8d5 d2d4 b8c6
18237 <first : 10 21 515 263221 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 c3d5 d8d5 d2d4 d5e6 g1e2 b8c6
19188 <first : 11 7 1466 764548 e2e4 g8f6 e4e5 f6d5 b1c3 d5b6 d2d4 b8c6 f1b5 a8b8
21060 <first : 12 12 3338 1823494 e2e4 g8f6 e4e5 f6d5 b1c3 d5c3 d2c3 b8c6 c1g5 d7d5 f1b5 d8d7
26708 <first : 13 9 8985 4704774 e2e4 b8c6 d2d4 d7d5 e4d5 d8d5 c1e3 e7e5 b1c3 f8b4 d4e5 d5e5 g1e2 e5d6
36177 <first : 14 17 18455 9521043 e2e4 b8c6 d2d4 d7d5 e4d5 d8d5 c1e3 e7e5 b1c3 f8b4 d4e5 d5e5 g1e2 b4d6 e2f4
90980 <first : 15 10 73258 35985594 e2e4 e7e5 g1f3 g8f6 b1c3 b8c6 f1c4 f8b4 c3d5 b4d6 d2d3 f6d5 c4d5 e8g8 e1g1
GameEnds(39, User adjudication, 4)
124192 >first : result 1/2-1/2 {User adjudication}
124192 >second: result 1/2-1/2 {User adjudication}
124192 >first : force
124192 >second: force
124192 >second: ping 2
124192 <second: pong 2
124192 <first : move e2e4
Undoing extra move from first, gameMode 8
124192 >first : undo
GameEnds(39, User adjudication, 2)
127764 >first : quit
127764 >second: quit
Gábor Szőts

CCRL testing group
User avatar
Gábor Szots
 
Posts: 327
Joined: 26 Sep 2004, 21:26
Location: Szentendre, Hungary

Re: Alex not moving under WB

Postby Gábor Szots » 02 Aug 2009, 09:40

It seems it's a time control problem. Alex does not like 40/2:35. After setting TC to 40/2, here is what I get:

recognized 'normal' (-1) as variant normal
Unable to load lite texture bitmap 'lite_clouds.bmp'
Unable to load dark texture bitmap 'dark_clouds.bmp'
WinBoard 4.3.15m + Alex_196
Reset(1, 0) from gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
shuffleOpenings = 0
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
TC string = '+40/2:35'
mps=40 tc=155000 inc=0
StartChildProcess (dir="C:\Sakk\Engines\Alex") Alex_196
620 >first : xboard
protover 2
697 <first : EgbbProbe 3.3 by Daniel Shawul
3797 <first : Loading egbbs....
3827 <first : Alex 1.96 (UCI/Winboard Chess engine)
3828 <first : Marcel Normand Blais -- June 26 2009
3828 <first : egbb path: c:\sakk\egbb\
3828 <first :
3828 <first : feature ping=0 playother=0 san=0 usermove=1 time=1 draw=0 sigint=0 sigterm=0 reuse=1 analyze=1 myname="Alex v1.96" variants="normal" setboard=1 colors=0 ics=0 name=0 pause=0 done=1
3829 >first : accepted ping
3829 >first : accepted playother
3829 >first : accepted san
3829 >first : accepted usermove
3829 >first : accepted time
3829 >first : accepted draw
3829 >first : accepted sigint
3829 >first : accepted sigterm
3829 >first : accepted reuse
3829 >first : accepted analyze
3829 >first : accepted myname
3830 >first : accepted variants
3830 >first : accepted setboard
3830 >first : accepted colors
3830 >first : accepted ics
3830 >first : accepted name
3830 >first : accepted pause
3830 >first : accepted done
3850 >first : new
random
3850 >first : level 40 2:35 0
3850 >first : post
3850 >first : hard
3850 >first : easy
Reset(1, 1) from gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
17907 >first : force
shuffleOpenings = 0
TC string = '+40/2'
mps=40 tc=120000 inc=0
TC string = '+40/2'
mps=40 tc=120000 inc=0
17913 >first : new
random
17913 >first : level 40 2 0
17913 >first : post
17913 >first : hard
17913 >first : easy
22357 >first : force
StartChildProcess (dir="C:\Sakk\Engines\Alaric") Alaric_707
22858 >second: xboard
protover 2
22859 <second: Alaric 707 by Peter Fendrich
22859 <second:
22859 <second: KPK bitbase found
22859 <second:
22859 <second: DBG: Alloc Hash 4194304 entries using 67108864 bytes
22860 <second:
22860 <second:
22860 <second: feature ping=1 setboard=1 playother=1 usermove=1 sigint=0 reuse=0 colors=0 ics=1
22860 >second: accepted ping
22860 >second: accepted setboard
22860 >second: accepted playother
22860 >second: accepted usermove
22860 >second: accepted sigint
22860 >second: accepted reuse
22861 >second: accepted colors
22861 >second: accepted ics
22861 <second: feature myname="Alaric 707"
22861 >second: accepted myname
22861 <second: feature done=1
22861 >second: accepted done
22861 <second:
22861 <second:
22861 <second:
22861 <second:
22861 <second:
22861 <second:
22861 <second:
22861 <second:
22862 <second:
22862 <second:
22862 <second:
22881 >second: new
random
22881 >second: ics -
22882 >second: level 40 2 0
22882 >second: post
22882 >second: hard
22882 >second: easy
22882 >second: ping 1
22882 >second: force
22882 >first : computer
22882 >second: computer
TC string = '+40/2'
mps=40 tc=120000 inc=0
TC string = '+40/2'
mps=40 tc=120000 inc=0
time odds: 1 1
22882 >first : time 12000
22883 >first : otim 12000
22883 >first : go
nps: w=-1, b=-1
22883 <first : 2 20 0 22 b1c3
22883 <first : 3 0 0 65 b1c3 b8c6
22884 <first : 4 18 0 168 b1c3 b8c6 g1f3
22885 <first : 5 0 0 1228 b1c3 b8c6 g1f3 g8f6
22886 <second: DBG: Alloc Hash 8388608 entries using 134217728 bytes
22889 <first : 6 18 16 2762 b1c3 b8c6 d2d4 d7d5 g1f3
22894 <first : 7 0 16 7264 b1c3 b8c6 d2d4 d7d5 g1f3 g8f6
22927 <first : 7 9 47 21686 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 f1b5 c8d7
22962 <first : 8 9 78 42300 e2e4 g8f6 b1c3 b8c6 f1c4 e7e5 g1f3
22979 <first : 8 10 94 52010 b1c3 b8c6 d2d4 d7d5 g1f3 g8f6 c1e3
23042 <second: DBG: Draw=1
23042 <second: DBG: Resign=1
23043 <second: DBG: LazyEval =1
23043 <second: DBG: LazyNull=0
23043 <second: DBG: LMRresearch=1
23043 <second: DBG: NullEval=1
23043 <second: DBG: OwnBook=0
23043 <second: DBG: Ponder=1
23043 <second: DBG: Log=0
23043 <second: DBG: Tell=0
23043 <second: DBG: ResignScore=-1000
23043 <second: DBG: ResignNumber=3
23044 <second: DBG: DrawScore=0
23044 <second: DBG: DrawNumber=6
23044 <second: DBG: Hash=128
23044 <second: DBG: HistoryValue=60
23044 <second: DBG: LazyEvalLimit=200
23044 <second: DBG: LearnDepth=0
23044 <second: DBG: LMRMoveNumber=3
23044 <second: DBG: LMRreduction=50
23044 <second: DBG: LMRStartDepth=250
23044 <second: DBG: NullReduction=250
23044 <second: DBG: NullStartDepth=150
23045 <second:
23045 <second:
23045 <second: Error (unknown command): random
23045 <second:
23045 <second:
23045 <second:
23045 <second:
23045 <second: Error (unknown command): post
23045 <second:
23045 <second:
23045 <second:
23045 <second: pong 1
23045 <second:
23045 <second:
23045 <second:
23047 <first : 9 0 172 88744 b1c3 d7d5 d2d4 b8c6 g1f3 g8f6 c1e3 c8e6
23100 <first : 9 7 219 112624 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 c3d5 d8d5 d2d4 b8c6
23402 <first : 10 21 531 263221 e2e4 g8f6 b1c3 d7d5 e4d5 f6d5 c3d5 d8d5 d2d4 d5e6 g1e2 b8c6
