New engine: Gray matter

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New engine: Gray matter

Postby Sergio Martinez » 10 Nov 2006, 19:35

Look here (source code):


http://code.google.com/p/gray-matter/
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Re: New engine: Gray matter

Postby Pablo » 11 Nov 2006, 00:49

Hola Sergio:
Excuse my ignorance but I cannot find at the Google page where to download the source codes of Gray-Matter engine. Por favor tu ayuda donde encontrarlos.
Saludos,
Pablo Urzùa
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Re: New engine: Gray matter

Postby Fernando JP Vasquez » 11 Nov 2006, 01:14

Hi

this link will help you

http://gray-matter.googlecode.com/svn/trunk/

Regards
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Re: New engine: Gray matter

Postby Sergio Martinez » 11 Nov 2006, 08:29

Dann Corbit made a windows version here:

http://cap.connx.com/chess-engines/new- ... h/grey.zip
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Re: New engine: Gray matter

Postby Olivier Deville » 11 Nov 2006, 16:33

Thanks Sergio for the finding and Dann for the compile :)

After a quick test under Winboard, it appears that Gray Matter has the bad habit of rejecting legal moves from the opponent, which is an ugly way to win games :shock:

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Re: New engine: Gray matter

Postby Pablo » 14 Nov 2006, 00:20

Olivier Deville wrote:Thanks Sergio for the finding and Dann for the compile :)

After a quick test under Winboard, it appears that Gray Matter has the bad habit of rejecting legal moves from the opponent, which is an ugly way to win games :shock:

Olivier


Hello Olivier,
In my PC, Dann Corbit, Grey's executable compile, show an error message and exit from Winboard. I have Windows 2000 OS. Maybe the winboard command line needs some extra parameter.
Please you comment.
Best,
Pablo Urzua
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Re: New engine: Gray matter

Postby Tony Mokonen » 14 Nov 2006, 02:16

Pablo wrote:
Olivier Deville wrote:Thanks Sergio for the finding and Dann for the compile :)

After a quick test under Winboard, it appears that Gray Matter has the bad habit of rejecting legal moves from the opponent, which is an ugly way to win games :shock:

Olivier


Hello Olivier,
In my PC, Dann Corbit, Grey's executable compile, show an error message and exit from Winboard. I have Windows 2000 OS. Maybe the winboard command line needs some extra parameter.
Please you comment.
Best,
Pablo Urzua


Hello all. I took a quick look at the code, and this engine doesn't seem to read command line parameters at all.

I've found that this engine crashes with a time control of game in X number of minutes (like a level 0 3 0 type command), but seems to run ok with a time control of x moves in y number of minutes, at least in Arena 1.1. It's probably a divide by zero type bug; I've seen a number of other engines, especially old ones, crash when issued a level command with the first parameter being zero.

As far as not accepting legal moves, it seems to interpret Winboard 2 style usermove commands ok, but it doesn't seem to understand Winboard 1 style move commands (usermove e2e4 is ok, a plain jane e2e4 is verboten).

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