Glaurung in Mainz: Part 2/2

Discussions about Winboard/Xboard. News about engines or programs to use with these GUIs (e.g. tournament managers or adapters) belong in this sub forum.

Moderator: Andres Valverde

Glaurung in Mainz: Part 2/2

Postby Tord Romstad » 24 Aug 2006, 12:14

Hi all,

Here is the second part of my report from Mainz. A PGN file containing Glaurung's games with search depths and evaluations can be found on my home page.

In the first round of day two, I was paired against two of my friends from last years tournament: Fritz and Viktoria of the Loop team. Viktoria instantly fell in love with my MacBook. I hope she will succeed in convincing Fritz that the Loop team needs a MacBook, because this would increase the chances of a Mac version of Loop. :)

Round 6: Loop-Glaurung

Initial position: rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w DAda - 0 1

By far the most exotic-looking starting position of the tournament so far.

1. d4 d6

[diag]rkqrbnnb/ppp1pppp/3p4/8/3P4/8/PPP1PPPP/RKQRBNNB[/diag]

2. a4?

A very serious mistake. It is very difficult for white to castle kingside, and white's second move renders queenside castling undesirable. This, in turn, makes it difficult to activate the a1 rook.

Is 2. a4 already the decisive mistake? It seems hard to believe, but I can't find many obvious mistakes in the rest of the game, and Loop never recovers after the unforunate opening. One of my biggest surprises in this tournament was how often the game is decided in one of the first few moves. Against AICE and Sjeng, Glaurung was probably winning before move 10, and it is quite possible that this was the case against Loop as well.

2... e5! 3. dxe5?

Another mistake. After the opening of the d file, kingside castling for white is not only difficult, but virtually impossible.

3... dxe5 4. Nf3 g6 5. Bc3 f6 6. Ne3 Ne6 7. Rxd8 Qxd8 8. g3 Bc6 9. Nd2 Ne7 10. Ra3 Qe8 11. Ndc4

[diag]rk2q2b/ppp1n2p/2b1npp1/4p3/P1N5/R1B1N1P1/1PP1PP1P/1KQ4B[/diag]

The position would have been roughly equal, if not for the fact that black can still castle.

11... Nd4! 12. Na5 Nxe2 13. Qf1 Bxh1 14. Qxh1 Nxc3+ 15. Rxc3 c6 16. Rd3 O-O-O

[diag]2krq2b/pp2n2p/2p2pp1/N3p3/P7/3RN1P1/1PP2P1P/1K5Q[/diag]

The rest is technique.

17. Qd1 b6 18. Nc4 Rxd3 19. Qxd3 Qd7 20. Qc3 Bg7 21. f4 Qd4 22. Qb4 Kd7 23. fxe5 fx5 24. c3 Qd3+ 25. Ka2 Ke6 26. Qb3 Nd5 27. a5 b5 28. Nxd5 Qxd5 29. Ne3 Qxb3+ 30. Kxb3 Bh6 31. Ng4 Bg5 32. Kc2 Kf5 33. Nf2 Be3 34. Nd3 c5 35. g4+ Ke4 36. b3 c4 37. bxc4 bxc4 38. Nb2 Bf4,

and Ingo finally allowed white to resign 10 moves later.


Round 7: Glaurung-Ikarus

Glaurung seemed to get a tiny advantage in the opening, but gave it away after a dubious-looking gambit. There followed some strange tactical complications, which ended in a materially unbalanced position where Glaurung had a rook for a bishop and pawn, but had serious difficulties in completing the development. The position was difficult to evaluate, but Ikarus played very well in this phase of the game and soon proved that black had a clear advantage. After 27 moves, we had the following comical position:

[diag]8/kp3p2/6p1/2p4p/p2b4/Pr1q2P1/RPR2P1P/1KQ5[/diag]

Ikarus won easily.


Round 8: Naum-Glaurung

Alex (who is a good friend) and I had spent the whole tournament hoping that we would be paired against each other, and in round 8 we finally got the chance.

Initial position: nrqbbkrn/pppppppp/8/8/8/8/PPPPPPPP/NRQBBKRN w GBgb - 0 1

1. O-O e5 2. Nb3 Ng6 3. d4 exd4?!

To me, 3... d6 looked better, but of course I am just a patzer.

4. Nxd4 d5 5. c4 dxc4 6. Qxc4 c5?

A really awful move. Black neglects the development, and the pawn on c5 becomes a weakness. It also doesn't help that the d5 square gets weak. What was wrong with the simple 6... Nb6?