24355 <first : 11 7 1482 764548 e2e4 g8f6 e4e5 f6d5 b1c3 d5b6 d2d4 b8c6 f1b5 a8b8
25714 <first : move e2e4
machine move 0, castling = 7 0 4 7 0 4
move to parse: e2e4
7 0 4 7 0 4 Legality test? e2e4
7 0 4 7 0 4 Legality test? e2e4
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=0 (4,1)-(4,3) -
7 0 4 7 0 4 Legality test? e2e4
movetype=33, promochar=0=-
move: e2e4
, parse: e4 (
)
repeat test fmm=1 bmm=0 ep=-4, reps=4
1 ep=-3
0 ep=-4
time odds: 1 1
25715 >second: time 12000
25715 >second: otim 11716
25715 >second: usermove 25715 >second: e2e4
25716 >second: go
25813 <second:
25813 <second: dbg: otim ok
25814 <second:
25814 <second:
25814 <second: 9 8 6 68386 b8c6 b1c3 g8f6 g1f3 d7d5 d2d3 d5e4 d3e4 d8d1 e1d1
25862 <second: 9 17 15 164912 g8f6 b1c3 d7d5 e4d5 f6d5 c3d5 d8d5 d1f3 d5d6
25957 <second: 10 -10 24 269563 g8f6 b1c3 b8c6 g1f3 e7e6 d2d4 d7d5 e4d5 f6d5 f1d3
26396 <second: 11 7 68 744955 g8f6 e4e5 f6d5 c2c4 d5b4 b1c3 c7c5 a2a3 d8a5 a1b1 b4c6
26500 <second: 11 12 78 861313 b8c6 b1c3 g8f6 g1f3 d7d5 e4d5 f6d5 f1b5 d5c3 b5c6 b7c6 d2c3
26838 <second: 12 -1 112 1223827 b8c6 b1c3 g8f6 g1f3 d7d5 e4d5 f6d5 f1c4 d5c3 b2c3 c6a5 c4e2
28412 <second: 13 -3 270 2933981 b8c6 d2d4 d7d5 e4d5 d8d5 g1f3 d5e4 c1e3 c6b4 b1a3 c8f5 f3e5 b4c2 a3c2 e4c2 f1b5 c7c6 d1c2 f5c2
29666 <second: 13 2 395 4360511 g8f6 b1c3 b8c6 g1f3 d7d5 e4d5 f6d5 f1b5 d5c3 b5c6 b7c6 d2c3 c8f5 c1f4
30219 <second: info string Q2 break
30236 <second: 14 2 452 4956240 g8f6 b1c3 b8c6 g1f3 d7d5 e4d5 f6d5 f1b5 d5c3 b5c6 b7c6 d2c3 c8f5 c1f4
30237 <second: move g8f6
machine move 1, castling = 7 0 4 7 0 4
move to parse: g8f6
7 0 4 7 0 4 Legality test? g8f6
7 0 4 7 0 4 Legality test? g8f6
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=23 (6,7)-(5,5) -
move: g8f6
, parse: Nf6 (
)
repeat test fmm=2 bmm=0 ep=-4, reps=4
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
30238 >first : time 11716
30238 >first : otim 11547
30238 >first : usermove 30238 >first : g8f6
30362 <second: Hint: b1c3
30362 <second:
30362 <first : 2 17 0 58 b1c3
30363 <first : 3 -3 0 147 b1c3 b8c6
30363 <first : 4 9 0 500 b1c3 d7d5 f1b5 c8d7
30363 <first : 5 9 0 2178 b1c3 d7d5 e4d5 f6d5 f1b5 c8d7
30363 <first : 6 7 0 5088 b1c3 b8c6 f1b5 c6d4 b5d3
30363 <first : 7 7 15 13396 b1c3 b8c6 d2d4 d7d5 e4d5 f6d5 c3d5 d8d5
30364 <first : 8 3 93 51214 b1c3 e7e5 d2d4 f8b4 c1g5 b8c6 d4e5
30364 <first : 8 11 109 65487 e4e5 f6d5 g1f3 b8c6 d2d4 a8b8 b1d2
30399 <first : 9 7 156 93468 e4e5 f6d5 b1c3 d5b6 d2d4 b8c6 f1b5 a8b8
30493 <first : 10 12 249 156608 e4e5 f6d5 b1c3 d5c3 d2c3 d7d5 c1g5 b8c6 f1b5 d8d7
31498 <first : 11 21 1263 697689 e4e5 f6d5 b1c3 d5b6 d2d4 b8c6 g1f3 d7d5 e5d6 d8d6 c1e3
32999 <first : move e4e5
machine move 2, castling = 7 0 4 7 0 4
move to parse: e4e5
7 0 4 7 0 4 Legality test? e4e5
7 0 4 7 0 4 Legality test? e4e5
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=0 (4,3)-(4,4) -
7 0 4 7 0 4 Legality test? e4e5
movetype=33, promochar=0=-
move: e4e5
, parse: e5 (
)
repeat test fmm=3 bmm=0 ep=-4, reps=4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
33000 >second: time 11547
33000 >second: otim 11440
33000 >second: usermove 33000 >second: e4e5
33098 <second:
33098 <second: dbg: otim ok
33099 <second:
33099 <second: 9 13 10 119858 f6d5 d1f3 d5b4 f3b3 b8c6 c2c3 b4a6 g1f3
33108 <second: 10 -14 11 129232 f6d5 c2c4 d5b4 b1c3 b8c6 a2a3 b4a6 g1f3 a6c5 c3d5
33251 <second: 11 3 25 292442 f6d5 c2c4 d5b4 b1c3 d7d6 d1a4 b8c6 a2a3 b4a6 e5d6 d8d6 g1f3
33715 <second: 12 -9 71 808272 f6d5 c2c4 d5b6 c4c5 b6d5 b1c3 d5c3 d2c3 e7e6 b2b4 b8c6 g1f3
35391 <second: 13 -7 239 2687946 f6d5 b1c3 d5c3 d2c3 b8c6 g1f3 g7g6 f1c4 f8g7 d1d5 e7e6 d5c5 d7d5
36817 <second: info string Q2 break
36817 <second: 14 -7 382 4305534 f6d5 b1c3 d5c3 d2c3 b8c6 g1f3 g7g6 f1c4 f8g7 d1d5 e7e6 d5c5 d7d5
36817 <second: move f6d5
machine move 3, castling = 7 0 4 7 0 4
move to parse: f6d5
7 0 4 7 0 4 Legality test? f6d5
7 0 4 7 0 4 Legality test? f6d5
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=23 (5,5)-(3,4) -
move: f6d5
, parse: Nd5 (
)
repeat test fmm=4 bmm=0 ep=-4, reps=4
4 ep=-4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
36819 >first : time 11440
36819 >first : otim 11165
36819 >first : usermove 36819 >first : f6d5
36942 <second: Hint: b1c3
36942 <second:
36943 <first : 2 -3 0 40 d2d4
36943 <first : 3 -23 0 102 d2d4 b8c6
36943 <first : 3 -7 0 156 b1c3 d5b6
36943 <first : 4 18 0 259 b1c3 d5b6 d2d4
36943 <first : 5 -2 0 1088 b1c3 d5b6 d2d4 b8c6
36944 <first : 6 16 0 2489 b1c3 d5b6 d2d4 b8c6 g1f3
36944 <first : 7 7 0 7630 b1c3 d5b6 d2d4 b8c6 f1b5 a8b8
36944 <first : 8 12 15 21247 b1c3 d5c3 d2c3 d7d5 c1g5 b8c6 f1b5 d8d7
36980 <first : 9 21 156 96441 b1c3 d5c3 d2c3 d7d6 c1g5 h7h6 g5h4 d6e5 d1d8 e8d8 e1c1 b8d7
37216 <first : 10 20 390 227741 b1c3 d5c3 d2c3 e7e6 g1h3 f8e7 f1d3 b8c6 d1h5 h7h6
39525 <first : 11 22 2699 1305631 b1c3 d5c3 d2c3 d7d5 c1g5 h7h6 g5h4 g7g5 h4g3 b8c6 g1f3
39892 <first : move b1c3
machine move 4, castling = 7 0 4 7 0 4
move to parse: b1c3
7 0 4 7 0 4 Legality test? b1c3
7 0 4 7 0 4 Legality test? b1c3
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=1 (1,0)-(2,2) -
move: b1c3
