Marc Lacrosse wrote:Guenther Simon wrote:BTW because I edited my previous post very late, you probably missed
the point about my plea for the games of your test
Done
Marc
Thanks Marc, I have already received them
Guenther
Moderator: Andres Valverde
Marc Lacrosse wrote:Guenther Simon wrote:BTW because I edited my previous post very late, you probably missed
the point about my plea for the games of your test
Done
Marc
H.G.Muller wrote:Is TLCS open source? I am not sure we can distribute software with WinBoard of which we are not prepared to hand over the source, or we might be violating the GPL on WinBoard.
About the engine manager: Is this part of WinBoard, or is it a separate program? From the screenshots it seems like you start it from the WinBoard menu. What exactly does it do? Is it an editor for the winboard.ini file, which upates the "/chessProgramNames" options in it?
H.G.Muller wrote:Now that Thomas is here: One of the reasons I wanted to contact you before is this: some engines seem to crash TLCS by overloading the winboard.debug file with massive protocol-violating output. WinBoard ignores this, but it does end up in the debug file. Apparently it then overruns some input buffers in TLCS. Or perhaps they contain some keywords that confuse TLCS.
H.G.Muller wrote:Would it be easy for you to change TLCS much that it ignores any line that starts with a '#' sign? I have included an option to WinBoard that would prefix every protocol-violating input line it ignores with '#' before writing it into the .debug file, for engines that do not do this themselves. I would be surprised if having TLCS simply ignore such lines would not solve almost all problems with such rogue engines.
Thomas McBurney wrote:Hi Roger!
I haven't released the Game Analyser yet simply because it hasn't been tested to any significant degree. Maybe I should just upload it 'as is' to my web page and then let the Yahoo spam filter deal with the pursuing flood of bug reports.
Development of Kanguruh has stopped and I don't plan to do any more work on it.
However, I am working on a new chess engine that is written in FreeBASIC, but unfortunately progress is painfully slow due to lack of time. My new chess engine is only half finished but can play without any problems. I will release it sometime in the future when I am satisfied with it and I plan to port it to Linux as well.
H.G.Muller wrote:My preference would go out to a class B book, as the purpose is not to immediately provide people with top-of-the-line books and engines, but just include examples, which will show them how things are done. This is why I proposed to include CPW and Fairy-Max, and not Fruit and Glaurung. (Another reason was that Fairy-Max plays some variants, so people could immediately try those too.) The inclusion of a book should be seen in a similar light.
If people say: "this book or engine is truly awful, I must get me another one", I would not think it a bad thing at all. We could add an html maual page that decribes in a few words how and where to download a book, including a list of links to publically available books, classified according to Marc's system.
And for the Windows and Linux executable packages, we should implement this idea of bundling.
What if they want to have xboard 4.2.5 or 4.1.7? How can they know what the most recent version is?
I don't know if a Linux executable can be distributed like a Windows executable an, with the guarantee that it will run on any Linux.
H.G.Muller wrote:OK, if that is how it works, I think it would be best if people that use "apt-get xboard" would get 4.3.15. Giving them 4.2.7 in that case would just lead to confusion, as they expect the latest version, and not a 7-year obsolete one. We would have to dress op the release in a way similar to 4.2.7, though, and make sure nothing is left out, in order to qualify.
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