7. Rc1 b6 8. b4 Be7 9. bxc5 bxc5 10. Qc2 Bd7 11. Nb3 c4 12. Qxc4 Qxc4 13. Rxc4 O-O

[diag]nr3rk1/p2bbppp/6n1/8/2R5/1N6/P3PPPP/3BBRKN[/diag]

After a rather simple sequence of moves, white has succeeded in capturing black's weak c pawn. Black's only compensation is a lead in development. For me, it is hard to believe that this is enough. Glaurung seems to agree, giving +0.65 for white here. As it turns out, however, white quickly gets into trouble. Whether this is because black's activity is worth more than it looks like, or because Naum plays badly, is difficult for me to say.

14. Ng3 Rfc8 15. Rxc8+ Rxc8 16. Nd4 Bf6 17. Ndf5 Be6 18. a4 Nb6 19. e4
Nc4 20. Nh5 Bb2 21. Bg4 Rd8 22. Be2 h6 23. Nfg3 Rd4 24. f4 Ne3

[diag]6k1/p4pp1/4b1np/7N/P2rPP2/4n1N1/1b2B1PP/4BRK1[/diag]

The position is beginning to look promising for black. Naum decides to exchange down to an endgame with an interesting material imbalance:

25. f5!? Nxf1 26. Kxf1 Rxa4 27. fxg6 Ra1 28. Nf4 Bc3 29. Nd3 fxg6

[diag]6k1/p5p1/4b1pp/8/4P3/2bN2N1/4B1PP/r3BK2[/diag]

The dust has settled, and it looks like black is better. White has two knights against a rook and a pawn, but black's passed pawn looks very dangerous.

30. Kf2 Bd4+ 31. Kf3 a5 32. e5 Bd5+

With a big jump in score: At move 31, Glaurung had +0.84 for black, which increased to +1.75 at move 32. It turns out, however, that Glaurung has chosen an over-optimistic and too greedy plan. It plans to grab white's two remaining pawns on the kingside, but by doing so he allows white to activate his king and create really serious threats with the passed e pawn.

33. Kf4 g5+ 34. Kf5 Bxg2 35. e6 Bh3 36. Ke4 Bg1 37. Kd5 Bxh2 38. e7 Bd7 39. Bg4 Be8

[diag]4b1k1/4P1p1/7p/p2K2p1/6B1/3N2N1/7b/r3B3 w - - 3 40[/diag]

A very interesting position. Glaurung still thinks it is winning (+1.92 here), but the score quickly drops in the next few moves. Naum, if I recall correctly, thought white was better. I don't know what to think. Black has a material advantage, but his pieces are poorly coordinated, and the black king is difficult to activate. White's minor pieces are beautifully placed, his king is active, and the passed pawn on e7 is very dangerous.

40. Bc3 Rb1 41. Be6+ Kh7 42. Nf5 Rb5+ 43. Nc5 Bg1 44. Bd4 Bxd4 45. Kxd4 Rb6 46. Bd7 Bg6 47. Nd3 Bh5 48. Kc5 Rb8 49. Nd6 a4 50. Bxa4 Ra8

[diag]r7/4P1pk/3N3p/2K3pb/B7/3N4/8/8[/diag]

It is beginning to become clear that white is clearly better, and as the game continuation proves, the advantage is sufficient to win. There is little doubt that black was better around move 30. Exactly where was the turning point? I have no idea.

51. Bc6 Ra7 52. Bb7 Rxb7 53. Nxb7

[diag]8/1N2P1pk/7p/2K3pb/8/3N4/8/8[/diag]

Both engines had a winning score for white. Glaurung had -3.00, I don't remember exactly what Naum showed. The two authors were less convinced. How can white promote the e7 pawn without allowing black to sacrifice the bishop and reach a drawn endgame?

53... g4 54. Nd6 g3 55. Nf4 g2 56. Nxg2 g5

With a score of -12.62. Naum displayed something even bigger, if I recall correctly. With such scores, there is of course no doubt that the engines have seen a forced win. Because the stupid authors still didn't see how white could win, we played on for a few more moves:

57. Ne3 Kg7 58. Ng4 Bg6 59. Kc6 Bh5 60. Nf5+ Kg6 61. e8=Q+

At last, it is obvious even to us lowly patzers that white is winning, and Ingo kindly allowed black to resign.