, parse: Nc3 (
)
repeat test fmm=5 bmm=0 ep=-4, reps=4
5 ep=-4
4 ep=-4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
39893 >second: time 11165
39893 >second: otim 11133
39893 >second: usermove 39893 >second: b1c3
40017 <second:
40018 <second: dbg: otim ok
40018 <second:
40018 <second: 9 -6 1 8619 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 c8f5 f3d4 f5e4 d4c6 b7c6
40018 <second: 10 -11 1 12021 d5c3 d2c3 b8c6 g1f3 d7d5 f1b5 c8f5 f3d4 f5d7 d4c6 d7c6 b5c6 b7c6
40018 <second: 11 -7 2 22235 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 c8d7 e5d6 c7d6 e1g1 d7f5
40019 <second: 12 -11 4 46969 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 c8f5 f3d4 f5d7 b5c6 b7c6 c1f4
40430 <second: 13 -17 54 573216 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 c8f5 f3d4 f5d7 d1f3 c6d4 b5d7 d8d7 c3d4
41786 <second: 14 -14 189 2054431 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 a7a6 b5c6 b7c6 e1g1 c8g4 c1e3 d8c8 e5d6 c7d6
43585 <second: info string Q2 break
43585 <second: 15 -14 369 4003022 d5c3 d2c3 b8c6 g1f3 d7d6 f1b5 a7a6 b5c6 b7c6 e1g1 c8g4 c1e3 d8c8 e5d6 c7d6
43586 <second: move d5c3
machine move 5, castling = 7 0 4 7 0 4
move to parse: d5c3
7 0 4 7 0 4 Legality test? d5c3
7 0 4 7 0 4 Legality test? d5c3
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=23 (3,4)-(2,2) -
move: d5c3
, parse: Nxc3 (
)
repeat test fmm=6 bmm=0 ep=-4, reps=4
6 ep=-2
5 ep=-4
4 ep=-4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
43587 >first : time 11133
43587 >first : otim 10796
43587 >first : usermove 43587 >first : d5c3
43710 <second: Hint: d2c3
43710 <second:
43711 <first : 2 -13 0 118 d2c3 d7d5
43711 <first : 3 23 0 306 d2c3 d7d5 c1g5
43711 <first : 4 3 0 575 d2c3 d7d5 c1g5 b8c6
43711 <first : 5 21 0 2884 d2c3 d7d5 c1g5 b8c6 g1f3
43712 <first : 6 12 0 4363 d2c3 d7d5 c1g5 b8c6 f1b5 d8d7
43712 <first : 7 24 16 15658 d2c3 d7d5 c1g5 b8c6 f1b5 c8e6 b5c6 b7c6
43712 <first : 8 4 94 47355 d2c3 d7d5 c1g5 h7h6 g5h4 g7g5 h4g3 b8c6
43916 <first : 9 22 328 148256 d2c3 d7d5 c1g5 h7h6 g5h4 g7g5 h4g3 b8c6 g1f3
45185 <first : 10 13 1591 671705 d2c3 d7d5 c1g5 h7h6 g5h4 g7g5 h4g3 b8c6 f1b5 d8d7
46352 <first : move d2c3
machine move 6, castling = 7 0 4 7 0 4
move to parse: d2c3
7 0 4 7 0 4 Legality test? d2c3
7 0 4 7 0 4 Legality test? d2c3
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=0 (3,1)-(2,2) -
7 0 4 7 0 4 Legality test? d2c3
movetype=33, promochar=0=-
move: d2c3
, parse: dxc3 (
)
repeat test fmm=7 bmm=0 ep=-4, reps=4
7 ep=-3
6 ep=-2
5 ep=-4
4 ep=-4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
46354 >second: time 10796
46354 >second: otim 10856
46354 >second: usermove 46354 >second: d2c3
46451 <second:
46451 <second: dbg: otim ok
46451 <second:
46451 <second: 9 -13 5 55452 d7d5 g1f3 b8c6 c1e3 c8f5 f1b5 a7a6 b5c6 b7c6 e1g1
46469 <second: 10 -13 11 132163 d7d5 g1f3 c8g4 h2h3 g4f3 d1f3 b8c6 f1b5 e7e6
46677 <second: 11 -17 32 360759 d7d5 g1f3 b8c6 c1e3 g7g6 f1b5 f8g7 c3c4 a7a6 b5c6 b7c6 e1g1
46712 <second: 11 -14 36 398361 b8c6 g1f3 d7d6 f1b5 g7g6 c1e3 a7a6 b5c6 b7c6 e5d6 c7d6 e1g1
46918 <second: 12 -17 56 633447 b8c6 g1f3 d7d5 f1b5 a7a6 b5c6 b7c6 e1g1 c8g4 h2h3 g4d7 c1e3 d7f5
47784 <second: 13 -14 143 1585842 b8c6 g1f3 g7g6 f1c4 f8g7 c1f4 d7d6 e5d6 c7d6 e1g1 d8b6 d1d5 c8e6
49471 <second: 14 -18 312 3442757 b8c6 g1f3 g7g6 f1c4 f8g7 c1f4 d7d6 e5d6 c7d6 e1g1 d8b6 a1b1 c8f5 f1e1
52109 <second: info string Q2 break
52109 <second: 15 -18 576 6308275 b8c6 g1f3 g7g6 f1c4 f8g7 c1f4 d7d6 e5d6 c7d6 e1g1 d8b6 a1b1 c8f5 f1e1
52110 <second: move b8c6
machine move 7, castling = 7 0 4 7 0 4
move to parse: b8c6
7 0 4 7 0 4 Legality test? b8c6
7 0 4 7 0 4 Legality test? b8c6
(7,0) (0,0) (4,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/2'
mps=40 tc=120000 inc=0
CoordsToAlgebraic, piece=23 (1,7)-(2,5) -
move: b8c6
, parse: Nc6 (
)
repeat test fmm=8 bmm=0 ep=-4, reps=4
8 ep=-4
7 ep=-3
6 ep=-2
5 ep=-4
4 ep=-4
3 ep=-3
2 ep=-4
1 ep=-3
0 ep=-4
time odds: 1 1
52111 >first : time 10856
52111 >first : otim 10220
52111 >first : usermove 52111 >first : b8c6
52233 <second: Hint: g1f3
52233 <second:
52234 <first : 2 93 0 79 d1d5
52234 <first : 3 50 0 268 d1d5 e7e6
52234 <first : 4 -13 0 475 d1d5 e7e6 d5b5
52235 <first : 4 21 0 577 g1f3 d7d5 c1g5
52235 <first : 5 11 0 2380 g1f3 d7d5 c1g5 c8e6
52235 <first : 6 12 16 8001 g1f3 d7d6 f1b5 c8d7 e5d6
52235 <first : 6 17 31 10827 c1f4 d7d5 e5d6 e7d6 d1e2 c8e6 e1c1
52236 <first : 7 5 78 31714 c1f4 d7d5 e5d6 e7d6 g1f3 d8e7 f4e3 c8e6
52236 <first : 7 12 94 35098 g1f3 d7d5 c1g5 c8g4 f1b5 g4f3
52341 <first : 8 30 234 90237 g1f3 d7d5 f1b5 d8d7 f3d4 a8b8 c1g5
52500 <first : 9 25 390 160176 g1f3 d7d5 f1b5 c8g4 b5c6 b7c6 c1g5 a8b8 a1b1 g4f3
53490 <first : 10 22 1373 617204 g1f3 e7e6 f1b5 f8e7 e1g1 e8g8 c1e3 d7d5 e5d6
GameEnds(40, Game aborted, 2)
GE(40, Game aborted, 2) bare king k=15 color=22
53604 >first : result * {Game aborted}
53605 >second: result * {Game aborted}
53605 >first : force
53605 <second:
53620 <first : move g1f3
Undoing extra move from first, gameMode 8
53620 >first : undo
GameEnds(40, Game aborted, 2)
58090 >first : quit
58101 >second: quit
Gábor Szőts

