Moderator: Andres Valverde
#
# H& KAD
Game: fun01 # PNBRQ............HKpnbrq............hk # fairy
// variant - [new piece at corners]
Game: fun01 # PNBRQ............HKpnbrq............hk # fairy
8x8
8 4 5 7 3 5 4 8
8 4 5 7 3 5 4 8
p:74 -16,24 -16,6 -15,5 -17,5
p:74 16,24 16,6 15,5 17,5
k:-1 1,34 -1,34 1,7 16,7 15,7 17,7 -1,7 -16,7 -15,7 -17,7
n:259 14,7 31,7 33,7 18,7 -14,7 -31,7 -33,7 -18,7
b:296 15,3 17,3 -15,3 -17,3
R:444 1,3 16,3 -1,3 -16,3
Q:851 1,3 16,3 15,3 17,3 -1,3 -16,3 -15,3 -17,3
H:900 -16,7 -32,7 1,7 2,7 16,7 32,7 -1,7 -2,7 -15,7 -30,7 17,7 34,7 15,7 30,7 -17,7 -34,7
#
# H& ADGH
// variant - [new piece at corners]
Game: fun01 # PNBRQ............HKpnbrq............hk # fairy
8x8
8 4 5 7 3 5 4 8
8 4 5 7 3 5 4 8
p:74 -16,24 -16,6 -15,5 -17,5
p:74 16,24 16,6 15,5 17,5
k:-1 1,34 -1,34 1,7 16,7 15,7 17,7 -1,7 -16,7 -15,7 -17,7
n:259 14,7 31,7 33,7 18,7 -14,7 -31,7 -33,7 -18,7
b:296 15,3 17,3 -15,3 -17,3
R:444 1,3 16,3 -1,3 -16,3
Q:851 1,3 16,3 15,3 17,3 -1,3 -16,3 -15,3 -17,3
H:900 2,7 3,7 32,7 48,7 -2,7 -3,7 -32,7 -48,7 34,7 51,7 30,7 45,7 -34,7 -51,7 -30,7 -45,7
#
# H& ADGH
recognized 'normal' (-1) as variant normal
recognized 'normal' (-1) as variant normal
shuffleOpenings = 0
Version: WinBoard 4.9.170105 + fmax
Reset(1, 0) from gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
shuffleOpenings = 0
StartChildProcess (dir="..\Fairy-Max") fmax
nice engine proc to 10
3702 >first : xboard
protover 2
3749 <first : tellics say Fairy-Max 5.0b
3749 <first : tellics say by H.G. Muller
3749 <first : feature myname="Fairy-Max 5.0b"
3749 >first : accepted myname
3749 <first : feature memory=1 exclude=1
3749 >first : accepted memory
3749 >first : accepted exclude
3749 <first : feature setboard=0 xedit=1 ping=1 done=0
3749 >first : accepted setboard
3749 >first : accepted xedit
3749 >first : accepted ping
3749 >first : accepted done
3749 <first : feature variants="normal,fun01,nocastle,shatranj,asean,makruk,cambodian,ai-wok,courier,knightmate,capablanca,gothic,janus,falcon,cylinder,berolina,super,seirawan,spartan,great,light-brigade,king-of-the-hill,bifurcator,team-mate,los-alamos,ciccolini,mexican,grande-acedrex,roman,almost-wildebeest,fairy"
3749 >first : accepted variants
3749 <first : feature option="Resign -check 0"
3749 >first : accepted option
3749 <first : feature option="Resign Threshold -spin 800 200 1200"
3749 >first : accepted option
3749 <first : feature option="Claim draw after -spin 50 0 200"
3764 >first : accepted option
3764 <first : feature option="Ini File -file ./fmax.ini"
3764 >first : accepted option
3764 <first : feature option="Multi-PV Margin -spin 0 0 1000"
3764 >first : accepted option
3764 <first : feature option="Variant fairy selects -combo FIDE-Clobberers /// Clobberers-FIDE /// FIDE-Nutters /// Nutters-FIDE /// Clobberers-Nutters /// Nutters-Clobberers /// FIDE-Rookies /// Rookies-FIDE /// Clobberers-Rookies /// Rookies-Clobberers /// Nutters-Rookies /// Rookies-Nutters"
3764 >first : accepted option
3764 <first : feature option="Makruk rules -combo makruk /// Cambodian /// Ai-wok"
3764 >first : accepted option
3764 <first : feature option="Dummy Slider Example -slider 20 0 100"
3764 >first : accepted option
3764 <first : feature option="Dummy String Example -string happy birthday!"
