by H.G.Muller » 29 Aug 2012, 18:31
Is this in Edit Game mode, or when playing an engine? I have somewhat forgotten how this worked, as it has all been changed in the latest WinBoard versions, while the Alien Edition has remained frozen. In newer WinBoards adjusting the clocks can be done in any mode, but you have to press shift while clicking (and autoFlag has to be off). In older versions only EditGame mode could adjust the clocks, but no Shift key was required. This obviously conflicts with entering null moves.
An alternative would be to type the move (null or pass).