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Development on Fruit has ceded. This page stays for archival purposes.
Ryan Benitez joined the Fruit-Team in December 2005. Before he developed Gambit-Fruit with some interesting changes on the basis of the last open-source-version 2.1. He contiues to work on Fruit.
Joachim Rang wrote:There are some news on the fruitchess website:...
Joachim Rang wrote:I forgot who did the Linux compile for version 2.2.1. I think it was Dann Corbit and I could ask him...
Joachim Rang wrote:... or do you know anyone trustable who can make such a compile?
Volker Pittlik wrote:Seriously: if you trust me I can try it myself. Of course I 'll not abuse the source or give it to anyone else.
Onno Garms wrote:Volker Pittlik wrote:Seriously: if you trust me I can try it myself. Of course I 'll not abuse the source or give it to anyone else.
Most likely this won't be very difficult. Compiling Fruit 2.1 was only a matter of saying "make".
Note however that the Windows version under wine runs a little faster than my own Linux compile. This is in spite of the fact that the Windows version is 32 bit and my Linux version is 64 bit.
For Fruit 2.2 the difference between the Windows and the Linux version is even larger. In the initial position it's 400 kn/s for the Linux version and 500 kn/s for the Windows version with wine. I think both are 32 bit.
Onno Garms wrote:...
Most likely this won't be very difficult. Compiling Fruit 2.1 was only a matter of saying "make"...
Onno Garms wrote:...Note however that the Windows version under wine runs a little faster than my own Linux compile. This is in spite of the fact that the Windows version is 32 bit and my Linux version is 64 bit...
Volker Pittlik wrote:What prevents me to use engines with wine at the moment (besides aesthetic considerations ) is that I noticed that all of them freeze or hang after a while.
Teemu Pudas wrote:...
Have you tried Rybka 64-bit...
Teemu Pudas wrote:... with ... but it hasn't been stress-tested.
Volker Pittlik wrote:I usually test at fast time controls with hundreds of games per engine. I found no specific reason for it. It happens to all windows engines I tested therefore I assume its a problem of wine. I can only say that it happens preferential shortly after I stoped observing so that as much games as possible are not played. Doesn't that happen to you?
Dann Corbit wrote:The 4.x versions of GCC have profile guided optimization. If you do that, I guess it will be about 25-30% faster.
Dann Corbit wrote:...The 4.x versions of GCC have profile guided optimization. If you do that, I guess it will be about 25-30% faster.
Also, if you choose flags for your specific system you can also get a boost from that...
Rank Name Elo + - games score oppo. draws
1 Fruit 2.2.1 68 29 28 312 63% -20 34%
2 Fruit (Toga) 1.2.1a 67 48 48 100 51% 60 42%
3 Fruit 05/11/03 51 30 29 298 60% -21 30%
4 Glaurung2 e4 perf 7 48 49 100 42% 60 39%
5 Spike 1.2 Turin -14 50 51 102 39% 59 27%
6 Ruffian 2.1.0 -51 52 54 102 35% 59 21%
7 Scorpio 1.91 -60 50 52 102 32% 59 31%
8 Shredder Classic 1.3 -67 50 52 104 31% 59 30%
Rank Name Elo + - games score oppo. draws
1 Fruit 05/11/03 105 34 33 240 69% -26 32%
2 Fruit (Toga) 1.2.1a 83 52 52 80 51% 77 50%
3 Fruit 2.2.1 49 33 32 240 61% -26 36%
4 Glaurung2 e4 perf -20 53 55 80 34% 77 48%
5 Spike 1.2 Turin -20 56 58 80 36% 77 29%
6 Shredder Classic 1.3 -23 58 61 80 36% 77 20%
7 Scorpio 1.91 -38 56 58 80 33% 77 33%
8 Ruffian 2.1.0 -137 61 67 80 21% 77 24%
Fritz Grau wrote:I wonder why Toga is not listed with its proper name... its authors have managed to keep it the strongest open source engine for quite a while now in spite of being open source. So I think it deserves to be called by its own name.
volker@vpittlik:~/schach/toga> ./fruit-toga
Fruit (Toga) 1.2.1a by Fabien Letouzey. Modifications by Thomas Gaksch.
uci
id name Fruit (Toga) 1.2.1a
id author Fabien Letouzey. Modifications by Thomas Gaksch
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