Moderator: Andres Valverde
Robert Pope wrote:I've been using Pradu's WBTM, but it doesn't seem to save the game results for me. I thought I'd give Jori's WBTM a try since that is what Leo uses, but I can't seem to find a good link. Does anyone have a link for this that isn't broken?
Thanks,
Rob
Robert Pope wrote:Well maybe I am just not using Pradu's program correctly, but:
1. I can see real-time standings during a tournament, but only while it is running. So if my son accidentally closes PSWBTM after the tournament is done, when I load it back up, there is no tournament result for me to look at -- it's blank. I suppose there's probably something I could run the PGN through to get the result, but that's awkward.
2. PSWBTM just shows me a ranking of the competitors and their total score (e.g. 44/100). It would be nice to see a cross table like Leo has on his tournaments. Is that available somehow?
Thanks,
Rob
Robert Pope wrote:I've been using Pradu's WBTM, but it doesn't seem to save the game results for me. I thought I'd give Jori's WBTM a try since that is what Leo uses, but I can't seem to find a good link. Does anyone have a link for this that isn't broken?
Thanks,
Rob
F. Bluemers wrote:Hi,
The downloadlink of your tourmanager takes me back to the homepage
Best
Fonzy
************** Tekst van uitzondering **************
System.OverflowException: De rekenkundige bewerking heeft geresulteerd in een overloop.
bij FSTM.FSTM.comboCPUAffinity_SelectedIndexChanged(Object sender, EventArgs e)
bij System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
bij System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
bij FSTM.FSTM.FSTM_Load(Object sender, EventArgs e)
bij System.EventHandler.Invoke(Object sender, EventArgs e)
bij System.Windows.Forms.Form.OnLoad(EventArgs e)
bij System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bij System.Windows.Forms.Control.CreateControl()
bij System.Windows.Forms.Control.WmShowWindow(Message& m)
bij System.Windows.Forms.Control.WndProc(Message& m)
bij System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Fermin Serrano wrote:Robert Pope wrote:I've been using Pradu's WBTM, but it doesn't seem to save the game results for me. I thought I'd give Jori's WBTM a try since that is what Leo uses, but I can't seem to find a good link. Does anyone have a link for this that isn't broken?
Thanks,
Rob
If you want, you could also give a try to my tournament manager FSTM. It has a few handy features like tournament clone, automatically kill dead engines, assign cpu affinity, etc.....
Download it at: http://sites.google.com/site/clonfsp/fstm
A feedback is also wellcome....
F. Bluemers wrote:Thanks for the manager.
On Vista 64bits I get an error on startup.The same error I get when setting affinity to all (but not to one of the other values*).Windows lets me continue however and it seems to work fine.
Windows error message (Sorry part is in dutch,it says "exception because of overflow"):************** Tekst van uitzondering **************
System.OverflowException: De rekenkundige bewerking heeft geresulteerd in een overloop.
bij FSTM.FSTM.comboCPUAffinity_SelectedIndexChanged(Object sender, EventArgs e)
bij System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
bij System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
bij FSTM.FSTM.FSTM_Load(Object sender, EventArgs e)
bij System.EventHandler.Invoke(Object sender, EventArgs e)
bij System.Windows.Forms.Form.OnLoad(EventArgs e)
bij System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bij System.Windows.Forms.Control.CreateControl()
bij System.Windows.Forms.Control.WmShowWindow(Message& m)
bij System.Windows.Forms.Control.WndProc(Message& m)
bij System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
One other thing,but that might be an oversight from me,I cannot find the winboard debug file of the running game.I would need that if i broadcast games with tommy's tlcs server.**
Best
Fonzy
*edit: other values works fine till 64 and higher
**edit: Found it:because I am using pswbtm I thought winboard always creates a winboard.debug file.Putting -debug on winboard commandline does the thing.
F. Bluemers wrote:I would prefer a version with a static filename.
On the affinity issue,I was testing on intel 2 quad cpu (so 4 cores) Q8200 with Vista 64bits.
Fermin Serrano wrote:
Hi,
I have uploaded a new version with those two features. For the static filename, the application generate now winboard.debug at main directory, and only when the game has ended, it is file copied to debug tournament directory with other name.
For the issue, I have made a minor change which someone in a forum told me and I hope it can run now,.... but as I don't have a 4 core machine I can not test it.
Let me know any feedback, and if you if you want another feature......
Thx.
Fermin Serrano wrote:F. Bluemers wrote:I would prefer a version with a static filename.
On the affinity issue,I was testing on intel 2 quad cpu (so 4 cores) Q8200 with Vista 64bits.
Hi,
I have uploaded a new version with those two features. For the static filename, the application generate now winboard.debug at main directory, and only when the game has ended, it is file copied to debug tournament directory with other name.
For the issue, I have made a minor change which someone in a forum told me and I hope it can run now,.... but as I don't have a 4 core machine I can not test it.
Let me know any feedback, and if you if you want another feature......
Thx.
F. Bluemers wrote:Thanks for the new version!
Unfortunatly the "affinity" bug is still there.
There is one more feature that would be nice.The ability to launch winboard with the engine in the engine manager window.PSWBTM has this feature,it allows me to check that the engine starts up,uses about the right amount of hash(with a look in the tasmanager),plays with or without a book,ponders etc. etc.
Best
Fonzy
Robert Pope wrote:I've been using Pradu's WBTM, but it doesn't seem to save the game results for me. I thought I'd give Jori's WBTM a try since that is what Leo uses, but I can't seem to find a good link. Does anyone have a link for this that isn't broken?
Thanks,
Rob
Fermin Serrano wrote:upppssss. I think I did it bad, I think I am not correctly passing the arguments. I misss a "" ...... wil fix monday night.
F. Bluemers wrote:Fermin Serrano wrote:upppssss. I think I did it bad, I think I am not correctly passing the arguments. I misss a "" ...... wil fix monday night.
Yes,the default options for winboard were going to the engine.
As you feared,the affinity bug is still here.
Still,these are minor issues
Best
Fonzy
btw one of the links in your signature does not work (/ => .)
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