3764 >first : accepted option
3764 <first : feature option="Dummy Path Example -path ."
3764 >first : accepted option
3764 <first : feature option="Automatic persistent-hash dialog -check 0"
3764 >first : accepted option
3764 <first : feature option="Info -button"
3764 >first : accepted option
3764 <first : feature option="Save in hash file -button"
3764 >first : accepted option
3764 <first : feature option="Clear Hash -button"
3764 >first : accepted option
3764 <first : feature done=1
3764 >first : accepted done
3780 >first : memory 82
3780 >first : new
random
3780 >first : level 40 1 0
3780 >first : post
3780 >first : hard
3780 >first : easy
3780 >first : ping 1
Impossible move , type = 0
3811 <first : pong 1
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'grande-acedrex' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'grande-acedrex' (-1) as variant normal
recognized 'roman' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'grande-acedrex' (-1) as variant normal
recognized 'roman' (-1) as variant normal
recognized 'almost-wildebeest' (-1) as variant normal
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'grande-acedrex' (-1) as variant normal
recognized 'roman' (-1) as variant normal
recognized 'almost-wildebeest' (-1) as variant normal
recognized 'fairy' (-1) as variant fairy
recognized 'normal' (-1) as variant normal
recognized 'fun01' (-1) as variant normal
recognized 'nocastle' (-1) as variant nocastle
recognized 'shatranj' (-1) as variant shatranj
recognized 'asean' (-1) as variant asean
recognized 'makruk' (-1) as variant makruk
recognized 'cambodian' (-1) as variant normal
recognized 'ai-wok' (-1) as variant normal
recognized 'courier' (-1) as variant courier
recognized 'knightmate' (-1) as variant knightmate
recognized 'capablanca' (-1) as variant capablanca
recognized 'gothic' (-1) as variant gothic
recognized 'janus' (-1) as variant janus
recognized 'falcon' (-1) as variant falcon
recognized 'cylinder' (-1) as variant cylinder
recognized 'berolina' (-1) as variant berolina
recognized 'super' (-1) as variant super
recognized 'seirawan' (-1) as variant seirawan
recognized 'spartan' (-1) as variant spartan
recognized 'great' (-1) as variant great
recognized 'light-brigade' (-1) as variant normal
recognized 'king-of-the-hill' (-1) as variant normal
recognized 'bifurcator' (-1) as variant normal
recognized 'team-mate' (-1) as variant normal
recognized 'los-alamos' (-1) as variant normal
recognized 'ciccolini' (-1) as variant normal
recognized 'mexican' (-1) as variant normal
recognized 'grande-acedrex' (-1) as variant normal
recognized 'roman' (-1) as variant normal
recognized 'almost-wildebeest' (-1) as variant normal
recognized 'fairy' (-1) as variant fairy
Reset(1, 1) from gameMode 0
recognized 'fun01' (-1) as variant fun01
GameEnds(0, (null), 2)
14397 >first : force
14397 >first : ping 2
shuffleOpenings = 0
14507 >first : memory 82
14507 >first : new
random
14507 >first : variant fun01
14507 >first : level 40 1 0
14507 >first : post
14507 >first : hard
14507 >first : easy
14507 >first : ping 3
Impossible move , type = 0
14522 <first : pong 2
14553 <first : setup (PNBRQ............HKpnbrq............hk) 8x8+0_fairy rknqknkr/pppppppp/8/8/8/8/PPPPPPPP/RKNQKNKR w KQkq - 0 1
recognized 'fairy' (-1) as variant fun01
recognized 'fairy' (-1) as variant fun01
shuffleOpenings = 0
FEN castling rights: 7 0 6 7 0 6
14678 <first : pong 3
31893 >first : force
StartChildProcess (dir="..\Fairy-Max") fmax
nice engine proc to 10