Despite the numerous mistakes by both sides, this was the most fascinating and entertaining game I played in the tournament. Losing games like this is far more fun than winning games like the one against Baron in the 5th round!


Round 9: Glaurung-Xinix

Xinix made a dubious pawn push in the early opening, and was under heavy pressure before move 10. It managed to relieve some of the pressure by exchanging queens, but only by accepting a really ugly pawn structure. This is the position after black's 20th move:

[diag]3k4/1r1p1r1p/1b3pn1/p1p2p2/R4P2/1P2P3/1BPP3P/2K1NR2[/diag]

From this point, however, Xinix started defending exceptionally well. Glaurung finally managed to win a pawn, but was forced to allow so many pawn exchanges that we emerged with a theoretically drawn KRPP vs KRP endgame. I am fairly sure Glaurung must have been winning at some stage of the game, but it is hard to say exactly where it let the half point slip. At any rate, Xinix displayed outstanding defensive technique, and fully deserved the draw.

Glaurung ended at place 6 with 5/9, after wins against AICE, Sjeng, The Baron and Loop, losses against Shredder, Ikarus and Naum, and draws against Jonny and Xinix. The result itself is decent, but I was somewhat disappointed with the games. Glaurung did not succeed in winning any really great games. The best game was probably the win against Sjeng, but that game was marred by Sjeng's unfortunate opening mistakes.

At any rate, the tournament was tremendous fun, just like last year. I already look forward to coming back in 2007. Thanks a lot to the organizers, the other programmers, and to Ryan (whose machine I used) for making this tournament such a pleasant experience!

Tord
User avatar
Tord Romstad
 
Posts: 639
Joined: 09 Oct 2004, 12:49
Location: Oslo, Norway

Re: Glaurung in Mainz: Part 2/2

Postby Tuvoc » 24 Aug 2006, 12:31

Thanks for the report !

6th seems a good result for Glaurung. Shredder and Ikarus were always going to be strong, and the new Pharaon and Naum versions seem to be a huge improvement. And there was Jonny as well.

As you say though, it sounds like it was a lot of fun and social activity, which is great ! I look forward to following next year's tournament, although the live games link often didn't work...
Tuvoc
 
Posts: 76
Joined: 27 Sep 2004, 21:16

Re: Glaurung in Mainz: Part 2/2

Postby Uri Blass » 24 Aug 2006, 13:43

I think that glaurung was too optimistic against naum and maybe it overevaluate pawns and maybe reducing the value of pawns or reducing the value of passed pawns(not including advanced passed pawns) can make glaurung better.

Free source Toga does not see advantage for black after Be8 and even see small advantage for white.

There was certainly no reason for glaurung to lose the game and simply 32...Bxe5 instead of 32...Bd5 is enough not to lose

It does not mean that 32...Bd5 is bad and I suspect that black blundered later but I am not good enough to be sure about the losing blunder.

Rybka suggests for example 36...Bf6 instead of 36...Bg1

Uri
User avatar
Uri Blass
 
Posts: 727
Joined: 09 Oct 2004, 05:59
Location: Tel-Aviv

Re: Glaurung in Mainz: Part 2/2

Postby Naum » 24 Aug 2006, 18:57

I am sure there were many mistakes in this game, which is not surprising considering its complexity.

BTW, I misspelled the A.Kosteniuk's name in my post. Sorry Alexandra. I still hope you will give me a call :wink:

Here is the game from Naum's point of view (sorry for the unreadable pgn).

[Event "Computer Schach Partie"]
[Site "PC-122259452917"]
[Date "2006.08.18"]
[Round "?"]
[White "Naum 2.0"]
[Black "Glaurung"]
[Result "1-0"]
[BlackElo "2350"]
[Time "14:08:06"]
[SetUp "1"]
[FEN "nrqbbkrn/pppppppp/8/8/8/8/PPPPPPPP/NRQBBKRN w KQkq - 0 1 "]
[Termination "normal"]
[PlyCount "121"]
[WhiteType "human"]
[BlackType "human"]

