PolyGlot 1.0

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PolyGlot 1.0

Postby Fabien Letouzey » 30 Apr 2004, 17:35

Geschrieben von:/Posted by: Fabien Letouzey at 30 April 2004 18:35:02:


Enable to access Dann's FTP today, so I had to delay PolyGlot's official release.
I won't be able to access internet in the next few days, but I tried to organise things for the week end.
If all goes well, Dann and Leo should manage to put together PolyGlot 1.0
There will also be a hidden work around for the main problem that was discussed here (not a problem due to PolyGlot).
The hidden option is called "AutoQuit".
It is "false" by default.
If set to "true", PolyGlot will quit when WinBoard sends a game result (such as "result 1-0 {White mates}".
This *might* help with the hanging-engine problem. It's also possible that WinBoard won't like it and will think the engine has crashed, I don't know. Obviously it only works for single games (not /mg matches).
I can't recommend to use that option, you need to know what you are doing. You have been warned.
This option is not present in the current version, but a version that should be available later.
I have to go now,
Fabien.
Fabien Letouzey
 

Re: PolyGlot 1.0

Postby Günther Simon » 30 Apr 2004, 17:41

Geschrieben von:/Posted by: Günther Simon at 30 April 2004 18:41:47:
Als Antwort auf:/In reply to: PolyGlot 1.0 geschrieben von:/posted by: Fabien Letouzey at 30 April 2004 18:35:02:
Enable to access Dann's FTP today, so I had to delay PolyGlot's official release.
I won't be able to access internet in the next few days, but I tried to organise things for the week end.
If all goes well, Dann and Leo should manage to put together PolyGlot 1.0
There will also be a hidden work around for the main problem that was discussed here (not a problem due to PolyGlot).
The hidden option is called "AutoQuit".
It is "false" by default.
If set to "true", PolyGlot will quit when WinBoard sends a game result (such as "result 1-0 {White mates}".
This *might* help with the hanging-engine problem. It's also possible that WinBoard won't like it and will think the engine has crashed, I don't know. Obviously it only works for single games (not /mg matches).
I can't recommend to use that option, you need to know what you are doing. You have been warned.
This option is not present in the current version, but a version that should be available later.
I have to go now,
Fabien.
Thanks for your work Fabien! I will test that hidden option,
if Danns site is available again.
Regards,
Günther
Günther Simon
 

Re: PolyGlot 1.0

Postby Leo Dijksman » 30 Apr 2004, 18:32

Geschrieben von:/Posted by: Leo Dijksman at 30 April 2004 19:32:21:
Als Antwort auf:/In reply to: PolyGlot 1.0 geschrieben von:/posted by: Fabien Letouzey at 30 April 2004 18:35:02:
Enable to access Dann's FTP today, so I had to delay PolyGlot's official release.
I won't be able to access internet in the next few days, but I tried to organise things for the week end.
If all goes well, Dann and Leo should manage to put together PolyGlot 1.0
There will also be a hidden work around for the main problem that was discussed here (not a problem due to PolyGlot).
The hidden option is called "AutoQuit".
It is "false" by default.
If set to "true", PolyGlot will quit when WinBoard sends a game result (such as "result 1-0 {White mates}".
This *might* help with the hanging-engine problem. It's also possible that WinBoard won't like it and will think the engine has crashed, I don't know. Obviously it only works for single games (not /mg matches).
I can't recommend to use that option, you need to know what you are doing. You have been warned.
This option is not present in the current version, but a version that should be available later.
I have to go now,
Fabien.
Thanks Fabien,
The files are up, only _not_ the one with the hidden option!!
I will announce it here when I have it!
Have a nice weekend,
Leo.


WBEC Ridderkerk homepage.
Leo Dijksman
 

Re: PolyGlot 1.0

Postby Roger Brown » 30 Apr 2004, 20:06

Geschrieben von:/Posted by: Roger Brown at 30 April 2004 21:06:45:
Als Antwort auf:/In reply to: PolyGlot 1.0 geschrieben von:/posted by: Fabien Letouzey at 30 April 2004 18:35:02:

Hello Fabien,
THANKS.
Your efforts - regardless of my experiences - are appreciated.
Later.
Roger Brown
 

Re: PolyGlot 1.0

Postby Leo Dijksman » 01 May 2004, 06:26

Geschrieben von:/Posted by: Leo Dijksman at 01 May 2004 07:26:20:
Als Antwort auf:/In reply to: PolyGlot 1.0 geschrieben von:/posted by: Fabien Letouzey at 30 April 2004 18:35:02:
Enable to access Dann's FTP today, so I had to delay PolyGlot's official release.
I won't be able to access internet in the next few days, but I tried to organise things for the week end.
If all goes well, Dann and Leo should manage to put together PolyGlot 1.0
There will also be a hidden work around for the main problem that was discussed here (not a problem due to PolyGlot).
The hidden option is called "AutoQuit".
It is "false" by default.
If set to "true", PolyGlot will quit when WinBoard sends a game result (such as "result 1-0 {White mates}".
This *might* help with the hanging-engine problem. It's also possible that WinBoard won't like it and will think the engine has crashed, I don't know. Obviously it only works for single games (not /mg matches).
I can't recommend to use that option, you need to know what you are doing. You have been warned.
This option is not present in the current version, but a version that should be available later.
I have to go now,
Fabien.
The new exe is at Dann's ftp now, its also in the released zip file at my site (since yesterday), the hidden option seems to work fine, I had no errors from Fuschs using it, also the "hangs" which Roger had with Shredder/bookthinker seems not to happen anymore using the "AutoQuit" option!
Great job Fabien!!
Best wishes,
Leo.



WBEC Ridderkerk homepage.
Leo Dijksman
 


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