CCRL testing group
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Gábor Szots
 
Posts: 327
Joined: 26 Sep 2004, 21:26
Location: Szentendre, Hungary

Re: Alex not moving under WB

Postby H.G.Muller » 02 Aug 2009, 11:36

Indeed. Obviously an Alex bug. 2:35 as TC is norml WB protocol.
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Location: Diemen, NL

Re: Alex not moving under WB

Postby Gábor Szots » 02 Aug 2009, 11:48

H.G.Muller wrote:Indeed. Obviously an Alex bug. 2:35 as TC is norml WB protocol.


I've found that Petir 4.999999 does not like it either. It crashes with 25:50 but runs ok with 26. There are probably a ot of engines out there with this bug.
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Posts: 327
Joined: 26 Sep 2004, 21:26
Location: Szentendre, Hungary

Re: Alex not moving under WB

Postby Guenther Simon » 02 Aug 2009, 14:49

Gábor Szots wrote:Here is a debug. It seems Alex is thinking but not moving. When I abort the game (or, as here, adjudicate a draw), it seems it makes its move but it's too late.



I tested Alex 1.96 against myself for both sides and it had no problem to make a move after book end in 40/2:35
under WB 4.3.15k? I haven't tested yet against other programs or with no book as you did.

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Re: Alex not moving under WB

Postby vladstamate » 02 Aug 2009, 23:10

Gábor Szots wrote:
H.G.Muller wrote:Indeed. Obviously an Alex bug. 2:35 as TC is norml WB protocol.


I've found that Petir 4.999999 does not like it either. It crashes with 25:50 but runs ok with 26. There are probably a ot of engines out there with this bug.


Actually Plisk does not like that either. It was on my todo list for a while, but I've always put that off having other more important bugs/features to code. Also I rely on UCI protocol for that kind of time protocol.

However there is no excuse not to fix that so hopefully Plisk 0.1.0 should have that kind of time control values working.

Regards,
Vlad.
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Posts: 29
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Re: Alex not moving under WB

Postby Gábor Szots » 03 Aug 2009, 07:22

Hmm, not clear what's happening here, I tried Alex on another machine and everything's alll right...

I started WB with "/debug -lgf 64.pgn -lgi=1". It made the first 10 moves automatically, then I initiated the game by clicking on "Mode/Two Machines". Here is the debug:

recognized 'normal' (-1) as variant normal
WinBoard 4.3.15m + Alex_196
Reset(1, 0) from gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
shuffleOpenings = 0
TC string = '+40/3:20'
mps=40 tc=200000 inc=0
TC string = '+40/3:20'
mps=40 tc=200000 inc=0
StartChildProcess (dir="C:\Sakk\Engines\Alex") Alex_196
563 >first : xboard
protover 2
594 <first : EgbbProbe 3.3 by Daniel Shawul
3406 <first : Loading egbbs....
3422 <first : Alex 1.96 (UCI/Winboard Chess engine)
3422 <first : Marcel Normand Blais -- June 26 2009
3422 <first : egbb path: c:\sakk\egbb\
3422 <first :
3422 <first : feature ping=0 playother=0 san=0 usermove=1 time=1 draw=0 sigint=0 sigterm=0 reuse=1 analyze=1 myname="Alex v1.96" variants="normal" setboard=1 colors=0 ics=0 name=0 pause=0 done=1
3422 >first : accepted ping
3422 >first : accepted playother
3422 >first : accepted san
3422 >first : accepted usermove
3422 >first : accepted time
3422 >first : accepted draw
3422 >first : accepted sigint
3422 >first : accepted sigterm
3422 >first : accepted reuse
3422 >first : accepted analyze
3422 >first : accepted myname
3422 >first : accepted variants
3422 >first : accepted setboard
3422 >first : accepted colors
3422 >first : accepted ics
3422 >first : accepted name
3422 >first : accepted pause
3422 >first : accepted done
3438 >first : new
random
3438 >first : level 40 3:20 0
3438 >first : post
3438 >first : hard
3438 >first : easy
LoadGame(): on entry, gameMode 0
Parsed game start '[Event "64games"]' (47)
Parsed PGNTag: [Event "64games"]
Parsed PGNTag: [Site "Budapest"]
Parsed PGNTag: [Date "2008.08.21"]
Parsed PGNTag: [Round "1"]
Parsed PGNTag: [White "Alaric 707"]
Parsed PGNTag: [Black "Alfil 8.1.1 Optimized"]
Parsed PGNTag: [Result "1/2-1/2"]
recognized '64games' (-1) as variant normal
3469 >first : new
random
3469 >first : level 40 3:20 0
3469 >first : post
3469 >first : hard
3469 >first : easy
3469 >first : force
Disambiguate in: 0(4,-1)-(4,3) = 0 (-)
Disambiguate out: 0(4,1)-(4,3) = 0 (-)
Parsed e4 into e2e4
CoordsToAlgebraic, piece=0 (4,1)-(4,3) -
7 0 4 7 0 4 Legality test? e2e4
movetype=33, promochar=0=-
move: e2e4
, parse: e4 (
)
Disambiguate in: 22(2,-1)-(2,4) = 0 (-)
Disambiguate out: 22(2,6)-(2,4) = 0 (-)
Parsed c5 into c7c5
CoordsToAlgebraic, piece=22 (2,6)-(2,4) -
7 0 4 7 0 4 Legality test? c7c5
movetype=33, promochar=0=-
move: c7c5
, parse: c5 (
)
Parser Qa1: yyleng=3, 1(-1,-1)-(5,2) = 0 ( )
Disambiguate in: 1(-1,-1)-(5,2) = 0 (-)
Disambiguate out: 1(6,0)-(5,2) = 0 (-)
Parsed Nf3 into g1f3
CoordsToAlgebraic, piece=1 (6,0)-(5,2) -
move: g1f3
, parse: Nf3 (
)
Disambiguate in: 22(3,-1)-(3,5) = 0 (-)
Disambiguate out: 22(3,6)-(3,5) = 0 (-)
Parsed d6 into d7d6
CoordsToAlgebraic, piece=22 (3,6)-(3,5) -
7 0 4 7 0 4 Legality test? d7d6
movetype=33, promochar=0=-
move: d7d6
, parse: d6 (
)
Disambiguate in: 0(3,-1)-(3,3) = 0 (-)
Disambiguate out: 0(3,1)-(3,3) = 0 (-)
Parsed d4 into d2d4
CoordsToAlgebraic, piece=0 (3,1)-(3,3) -
7 0 4 7 0 4 Legality test? d2d4
movetype=33, promochar=0=-
move: d2d4
, parse: d4 (
)
7 0 4 7 0 4 Legality test? c5d4
Parsed cxd4 into c5d4
CoordsToAlgebraic, piece=22 (2,4)-(3,3) -
7 0 4 7 0 4 Legality test? c5d4
movetype=33, promochar=0=-
move: c5d4
, parse: cxd4 (
)
Parser Qa1: yyleng=4, 1(-1,-1)-(3,3) = 0 ( )
Disambiguate in: 1(-1,-1)-(3,3) = 0 (-)
Disambiguate out: 1(5,2)-(3,3) = 0 (-)
Parsed Nxd4 into f3d4
CoordsToAlgebraic, piece=1 (5,2)-(3,3) -
move: f3d4
, parse: Nxd4 (
)
Parser Qa1: yyleng=3, 23(-1,-1)-(5,5) = 0 ( )
Disambiguate in: 23(-1,-1)-(5,5) = 0 (-)
Disambiguate out: 23(6,7)-(5,5) = 0 (-)
Parsed Nf6 into g8f6
CoordsToAlgebraic, piece=23 (6,7)-(5,5) -
move: g8f6
, parse: Nf6 (
)
Parser Qa1: yyleng=3, 1(-1,-1)-(2,2) = 0 ( )
Disambiguate in: 1(-1,-1)-(2,2) = 0 (-)
Disambiguate out: 1(1,0)-(2,2) = 0 (-)
Parsed Nc3 into b1c3
CoordsToAlgebraic, piece=1 (1,0)-(2,2) -
move: b1c3
, parse: Nc3 (
)
Disambiguate in: 22(0,-1)-(0,5) = 0 (-)
Disambiguate out: 22(0,6)-(0,5) = 0 (-)
Parsed a6 into a7a6
CoordsToAlgebraic, piece=22 (0,6)-(0,5) -
7 0 4 7 0 4 Legality test? a7a6
movetype=33, promochar=0=-
move: a7a6
, parse: a6 (
)
Parser Qa1: yyleng=3, 2(-1,-1)-(4,2) = 0 ( )
Disambiguate in: 2(-1,-1)-(4,2) = 0 (-)
Disambiguate out: 2(2,0)-(4,2) = 0 (-)
Parsed Be3 into c1e3
CoordsToAlgebraic, piece=2 (2,0)-(4,2) -
move: c1e3
, parse: Be3 (
)
Disambiguate in: 22(4,-1)-(4,5) = 0 (-)
Disambiguate out: 22(4,6)-(4,5) = 0 (-)
Parsed e6 into e7e6
CoordsToAlgebraic, piece=22 (4,6)-(4,5) -
7 0 4 7 0 4 Legality test? e7e6
movetype=33, promochar=0=-
