by H.G.Muller » 26 Sep 2018, 09:40
Sorry that I am so tardy lately for responding to messages in this forum. There had't been any for nearly a year, and this has made me less alert.
To answer the question: yes, there is such an option: /sameColorGames N , where N is the number of games, which overrides the setting of /matchGames when both are specified. (This is a legacy of the days where WinBoard still needed to be controlled by an external tournament manager like PSWBTM, which I was unable to change, and which would always invoke WB with the option -mg 1 to make it auto-terminate after the requested game.)
There is no interactive way to set this; (I considered it something for 'advanced use only'); you would have to specify it on the comment line / in the startup dialog when invoking WinBoard, and then it will be in force for the entire setting (so that the 'games per pairing' interactive control would be ignored).
I often use that option for doing material-imbalance games in self-play without having to go through the chore of creating a file with initial positions, by just defining the imbalanced position as the start position of an engine-defined variant in Fairy-Max. But then I am interested in how white does against black, not in how the (identical) engines A and B do against each other, and it is more convenient if the match result immediately shows that.