32530 >second: xboard
protover 2
32530 <second: tellics say Fairy-Max 5.0b
32530 <second: tellics say by H.G. Muller
32545 <second: feature myname="Fairy-Max 5.0b"
32545 >second: accepted myname
32545 <second: feature memory=1 exclude=1
32545 >second: accepted memory
32545 >second: accepted exclude
32545 <second: feature setboard=0 xedit=1 ping=1 done=0
32545 >second: accepted setboard
32545 >second: accepted xedit
32545 >second: accepted ping
32545 >second: accepted done
32545 <second: feature variants="normal,fun01,nocastle,shatranj,asean,makruk,cambodian,ai-wok,courier,knightmate,capablanca,gothic,janus,falcon,cylinder,berolina,super,seirawan,spartan,great,light-brigade,king-of-the-hill,bifurcator,team-mate,los-alamos,ciccolini,mexican,grande-acedrex,roman,almost-wildebeest,fairy"
32545 >second: accepted variants
32545 <second: feature option="Resign -check 0"
32545 >second: accepted option
32545 <second: feature option="Resign Threshold -spin 800 200 1200"
32545 >second: accepted option
32545 <second: feature option="Claim draw after -spin 50 0 200"
32561 >second: accepted option
32561 <second: feature option="Ini File -file ./fmax.ini"
32561 >second: accepted option
32561 <second: feature option="Multi-PV Margin -spin 0 0 1000"
32561 >second: accepted option
32561 <second: feature option="Variant fairy selects -combo FIDE-Clobberers /// Clobberers-FIDE /// FIDE-Nutters /// Nutters-FIDE /// Clobberers-Nutters /// Nutters-Clobberers /// FIDE-Rookies /// Rookies-FIDE /// Clobberers-Rookies /// Rookies-Clobberers /// Nutters-Rookies /// Rookies-Nutters"
32561 >second: accepted option
32561 <second: feature option="Makruk rules -combo makruk /// Cambodian /// Ai-wok"
32561 >second: accepted option
32561 <second: feature option="Dummy Slider Example -slider 20 0 100"
32561 >second: accepted option
32561 <second: feature option="Dummy String Example -string happy birthday!"
32561 >second: accepted option
32561 <second: feature option="Dummy Path Example -path ."
32561 >second: accepted option
32561 <second: feature option="Automatic persistent-hash dialog -check 0"
32561 >second: accepted option
32561 <second: feature option="Info -button"
32561 >second: accepted option
32561 <second: feature option="Save in hash file -button"
32561 >second: accepted option
32561 <second: feature option="Clear Hash -button"
32561 >second: accepted option
32561 <second: feature done=1
32561 >second: accepted done
32576 >second: memory 82
32576 >second: new
random
32576 >second: variant fun01
32576 >second: level 40 1 0
32576 >second: post
32576 >second: hard
32576 >second: easy
32576 >second: ping 1
Impossible move , type = 0
32576 >second: force
32639 <second: setup (PNBRQ............HKpnbrq............hk) 8x8+0_fairy rknqknkr/pppppppp/8/8/8/8/PPPPPPPP/RKNQKNKR w KQkq - 0 1
32639 <second: pong 1
32654 >second: edit
32654 >second: #
32654 >second: Pa2
32654 >second: Pb2
32654 >second: Pc2
32654 >second: Pd2
32654 >second: Pe2
32654 >second: Pf2
32654 >second: Pg2
32654 >second: Ph2
32654 >second: Ra1
32654 >second: Kb1
32654 >second: Nc1
32654 >second: Qd1
32654 >second: Ke1
32654 >second: Nf1
32654 >second: Kg1
32654 >second: Rh1
32654 >second: c
32654 >second: Ra8
32654 >second: Kb8
32654 >second: Nc8
32654 >second: Qd8
32654 >second: Ke8
32654 >second: Nf8
32654 >second: Kg8
32654 >second: Rh8
32654 >second: Pa7
32654 >second: Pb7
32654 >second: Pc7
32654 >second: Pd7
32654 >second: Pe7
32654 >second: Pf7
32654 >second: Pg7
32654 >second: Ph7
32654 >second: .
