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yolin wrote:- Is there support for a mutual crazyhouse book? If so in which format? Some engines come with a book, others don't so I would like to have that uniform.
- are the options 'file with start positions' and 'game file with opening lines' supported for crazyhouse?
- at the end of the tournament, I got a couple (5) windows open saying "illegal first move by first program". Since I didnt watch all the games, I am not sure which program is in error. Perhaps the message could substitute "first program' with the name of the engine?
- The same actually goes for "white" and "black" on top of the board, I never know who is what. Is there an option to have the players name on either side of the board (like in e.g. http://www.thief-interface.com/target4.html). From the position of the players name it is immediately clear who is playing black and who is playing white.
- Also regarding this black/white. I find this currently very confusing. So if it is white's turn, the word white is written in white on a black background, black is then simply black on a white background. But if it is black's turn, it is also written in white on a black background and white black on a white background. Although it is consistent, it is very confusing. It is like on those IQ tests, where you have to say which color a series of words are, and then the word green is coloured blue, yellow in red , etc.. Now, as I am running lightning games, you can imagine what this does to me, when I try to figure out who is playing white and who is playing black, and sides change every second. I also think thief-style is better, where the players name doesn't change colour, and just says the name of the player (only the clock changes from blink to no blink).
- Is there an option to build a crosstable after/during the tournmaent. If not, does anyone know software which supports crazyhouse pgn to generate crosstables? I would like to post the results of my crazyhouse tournament
H.G.Muller wrote:Do there exist tools for building crazyhouse books from PGN?
One of the things that is lingering on my to-do list is to add book-building functionality to WinBoard. But I haven't worked out any detailed design yet. I was thinking about adding a button somewhere, "Ad Game Selection to Book". (Probably in the Common Engine Options dialog, where most other book options currently are.) This option would then take all (position, move) pairs of all games selected in the current Game List, and add those to the book that is currently installed as GUI book. This subject to the 'Book Depth' parameter we already have, and perhaps to a new 'Threshold Number of Games' field for how often the position minimally has to occur to allow its incorporation. (The latter is tricky, though, when you want to slowly build up the book from several PGN files. So perhaps it is better to have a button 'Remove rare Positions', which could be used afterwards to remove positions that occurred fewer times than the specified threshold from the book file. (Or set their weight to zero, while preserving statistics for them in the 'learn' field.
Would this be a useful feature?
H.G.Muller wrote:Why would you want the rescaling to be global? I certainly would not do that if I had WinBoard build book. I ould just scale the weights for the position with the overflowing move. Anything else seems needless destruction of information.
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