I would like to know what to do with Protector :
http://sourceforge.net/projects/protector/
Do our experts consider Protector as a Fruit/Toga derivate ?
Olivier
Moderator: Andres Valverde
Olivier Deville wrote:I would like to know what to do with Protector :
http://sourceforge.net/projects/protector/
Do our experts consider Protector as a Fruit/Toga derivate ?
Olivier
Protector is based on many great ideas from the following people: Fabien Letouzey (pvnodes, blending of opening and endgame values, eval params), Thomas Gaksch (pvnode extensions, extended futility pruning, space attack eval), Robert Hyatt (consistent hashtable entries), Stefan Meyer-Kahlen (UCI), Gerd Isenberg and Lasse Hansen (magic bitboards), Marco Costabla, Tord Romstad (Stockfish mobility count and more) and Mike Donnig (testing). Without their contributions Protector would not be what it is. Thank you so much.
H.G.Muller wrote:By that standard every engine in existence would be a derivative, with the exception of Pos 1.19 and NEG 0.3d...
H.G.Muller wrote:By that standard every engine in existence would be a derivative, ...
Volker Pittlik wrote:H.G.Muller wrote:By that standard every engine in existence would be a derivative, ...
And your suggestion to answer Olivier's question is?
Volker Pittlik wrote:H.G.Muller wrote:By that standard every engine in existence would be a derivative, ...
And your suggestion to answer Olivier's question is?
Ron Murawski wrote:The unfortunate part about the Protector clone/derivative accusation is that the author brought it on himself by what he said it in his original readme file. I understood what he was trying to say, but that's not how most people interpreted his comment. He was trying to say that the algorithms used in Protector were not his invention and are well-known chess programming methods. He should have added that all implementations of the algorithms were his own.
Ron
H.G.Muller wrote:
I have no answer. I have never seen the code of this engine, nor have I ever seen the code of any of the engines by which, according to the README you posted, the author has been inspired.
But the README simply describes what everyone who developed a 2500+ engine in less than 15 years _must_ have done: make a thorough study of the open-source engine codes that are around, to see how it is done, and then do it themselves in different combinations, with some modifications.
H.G.Muller wrote:Volker Pittlik wrote:H.G.Muller wrote:By that standard every engine in existence would be a derivative, ...
And your suggestion to answer Olivier's question is?
I have no answer. I have never seen the code of this engine, nor have I ever seen the code of any of the engines by which, according to the README you posted, the author has been inspired.
But the README simply describes what everyone who developed a 2500+ engine in less than 15 years _must_ have done: make a thorough study of the open-source engine codes that are around, to see how it is done, and then do it themselves in different combinations, with some modifications.
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