Two Machines
New game (0): Fairy-Max 5.0b-Fairy-Max 5.0b (w)
32654 >first : computer
32654 >second: computer
32654 >first : black
32654 >first : time 6000
32654 >first : otim 6000
32654 >first : white
book hit = (NULL)
32654 >first : go
nps: w=-1, b=-1
32654 <first : Error (unknown command): computer
32654 <second: Error (unknown command): computer
32654 <first : # times @ 1506383062
32654 <first : # 16+16 pieces, centr = (1,1) R=32
32654 <first : 1 4 0 7 a2a4
Impossible move a2a4, type = 0
Impossible move a2a4, type = 32
32670 <first : 1 15 0 9 a2a3
Impossible move a2a3, type = 0
Impossible move a2a3, type = 32
32670 <first : 1 30 0 11 d2d3
Impossible move d2d3, type = 0
Impossible move d2d3, type = 32
32670 <first : 2 -2 0 19 d2d3 c8d6
Impossible move c8d6, type = 0
Impossible move c8d6, type = 32
32670 <first : 2 14 0 28 d2d4 c8d6
Impossible move c8d6, type = 0
Impossible move c8d6, type = 32
32670 <first : 2 17 0 47 f2f4 c8d6
Impossible move c8d6, type = 0
Impossible move c8d6, type = 32
32686 <first : 3 24 0 250 f2f4 c8d6 c2c3
Impossible move c2c3, type = 0
Impossible move c2c3, type = 32
32686 <first : 3 26 0 311 c2c4 c8d6 d2d3
Impossible move d2d3, type = 0
Impossible move d2d3, type = 32
32686 <first : 4 -6 0 532 c2c4 c8d6 d2d3 f8e6
Impossible move f8e6, type = 0
Impossible move f8e6, type = 32
32686 <first : 4 15 0 771 c2c3 c8d6 d2d4 f8e6
Impossible move f8e6, type = 0
Impossible move f8e6, type = 32
32686 <first : 5 11 1 1563 c2c3 c8d6 d2d4 f8e6 c1d3
Impossible move c1d3, type = 0
Impossible move c1d3, type = 32
32686 <first : 5 28 1 2693 c2c4 f8e6 d2d4 c8d6 f1e3
Impossible move f1e3, type = 0
Impossible move f1e3, type = 32
32686 <first : 6 10 1 5376 c2c4 f8e6 d2d4 c8d6 f1e3 d6e4
Impossible move d6e4, type = 0
Impossible move d6e4, type = 32
32686 <first : 6 30 3 6335 c2c3 c8d6 d2d4 f8e6 c1d3 d6e4
Impossible move d6e4, type = 0
Impossible move d6e4, type = 32
32686 <first : 7 31 3 11187 c2c3 c8d6 d2d4 f8e6 c1d3 d6e4 f1e3
Impossible move f1e3, type = 0
Impossible move f1e3, type = 32
32733 <first : 8 10 7 51506 c2c3 c8d6 d2d4 f8e6 c1d3 d6e4 f1e3 d8c8
Impossible move d8c8, type = 0
Impossible move d8c8, type = 32
32764 <first : 8 18 10 77649 c2c4 f8e6 d2d3 c8d6 f1e3 e6d4 f2f4 d6f5 e3f5 d4f5
Impossible move d4f5, type = 0
Impossible move d4f5, type = 32
32779 <first : 8 30 12 96638 d2d3 c8d6 e2e4 f8e6 f1e3 e6d4 c1e2 d4e6
Impossible move d4e6, type = 0
Impossible move d4e6, type = 32
32873 <first : 9 32 21 177370 d2d3 f8e6 e2e4 e6d4 c2c3 d4c6 f1e3 c8d6 c1e2
Impossible move c1e2, type = 0
Impossible move c1e2, type = 32
32920 <first : 9 38 26 228652 d2d4 c8d6 c2c3 f8e6 c1d3 d8c8 f1e3 d6e4 f2f4
Impossible move f2f4, type = 0
Impossible move f2f4, type = 32
32998 <first : 9 60 34 301108 h2h4 c8d6 h4h5 f8e6 h5h6 d6f5 c2c4 e6d4 d2d3
Impossible move d2d3, type = 0
Impossible move d2d3, type = 32
33014 <first : 10 70 35 317803 h2h4 c8d6 h4h5 f8e6 h5h6 e6c5 d2d4 c5e4 c2c3 d6f5
Impossible move d6f5, type = 0
Impossible move d6f5, type = 32
33108 <first : 11 67 45 399088 h2h4 c8d6 h4h5 f8e6 h5h6 d6f5 c2c4 e6d4 d2d3 d8c8 f1e3 f5e3 f2e3
Impossible move f2e3, type = 0
Impossible move f2e3, type = 32
33279 <first : 12 54 62 566713 h2h4 c8d6 h4h5 f8e6 h5h6 d6f5 c2c4 f5d4 d2d3 d4c6 f1e3 c6e5
Impossible move c6e5, type = 0
Impossible move c6e5, type = 32
33733 <first : 12 80 107 1005776 c2c4 c8d6 d1c2 d6c8 c4c5 f8e6 c2c4 e6f8 c4b3
Impossible move c4b3, type = 0
Impossible move c4b3, type = 32
33733 <first : # times @ 1506384140: real=1078 cpu=1078
33733 <first : # promo = 0 (`) GT = 0
33733 <first : move c2c4
33733 >second: time 6000
33733 >second: otim 5892
book hit = (NULL)
33733 >second: c2c4
33733 >second: black
33733 >second: go
silence
33748 <second: 1/2-1/2 {Stalemate}
GameEnds(28, Stalemate, 6)
Interrupting first
33748 >first : result 1/2-1/2 {Stalemate}
Interrupting second
33748 >second: result 1/2-1/2 {Stalemate}
