Moderator: Andres Valverde
Naum wrote:Is some kind of integrated tournament manager in your plans?
George Lyapko wrote:NPS for Atlanchess for some reasons are always 100 times bigger than they are actually. Time used is wrong. I think this problem will be with all engines which outputs time in seconds(and not in cs). The easiest solution is to get the time elapsed not from engine's thinking line but from OS...
Alessandro Scotti wrote:Naum wrote:Is some kind of integrated tournament manager in your plans?
Hi Alex,
a tournament manager is currently not in short-term plans. One of the (many) things I've still not tried to figure out in Winboard is how to change an engine on the fly. This would allow several interesting new features, and is also a necessary first step towards a tournament manager.
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8 +0.06 164614 0:00.45 e2e4!
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4 0.00 1344 0:00.01 e2e4 d7d5 d2d3 e7e6
1234 >first : accepted done
1250 >first : new
random
1250 >first : ics -
1250 >first : level 0 5 0
1250 >first : post
1250 >first : hard
1250 >first : ping 1
1437 <first : pong 1
3796 >first : force
3796 >first : analyze
3812 <first : 4 0 1 1344 e2e4 d7d5 d2d3 e7e6
3843 <first : 5 42 3 6275 d2d4 d7d5 c2c3 e7e6 g1f3
3906 <first : 6 19 9 20598 e2e4 e7e5 d2d4 e5d4 c2c3 d4c3
4078 <first : 7 35 26 67407 d2d4 d7d5 c1f4 c8f5 e2e3 e7e6 b1c3
4156 <first : 8 5 35 115210 d2d4 d7d5 c1f4 c8f5 e2e3 g8f6 b1c3 c7c6
4250 <first : 8 6 45 164614 e2e4!
4421 <first : 8 25 60 260536 e2e4 e7e5 g1f3 d7d6 f1c4 c7c6 e1g1 f8e7
4453 <first : 8 25 65 284968 e2e4 e7e5 g1f3 d7d6 f1c4 c7c6 e1g1 f8e7
5140 <first : 9 45 132 684510 e2e4 e7e6 c2c4 b8c6 d2d4 d7d5 c4d5 f8b4 b1c3 e6d5
5281 <first : 9 45 146 772744 e2e4 e7e6 c2c4 b8c6 d2d4 d7d5 c4d5 f8b4 b1c3 e6d5
5812 >first : .
5812 <first : stat01: 201 1132726 10 19 20 e2e4
6125 <first : 10 26 232 1315088 e2e4 e7e6 c2c4 b8c6 b1c3 d7d6 g1f3 c8d7 d2d4 c6b4
6546 <first : 10 26 275 1589467 e2e4 e7e6 c2c4 b8c6 b1c3 d7d6 g1f3 c8d7 d2d4 c6b4
7828 >first : .
7828 <first : stat01: 403 2385489 11 19 20 e2e4
9312 <first : 11 31 551 3296802 e2e4 e7e6 d2d4 d7d5 b1c3 f8b4 d1g4 d5e4 g4g7 d8f6 c1h6
9828 >first : .
9828 <first : stat01: 603 3608293 11 18 20 d2d4
11359 <first : 11 31 756 4572037 e2e4 e7e6 d2d4 d7d5 b1c3 f8b4 d1g4 d5e4 g4g7 d8f6 c1h6
11828 >first : .
11828 <first : stat01: 803 4860650 12 19 20 e2e4
13843 >first : .
13843 <first : stat01: 1004 6174063 12 19 20 e2e4
15843 >first : .
15843 <first : stat01: 1204 7457014 12 19 20 e2e4
17859 >first : .
17859 <first : stat01: 1406 8630880 12 19 20 e2e4
19859 >first : .
19859 <first : stat01: 1606 9843640 12 19 20 e2e4
21859 >first : .
21859 <first : stat01: 1806 11007265 12 19 20 e2e4
23859 >first : .
23859 <first : stat01: 2006 12221632 12 19 20 e2e4
23906 <first : 12 5 2010 12248000 e2e4 e7e5 g1f3 g8f6 f3e5 d7d6 e5c4 f6e4 d2d3 e4c5 b2b4 b7b5
25359 <first : 12 6 2154 13106870 d2d4!
25859 >first : .
25859 <first : stat01: 2206 13424831 12 18 20 d2d4
27875 >first : .
27875 <first : stat01: 2407 14628885 12 18 20 d2d4
29875 >first : .
29875 <first : stat01: 2607 15843319 12 18 20 d2d4
31890 >first : .
31890 <first : stat01: 2809 16956942 12 18 20 d2d4
33890 >first : .
33890 <first : stat01: 3009 18129689 12 18 20 d2d4
35890 >first : .
35890 <first : stat01: 3209 19311401 12 18 20 d2d4
36328 <first : 12 23 3253 19578613 d2d4 d7d5 c1f4 g8f6 e2e3 e7e6 g1h3 f8d6 f1d3 e8g8
37890 >first : .
