Guenther Simon wrote:Hi,
I did save the personality in a "personality" file. But that personality file has to be manually re-loaded into the engine each time I insert the engine into a new "tournament". It's very easy to do, but it is also easy to forget to do it.
Hi Norm,
I have just tested it under a CB GUI I don't have your problems.
Before I have just created a new Fruit UCI engine with the name
and parameters I liked and if I load it in a tourney or for whatever
it is exactly the thing I have saved, nothing manually to do at all.
It seems you did _not_ create a new Fruit as I told you?
Guenther
Hi Guenther,
Thanks Guenther, I did get it to work by doing: (1) changing parameters during installation of the engine a second time and (2) using a different engine name the second time. But it is not a "new Fruit UCI engine". It is another implementation of the same engine using the chosen parameters. CB uses the term "modified engine" for the new implementation.
I now have "Fruit 2.1" and the new implementation, which I named "Fruit 2.1 f-d", on the engine list. Even though they are both on the engine list, I cannot load both into the same tournament. Only one can be loaded per tournament. That is because "Fruit 2.1 f-d" is a "modification" of "Fruit 2.1" and not a separate engine.
Here is the "help" info from CB which may clarify this sticky topic:
"Modifying engines
Many UCI engines allow you to modify a number of search and evaluation parameters which influence the playing style of the engine. To change the parameters proceed as described above. In the Create UCI engine dialog click on the button Parameters.
Each UCI engine will display the parameters which can be changed, and which vary for different engines. If you change any of the parameters the input fields for "Name" and "Author" become active and can be modified, within the constraints described above.
After clicking "OK" the new engine is registered and will appear in the Fritz engine list, together with the other UCI and native Fritz engines.
Please note: modifying and storing an engine with a different name does not create a new copy of the engine on your hard disk. Only the modified parameters are stored under the new name and applied to the engine when this is started."
-Norm