Illegal move by NEG 1.3

Programming Topics (Computer Chess) and technical aspects as test techniques, book building, program tuning etc

Moderator: Andres Valverde

Illegal move by NEG 1.3

Postby Roland Chastain » 21 Mar 2023, 10:54

Hello dear forum members.

Here is a game where NEG 1.3 (one of my favourite engines) has played an illegal move.

[Event "?"]
[Site "?"]
[Date "2023.03.21"]
[Round "18"]
[White "Aquilon 0.0.5"]
[Black "NEG 1.3"]
[Result "1-0"]
[ECO "A30"]
[GameDuration "00:00:10"]
[GameEndTime "2023-03-21T10:02:19.660 CET"]
[GameStartTime "2023-03-21T10:02:09.185 CET"]
[Opening "English"]
[PlyCount "75"]
[Termination "illegal move"]
[TimeControl "40/20"]
[Variation "Symmetrical Variation"]

1. c4 {book} c5 {book} 2. Nf3 {book} Nf6 {book} 3. Ng5 Nc6 {-0.14/2 0s} 4. b3
e5 {-0.14/2 0s} 5. e3 Bd6 {-1.10/2 0s} 6. Qf3 a5 {-1.00/2 0s} 7. g3
b6 {-1.00/2 0s} 8. Nc3 Bb7 {-1.00/2 0s} 9. Bd3 g6 {-1.00/2 0s} 10. O-O
h5 {-1.00/2 0s} 11. Bb2 Rb8 {-1.10/2 0s} 12. Ne2 Qc8 {-1.00/2 0s} 13. Qxf6
Rg8 {-1.00/2 0s} 14. Qxd6 Ra8 {-1.00/2 0s} 15. Be4 Qd8 {-1.00/2 0s}
16. Bxc6 {0.56s} Bxc6 {-1.00/2 0s} 17. Qxe5+ {0.56s} Qe7 {0.00/2 0s} 18. Nxf7
Kxf7 {-1.00/2 0s} 19. Qc7 {0.54s} Be4 {-1.00/2 0s} 20. Qf4+ Ke6 {-0.12/2 0s}
21. Qxe4+ Kd6 {-0.10/2 0s} 22. Be5+ Qxe5 {-0.10/2 0s} 23. Qf3 g5 {-1.00/2 0s}
24. d4 Qe6 {0.00/2 0s} 25. dxc5+ bxc5 {0.00/2 0s} 26. Rfd1+ Ke7 {-9.50/2 0s}
27. Nd4 Qf6 {0.00/2 0s} 28. Nc6+ dxc6 {+3.31/2 0s} 29. Rd7+ Kxd7 {0.00/2 0s}
30. Qxf6 Rab8 {-1.00/2 0s} 31. Qf7+ Kd6 {0.00/2 0s} 32. Rd1+ Ke5 {-0.10/2 0s}
33. Qc7+ Kf5 {-0.10/2 0s} 34. Qh7+ Rg6 {-0.10/2 0s} 35. Qf7+ Ke5 {0.00/2 0s}
36. Qxg6 g4 {0.00/2 0s} 37. Rd7 Rc8 {0.00/2 0s}
38. f4+ {Black makes an illegal move: b8c8} 1-0


It seems that the only legal move was an en passant capture, and that the engine didn't see it (if I understand correctly).
Roland Chastain
 
Posts: 65
Joined: 24 Feb 2019, 12:45
Location: France

Re: Illegal move by NEG 1.3

Postby H.G.Muller » 21 Mar 2023, 22:03

Well, that explains it, because I never bothered to put e.p. capture (or castling) in N.E.G.'s move generator. So it should think it is checkmated, but it is also not aware of that.
User avatar
H.G.Muller
 
Posts: 3453
Joined: 16 Nov 2005, 12:02
Location: Diemen, NL

Re: Illegal move by NEG 1.3

Postby Roland Chastain » 22 Mar 2023, 07:32

I see. Thank you for the explanation.
Roland Chastain
 
Posts: 65
Joined: 24 Feb 2019, 12:45
Location: France


Return to Programming and Technical Discussions

Who is online

Users browsing this forum: No registered users and 3 guests