37890 <first : stat01: 3409 20543894 12 16 20 c2c4
39890 >first : .
39890 <first : stat01: 3609 21695708 12 16 20 c2c4
41890 >first : .
41890 <first : stat01: 3809 22937262 12 8 20 b2b4
42828 <first : 12 23 3903 23529335 d2d4 d7d5 c1f4 g8f6 e2e3 e7e6 g1h3 f8d6 f1d3 e8g8
43890 >first : .
43890 <first : stat01: 4009 24170019 13 19 20 d2d4
45890 >first : .
45906 <first : stat01: 4209 25398020 13 19 20 d2d4
47890 >first : .
47890 <first : stat01: 4409 26620452 13 19 20 d2d4
49890 >first : .
49890 <first : stat01: 4609 27803617 13 19 20 d2d4
51890 >first : .
51890 <first : stat01: 4809 28976223 13 19 20 d2d4
53890 >first : .
53890 <first : stat01: 5009 30101395 13 19 20 d2d4
55890 >first : .
55890 <first : stat01: 5209 31254752 13 19 20 d2d4
57890 >first : .
57906 <first : stat01: 5410 32408203 13 19 20 d2d4
59890 >first : .
59890 <first : stat01: 5609 33544880 13 19 20 d2d4
61890 >first : .
61890 <first : stat01: 5809 34759862 13 19 20 d2d4
Thomas Mayer wrote:I did mention the problem with the repeating thinking lines in analyze output every 2 seconds. Well, I could it finally reproduce, but first I thought I should give your new version I try. The problem seems still to exist.
Thomas Mayer wrote:P.S.: Great work your winboard - simply fantastic, can't be said often enough - and with all the enhancements, WinBoard still keeps it's easyness and low cpu-usage. Not to mention the compatibility to all available tools.
From the output you post it seems the lines are not repeating "verbatim", because the node count changes. So the engine is still searching and sending output every two seconds, although the PV stays the same.
23906 <first : 12 5 2010 12248000 e2e4 e7e5 g1f3 g8f6 f3e5 d7d6 e5c4 f6e4 d2d3 e4c5 b2b4 b7b5
25359 <first : 12 6 2154 13106870 d2d4!
25859 >first : .
25859 <first : stat01: 2206 13424831 12 18 20 d2d4
27875 >first : .
27875 <first : stat01: 2407 14628885 12 18 20 d2d4
29875 >first : .
29875 <first : stat01: 2607 15843319 12 18 20 d2d4
31890 >first : .
31890 <first : stat01: 2809 16956942 12 18 20 d2d4
33890 >first : .
33890 <first : stat01: 3009 18129689 12 18 20 d2d4
35890 >first : .
35890 <first : stat01: 3209 19311401 12 18 20 d2d4
36328 <first : 12 23 3253 19578613 d2d4 d7d5 c1f4 g8f6 e2e3 e7e6 g1h3 f8d6 f1d3 e8g8
37890 >first : .
37890 <first : stat01: 3409 20543894 12 16 20 c2c4
39890 >first : .
39890 <first : stat01: 3609 21695708 12 16 20 c2c4
41890 >first : .
41890 <first : stat01: 3809 22937262 12 8 20 b2b4
42828 <first : 12 23 3903 23529335 d2d4 d7d5 c1f4 g8f6 e2e3 e7e6 g1h3 f8d6 f1d3 e8g8
43890 >first : .
43890 <first : stat01: 4009 24170019 13 19 20 d2d4
45890 >first : .
45906 <first : stat01: 4209 25398020 13 19 20 d2d4
47890 >first : .
47890 <first : stat01: 4409 26620452 13 19 20 d2d4
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Thomas Mayer wrote:Hi Alessandro,
I believe the problem is different then what you describe... take again a look at the winboard.debug for ply 12:
mridul wrote:Hi,
Hope this is the right place to post this :
Was fooling around with Allessandro's version of winboard and noticed the following:
Sometimes , when playing at icc , on quitting the interface it does not send a 'quit' to the engine but kills it.
Is this an observed behaviour ?
I rely on the 'quit' being sent (I have exit handlers in place to cleanup stuff) to take care of some cleanup which fails 'cos of this.
Regards
Mridul
PS : I will save the logs next time , just wanted to know if this was known behaviour. The winboard.debug and the engine logs did not show any quit being sent - last command was 'force' if I recall correctly.
<ICS: You are not observing or playing in any games.\015\012aics%
GameEnds(0, (null), 2)
408078 >first : force
408078 >first : ping 4
408078 >first : quit
Process 1628 still alive after timeout, killing...
David Weller wrote:Hi Allessandro,
I tried to compile xboard_4.2.6 with your mods on Linux [Ubuntu Breezy Badger] and get this error concerning too few params to...
mridul wrote:What is the timeout value by default ?
Can I configre this value ? I might need sometime to do the cleanup...
Niyaz Khasanov wrote:Hi,
the version of Winboard used by Leo Dijksman has an error in saving PGN files.
Sometimes the {score/depth} information is from the wrong side.
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