33748 >first : force
33748 >first : ping 4
33748 >second: force
33748 >second: ping 2
33748 <first : Error (unknown command): result
33748 <second: # times @ 1506384140
33748 <second: # 8+8 pieces, centr = (1,1) R=0
33748 <second: resign { refuses own move }
33748 <second: Error (unknown command): result
33748 <second: pong 2
33748 <first : pong 4
GameEnds(28, Stalemate, 2)
82861 >first : quit
82861 >second: quit
#
# test
protover 2
new
variant fun01
tellics say Fairy-Max 5.0b
tellics say by H.G. Muller
protover 2
feature myname="Fairy-Max 5.0b"
feature memory=1 exclude=1
feature setboard=0 xedit=1 ping=1 done=0
feature variants="normal,fun01,builderB,builder,nocastle,shatranj,asean,makruk,c
ambodian,ai-wok,courier,knightmate,capablanca,gothic,janus,falcon,cylinder,berol
ina,super,seirawan,spartan,great,light-brigade,king-of-the-hill,bifurcator,team-
mate,los-alamos,ciccolini,mexican,grande-acedrex,roman,almost-wildebeest,fairy"
feature option="Resign -check 0"
feature option="Resign Threshold -spin 800 200 1200"
feature option="Claim draw after -spin 50 0 200"
feature option="Ini File -file ./fmax.ini"
feature option="Multi-PV Margin -spin 0 0 1000"
feature option="Variant fairy selects -combo FIDE-Clobberers /// Clobberers-FIDE
/// FIDE-Nutters /// Nutters-FIDE /// Clobberers-Nutters /// Nutters-Clobberers
/// FIDE-Rookies /// Rookies-FIDE /// Clobberers-Rookies /// Rookies-Clobberers
/// Nutters-Rookies /// Rookies-Nutters"
feature option="Makruk rules -combo makruk /// Cambodian /// Ai-wok"
feature option="Dummy Slider Example -slider 20 0 100"
feature option="Dummy String Example -string happy birthday!"
feature option="Dummy Path Example -path ."
feature option="Automatic persistent-hash dialog -check 0"
feature option="Info -button"
feature option="Save in hash file -button"
feature option="Clear Hash -button"
feature done=1
new
variant fun01
setup (PNBRQ............HKpnbrq............hk) 8x8+0_fairy rknqknkr/pppppppp/8/8
/8/8/PPPPPPPP/RKNQKNKR w KQkq - 0 1
piece test
vickalan wrote:(to my knowledge I never touched either of these lines. Can they be altered during the upload process?)
My first use of Fairy-Max was to watch a game with four hawks at the corners. The game ended with a white hawk and king mating a single black king (move 102). (I didn't immediately think a single hawk can force a mate).
I trust that this is accurate for close-range leapers.
It controls an infinite number of squares when played on an infinite chessboard (another game-format that I've been playing on). A new formula will be needed to estimate the value of the Huygens, but I won't burden with you with such a request right now. (maybe something I can work on later).
Is the tournament option the way to have the computer play multiple games automatically?H.G.Muller wrote:...and play a couple of hundred bullet games to see which side does better.
A rook will control infinite squares, but if it's blocked by pieces of either color it's range will be limited. That will give the Huygens some advantage over pieces like the bishop or a rook. My rough (preliminary) estimate of this piece when played on "Chess on an Infinite Plane" is as follows.Well, a Rook also covers an infinite number of squares on an infinite board. But how much that is worth will depend very much on what the strategic goal of the game is.
I agree. I'm currently in three games of Chess on an Infinite Plane (but only to about move 10 so far) and few pieces have travelled outside the initial span of pieces. The only case where I can think of travelling far is like you said: a king trying to avoid checkmate.moving very far away will be a pointless exercise; there just wouldn't be anything of interest there. So moves with a range much larger than the typical spread of the non-sliding pieces won't contribute much to the value.
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