move: e7e6
, parse: e6 (
)
Disambiguate in: 0(5,-1)-(5,2) = 0 (-)
Disambiguate out: 0(5,1)-(5,2) = 0 (-)
Parsed f3 into f2f3
CoordsToAlgebraic, piece=0 (5,1)-(5,2) -
7 0 4 7 0 4 Legality test? f2f3
movetype=33, promochar=0=-
move: f2f3
, parse: f3 (
)
Disambiguate in: 22(1,-1)-(1,4) = 0 (-)
Disambiguate out: 22(1,6)-(1,4) = 0 (-)
Parsed b5 into b7b5
CoordsToAlgebraic, piece=22 (1,6)-(1,4) -
7 0 4 7 0 4 Legality test? b7b5
movetype=33, promochar=0=-
move: b7b5
, parse: b5 (
)
Disambiguate in: 0(6,-1)-(6,3) = 0 (-)
Disambiguate out: 0(6,1)-(6,3) = 0 (-)
Parsed g4 into g2g4
CoordsToAlgebraic, piece=0 (6,1)-(6,3) -
7 0 4 7 0 4 Legality test? g2g4
movetype=33, promochar=0=-
move: g2g4
, parse: g4 (
)
Disambiguate in: 22(7,-1)-(7,5) = 0 (-)
Disambiguate out: 22(7,6)-(7,5) = 0 (-)
Parsed h6 into h7h6
CoordsToAlgebraic, piece=22 (7,6)-(7,5) -
7 0 4 7 0 4 Legality test? h7h6
movetype=33, promochar=0=-
move: h7h6
, parse: h6 (
)
Parser Qa1: yyleng=3, 4(-1,-1)-(3,1) = 0 ( )
Disambiguate in: 4(-1,-1)-(3,1) = 0 (-)
Disambiguate out: 4(3,0)-(3,1) = 0 (-)
Parsed Qd2 into d1d2
CoordsToAlgebraic, piece=4 (3,0)-(3,1) -
move: d1d2
, parse: Qd2 (
)
Disambiguate in: 23(1,-1)-(3,6) = 0 (-)
Disambiguate out: 23(1,7)-(3,6) = 0 (-)
Parsed Nbd7 into b8d7
CoordsToAlgebraic, piece=23 (1,7)-(3,6) -
move: b8d7
, parse: Nbd7 (
)
long castling 4 2
7 0 4 7 0 4 Legality test? e1c1
Parsed O-O-O into e1c1
CoordsToAlgebraic, piece=21 (4,0)-(2,0) -
7 0 4 7 0 4 Legality test? e1c1
move: e1c1
, parse: O-O-O (
)
Parser Qa1: yyleng=3, 24(-1,-1)-(1,6) = 0 ( )
Disambiguate in: 24(-1,-1)-(1,6) = 0 (-)
Disambiguate out: 24(2,7)-(1,6) = 0 (-)
Parsed Bb7 into c8b7
CoordsToAlgebraic, piece=24 (2,7)-(1,6) -
move: c8b7
, parse: Bb7 (
)
Parsed game end: {˝-˝ Arena-döntés} 1/2-1/2
GameEnds(39, ˝-˝ Arena-döntés, 3)
AutoPlayOneMove(): current 0
3578 >first : usermove 3578 >first : e2e4
LoadGame(): on exit, gameMode 7
AutoPlayOneMove(): current 1
4688 >first : usermove 4688 >first : c7c5
AutoPlayOneMove(): current 2
5781 >first : usermove 5781 >first : g1f3
AutoPlayOneMove(): current 3
6859 >first : usermove 6859 >first : d7d6
AutoPlayOneMove(): current 4
7938 >first : usermove 7938 >first : d2d4
AutoPlayOneMove(): current 5
9016 >first : usermove 9016 >first : c5d4
AutoPlayOneMove(): current 6
10109 >first : usermove 10109 >first : f3d4
AutoPlayOneMove(): current 7
11203 >first : usermove 11203 >first : g8f6
AutoPlayOneMove(): current 8
12297 >first : usermove 12297 >first : b1c3
AutoPlayOneMove(): current 9
13359 >first : usermove 13359 >first : a7a6
AutoPlayOneMove(): current 10
14453 >first : usermove 14453 >first : c1e3
AutoPlayOneMove(): current 11
15516 >first : usermove 15516 >first : e7e6
AutoPlayOneMove(): current 12
16594 >first : usermove 16594 >first : f2f3
AutoPlayOneMove(): current 13
17672 >first : usermove 17672 >first : b7b5
AutoPlayOneMove(): current 14
18750 >first : usermove 18750 >first : g2g4
AutoPlayOneMove(): current 15
19813 >first : usermove 19813 >first : h7h6
AutoPlayOneMove(): current 16
20891 >first : usermove 20891 >first : d1d2
AutoPlayOneMove(): current 17
21984 >first : usermove 21984 >first : b8d7
AutoPlayOneMove(): current 18
23063 >first : usermove 23063 >first : e1c1
AutoPlayOneMove(): current 19
24141 >first : usermove 24141 >first : c8b7
AutoPlayOneMove(): current 20
StartChildProcess (dir="C:\Sakk\Engines\Alaric") Alaric_707
40469 >second: xboard
protover 2
40469 <second: Alaric 707 by Peter Fendrich
40469 <second:
40484 <second: KPK bitbase found
40484 <second:
40484 <second: DBG: Alloc Hash 4194304 entries using 67108864 bytes
40484 <second:
40484 <second:
40484 <second: feature ping=1 setboard=1 playother=1 usermove=1 sigint=0 reuse=0 colors=0 ics=1
40484 >second: accepted ping
40484 >second: accepted setboard
40484 >second: accepted playother
40484 >second: accepted usermove
40484 >second: accepted sigint
40484 >second: accepted reuse
40484 >second: accepted colors
40484 >second: accepted ics
40484 <second: feature myname="Alaric 707"
40484 >second: accepted myname
40484 <second: feature done=1
40484 >second: accepted done
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40484 <second:
40500 >second: new
random
40500 >second: ics -
40500 >second: level 40 3:20 0
40500 >second: post
40500 >second: hard
40500 >second: easy
40500 >second: ping 1
40500 >second: force
40500 >second: usermove 40500 >second: e2e4
40500 >second: usermove 40500 >second: c7c5
40500 >second: usermove 40500 >second: g1f3
40500 >second: usermove 40500 >second: d7d6
