Hi Graham, Robert, Tord,
First of all, I updated the web site with the link to the book. Leo's link got broken when he switched ISPs. Book is the same as the one distributed with the 1.71 version.
As I mentioned, going private would be much easier on my nerves, but I would probably miss watching Naum play in various tournaments. I follow them all, even though I didn't like much watching ProDeo destroying my baby in one of your tourneys Graham
Tord, give me 10 new PCs and Naums rate of improvement will be 10 times faster. This is what frustrates me the most. It is getting very hard to test my changes. I am writting my ideas on paper, saving them to files, writing them on the wall, but in order to test each of them, I need at least 2 days of testing. I have only 1 slow PC dedicated for it and that's not enough.
I can implement around 5 ideas per day, but I need at least 10 days to test each of them. Then you need another 10 days to tune them and test interaction between ideas that passed initial testing.
This means that I have fun 1 day, and then have to wait 20 days to have fun again. Arghhh!
As for the review of the source code, I am still pessimistic it will ever happen. Leo obviously doesn't have time or desire to do something like this, and it may cause some of the authors to withdraw from his tournament, because they won't be willing to provide the source. I like Dan, but isn't he very close to Crafty team and beta-tester for Fruit. He also has his own engine.
It seems that you did a great job with the new Glaurung. I didn't run any matches, but I am affraid that Naum might be falling behind. Anyway, I don't mind being close behind a great developer like you.
Regards,
Alex