Als Antwort auf:/In reply to: Re: Test tourney result. geschrieben von:/posted by: Fabien Letouzey at 14 April 2004 18:17:30:
Ok, I got it!OK I will say it one last time, then I give up.Again, I use _always_ ponder=ON.
Only engines with "ponder" problems are set to ponder=OFF, in case of Fruit I have played 5 games with ponder=off and no timeloses!
Leo.
About PolyGlot (all versions so far)+ pondering:
1) It does not work at all
2) never use it with any engine
3) even if it "looks OK", engines use really broken clock information (info from one move too early)
Remember I don't rely on looks, I know exactly what's going on.
I think UCI2WB has exactly the same problem (maybe never got noticed), log files would prove this easily.
I have written a work around (which I call crippled pondering), it should be available in a few hours.
Fabien.
No reports from my side!!
Leo.
WBEC Ridderkerk homepage.