40500 >second: usermove 40500 >second: d2d4
40500 >second: usermove 40500 >second: c5d4
40500 >second: usermove 40500 >second: f3d4
40500 >second: usermove 40500 >second: g8f6
40500 >second: usermove 40500 >second: b1c3
40500 >second: usermove 40500 >second: a7a6
40500 >second: usermove 40500 >second: c1e3
40500 >second: usermove 40500 >second: e7e6
40500 >second: usermove 40500 >second: f2f3
40500 >second: usermove 40500 >second: b7b5
40500 >second: usermove 40500 >second: g2g4
40500 >second: usermove 40500 >second: h7h6
40500 >second: usermove 40500 >second: d1d2
40500 >second: usermove 40500 >second: b8d7
40500 >second: usermove 40500 >second: e1c1
40500 >second: usermove 40500 >second: c8b7
40500 >first : computer
40500 >second: computer
TC string = '+40/3:20'
mps=40 tc=200000 inc=0
TC string = '+40/3:20'
mps=40 tc=200000 inc=0
time odds: 1 1
40500 >first : time 20000
40500 >first : otim 20000
40500 >first : go
nps: w=-1, b=-1
40500 <second: DBG: Alloc Hash 4194304 entries using 67108864 bytes
40516 <first : 2 63 0 133 f1d3
40516 <first : 3 36 0 325 f1d3 d6d5
40516 <first : 4 36 16 741 f1d3 d6d5 e4d5 f6d5
40547 <first : 5 24 31 5412 f1d3 d7e5 d3e2 d6d5
40578 <second: DBG: Draw=1
40578 <second: DBG: Resign=1
40578 <second: DBG: LazyEval =1
40578 <second: DBG: LazyNull=0
40594 <second: DBG: LMRresearch=1
40594 <second: DBG: NullEval=1
40594 <second: DBG: OwnBook=0
40594 <second: DBG: Ponder=1
40594 <second: DBG: Log=0
40594 <second: DBG: Tell=0
40594 <second: DBG: ResignScore=-900
40594 <second: DBG: ResignNumber=3
40594 <second: DBG: DrawScore=0
40594 <second: DBG: DrawNumber=6
40594 <second: DBG: Hash=64
40594 <second: DBG: HistoryValue=60
40594 <second: DBG: LazyEvalLimit=200
40594 <second: DBG: LearnDepth=0
40594 <second: DBG: LMRMoveNumber=3
40594 <second: DBG: LMRreduction=50
40594 <second: DBG: LMRStartDepth=250
40594 <second: DBG: NullReduction=250
40594 <second: DBG: NullStartDepth=150
40594 <second:
40594 <second:
40594 <second: Error (unknown command): random
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second: Error (unknown command): post
40594 <second:
40594 <second:
40594 <second:
40594 <second: pong 1
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <second:
40594 <first : 6 24 94 15225 f1d3 d7e5 d3e2 d6d5 e4d5 f6d5
40766 <first : 7 9 266 51100 f1d3 d7e5 d3e2 b5b4 c3a4 d6d5
41063 <first : 7 11 562 107790 c1b1 a8c8 b1a1 b5b4 c3e2 d6d5
41234 <first : 7 16 734 135553 d4b3 a8c8 d2d4 d6d5 d4a7 c8c7
42156 <first : 8 -7 1656 311454 d4b3 d6d5 g4g5 h6g5 e4d5 e6d5 d1e1 d7e5
42469 <first : 8 5 1969 368053 c1b1 a8c8 b1a1 b5b4 c3e2 d6d5 e4d5 b7d5
45578 <first : 9 5 5078 991450 c1b1 b5b4 c3e2 d6d5 e4d5 f6d5 e3f2 a8c8 b1a1
48828 <first : move c1b1
machine move 20, castling = 7 0 -1 7 0 4
move to parse: c1b1
7 0 4 7 0 4 Legality test? c1b1
7 0 -1 7 0 4 Legality test? c1b1
(7,0) (0,0) (-1,0) (7,7) (0,7) (4,7) castling rights
TC string = '+40/3:20'
mps=40 tc=200000 inc=0
CoordsToAlgebraic, piece=21 (2,0)-(1,0) -
move: c1b1
, parse: Kb1 (
)
repeat test fmm=21 bmm=0 ep=-4, reps=4
21 ep=-4
20 ep=-4
19 ep=-4
18 ep=-4
17 ep=-4
16 ep=-3
15 ep=-3
14 ep=-3
13 ep=-3
12 ep=-3
11 ep=-4
10 ep=-3
9 ep=-4
8 ep=-4
7 ep=-2
6 ep=3
5 ep=-3
4 ep=-3
3 ep=-4
2 ep=-3
1 ep=-3
0 ep=-4
time odds: 1 1
48828 >second: time 20000
48828 >second: otim 19167
48828 >second: usermove 48828 >second: c1b1
48828 >second: go
48906 <second:
48906 <second: dbg: otim ok
48906 <second:
48906 <second:
49359 <second: 9 -27 53 366854 d7e5 a2a3 f8e7 a3a4 b5b4 c3a2 a6a5 f1b5 f6d7
49859 <second: 10 -33 103 723673 d7e5 a2a3 f8e7 d2g2 d8c7 h2h4 d6d5 g4g5 h6g5 h4g5
51266 <second: 11 -29 244 1753051 d7e5 a2a3 f8e7 h2h4 d8c7 d2h2 e5c4 f1c4 c7c4 e3f4 c4c5
54406 <second: 12 -22 558 4067948 d7e5 a2a3 d6d5 d2g2 f8d6 e4d5 f6d5 c3d5 b7d5 d4f5 e8g8 f1e2
GameEnds(40, Game aborted, 2)
GE(40, Game aborted, 2) bare king k=15 color=22
55641 >first : result * {Game aborted}
55641 >second: result * {Game aborted}
55641 >first : force
55656 <second: info string Break set from 'stop'
55656 <second: 12 -29 683 4970419 d7e5 a2a3 d6d5 d2g2 f8d6 e4d5 f6d5 c3d5 b7d5 d4f5 e8g8 f1e2
55656 <second: move d7e5
Undoing extra move from second, gameMode 8
55656 >second: undo
55656 <second: Hint: a2a3
55656 <second:
55656 <second:
GameEnds(40, Game aborted, 2)
64891 >first : quit
64891 >second: quit
Gábor Szőts

CCRL testing group
User avatar
Gábor Szots
 
Posts: 327
Joined: 26 Sep 2004, 21:26
Location: Szentendre, Hungary


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