1.O-O {(00 e7e5 Na1b3 00 e2e4 d7d6 d2d4 Na8b6 Bd1e2 c7c5 d4xc5 d6xc5 Qc1e3 c5c4
Nb3c5 Qc8c7) +0.12/16 42} e5 2.Nb3 {(Na1b3 00 d2d3 d7d6 e2e4 Na8b6 Nh1g3 Qc8d7 Qc1e3
Qd7a4 Be1c3 Be8d7 a2a3 Nh8g6 Ng3f5 Bd8h4) +0.12/16} Ng6 3.d4 {(d2d4 d7d6 Nh1g3 Na8b6
c2c4 00 e2e3 Be8d7 Qc1c2 e5xd4 e3xd4 Bd8f6 Be1b4 Qc8d8 Rf1e1) +0.16/16 41} exd4
4.Nxd4 {(Nb3xd4 Bd8f6 e2e3 c7c5 Nd4b5 d7d5 Nb5d6 Qc8c7 Nd6xe8 Rb8xe8 b2b4 b7b6 Bd1f3
Bf6e5 Nh1g3 Be5xg3 f2xg3) +0.21/16 40} d5 5.c4 {(c2c4 d5xc4 Qc1xc4 00 Rb1c1 Na8b6
Qc4c5 Be8d7 e2e3) +0.13/15 45} dxc4 6.Qxc4 {(Qc1xc4 00 Nh1g3 Na8b6 Qc4c2 Bd8f6 Nd4f5
Be8a4 b2b3 Ba4c6 e2e4 Qc8e6 Be1c3 Bf6xc3 Qc2xc3 Ng6e5) +0.17/16 25} c5 7.Rc1 {(Rb1c1
b7b6 b2b4 Bd8e7 Nh1g3 Be8d7 Qc4d3 00 Nd4f5 Be7f6 Nf5d6 Qc8c7 e2e3 Bf6e5 Ng3e4)
+0.30/16 38} b6 8.b4 {(b2b4 Bd8e7 Nh1g3 Be8d7 Qc4d3 00 Nd4f5 Be7f6 Be1d2 Bd7xf5 Ng3xf5)
+0.21/15 120} Be7 9.bxc5 {(b4xc5 Qc8xc5 e2e3 Qc5xc4 Rc1xc4 00 Nh1g3 Ng6e5 Be1b4 Be7xb4
Rc4xb4 Na8c7 Ng3f5 Be8d7 Nf5e7+ Kg8h8 Bd1c2) +0.15/15 39} bxc5 10.Qc2 {(Qc4c2 Be8d7
Nd4b3 00 Nb3xc5) +0.21/15 41} Bd7 11.Nb3 {(Nd4b3 00 Nb3xc5 Na8b6 Nh1g3 Bd7e6 Be1b4
Be6c4 Qc2c3 Be7d6 Nc5d3 Nb6d5 Qc3xc4 Qc8xc4 Rc1xc4 Bd6xb4 Nd3xb4 Nd5xb4) +0.68/14} c4
12.Qxc4 {(Qc2xc4 Qc8xc4 Rc1xc4 00 Nh1g3) +0.72/16 32} Qxc4 13.Rxc4 {(Rc1xc4 00 Nh1g3
Bd7e6 Rc4c2) +0.75/16 15} O-O 14.Ng3 {(Nh1g3 Bd7e6 Rc4a4 Rb8b7 Nb3d4 Be6d7 Ra4a5
Na8b6 Ng3f5 Bd7xf5 Nd4xf5 Nb6c4 Nf5xe7+ Rb7xe7 Ra5a6 Rf8c8 Be1b4 Re7c7) +0.73/16 31}
Rfc8 15.Rxc8+ {(Rc4xc8+ Rb8xc8 Nb3d4 Na8b6 e2e3 Nb6c4 Ng3e2 Ng6e5 Be1c3 Be7g5 Bd1c2
Nc4xe3 f2xe3 Rc8xc3 Ne2xc3 Bg5xe3+ Rf1f2 Be3xd4) +0.82/16 31} Rxc8 16.Nd4 {(Nb3d4
Na8b6 e2e4 Be7f6 Nd4f5 Ng6h4 Nf5xh4 Bf6xh4 Ng3f5 Bd7xf5 e4xf5 Bh4f6 Be1b4 Bf6c3 Bb4e7
Nb6d5 Be7d6) +0.93/16 18} Bf6 17.Ndf5 {(Nd4f5 Bd7e6 a2a4 Na8b6 e2e4 Nb6c4 Ng3h5 Bf6b2
f2f4 Rc8d8 Bd1b3 Nc4d2 Be1xd2 Rd8xd2 Rf1d1 Rd2xd1+ Bb3xd1 Be6xf5 e4xf5 Ng6h4 Bd1c2
Bb2d4+ Kg1f1) +0.80/17 140} Be6 18.a4 {(a2a4 Na8b6 e2e4 Ng6e7 Nf5d6 Rc8d8 Be1b4 Ne7c6
Bb4c5 Bf6d4 Nd6b7 Rd8b8 Bc5xb6 a7xb6 Nb7d6 g7g6 Rf1e1) +0.58/17 113} Nb6 19.e4 {(e2e4
Ng6e7 Nf5d6 Rc8d8 Be1b4 Ne7c6 Bb4c5 Bf6d4 Bc5a3 Bd4f6 Ng3f5 g7g6 Nf5e3 Bf6e5 Nd6b5)
+0.73/15} Nc4 20.Nh5 {(Ng3h5 Bf6b2 Bd1e2 Be6xf5 e4xf5 Ng6e7 f5f6 g7xf6 Be1b4 Ne7d5 Be2xc4
Nd5xb4 Rf1d1 Kg8f8 Bc4b3 Bb2e5) +0.60/15 62} Bb2 21.Bg4 {(Bd1g4 Nc4e5 Bg4e2 Rc8c2
Nh5g3 Be6xf5 e4xf5 Ng6f4 Be2d1 Rc2c8 Be1d2 Ne5d3 Bd2e3 a7a5 Ng3e4) +0.58/15 13} Rd8
22.Be2 {(Bg4e2 Nc4d2 Be1xd2 Rd8xd2 Rf1d1 Rd2xd1+ Be2xd1 Kg8f8 a4a5 Be6xf5 e4xf5 Ng6e7
Bd1g4 Ne7c6 a5a6 Bb2d4 Bg4e2) +0.74/15 22} h6 23.Nfg3 {(Nf5g3 Bb2d4 Kg1h1 Rd8d7 Ng3f5
Bd4b2 f2f3 Nc4d2 Rf1g1 Be6xf5 e4xf5 Ng6e7 f5f6 g7xf6) +0.78/14 22} Rd4 24.f4 {(f2f4
Nc4e3 f4f5 Ne3xf1 Kg1xf1 Be6xf5 e4xf5 Rd4xa4 Be2b5 Ra4h4 Be1d2 Ng6e7 f5f6 g7xf6)
+0.80/15 21} Ne3 25.f5 {(f4f5 Ne3xf1 Kg1xf1 Rd4xa4 f5xe6 f7xe6 Be2d1 Ra4a1 Kf1e2 Kg8f7
Bd1b3 Ra1a3 Bb3c2 a7a5 Ke2d1 Ra3a1+ Kd1d2 Ng6e5 Be1f2) +0.16/19 127} Nxf1 26.Kxf1
{(Kg1xf1 Rd4xa4 f5xg6 Ra4a1 Nh5f4 Bb2c3 Nf4d3 f7xg6 Kf1f2 Bc3d4+ Kf2f3 a7a5 Be1d2 Kg8f7
Bd2e3 Bd4c3 Nd3c5 a5a4 Nc5xe6 Kf7xe6) +0.18/17 12} Rxa4 27.fxg6 {(f5xg6 Ra4a1 Nh5f4
Bb2c3 Nf4d3 f7xg6 Kf1f2 Bc3d4+ Kf2f3 a7a5 Be1d2 a5a4 Nd3f4 Be6f7 Bd2e3 Bd4xe3 Kf3xe3
a4a3 e4e5 Ra1e1) -0.12/18 108} Ra1 28.Nf4 {(Nh5f4 Bb2c3 Nf4d3 f7xg6 Kf1f2 Bc3d4+
Kf2f3 a7a5 Be1d2 a5a4 Nd3f4 Be6f7 Bd2e3 Bd4xe3 Kf3xe3 a4a3 Nf4d5 Ra1c1 Ke3d4)
-0.07/17 2} Bc3 29.Nd3 {(Nf4d3 f7xg6 Kf1f2 Bc3d4+ Kf2f3 a7a5 Ng3f1 a5a4 Nf1e3 a4a3 Ne3c2
Ra1xe1 Nc2xe1 a3a2 Ne1c2 g6g5 h2h3 Kg8f7 Nd3b4 g5g4+ h3xg4) -0.06/18} fxg6 30.Kf2
{(Kf1f2 Bc3d4+ Kf2f3 a7a5 Be1f2 Bd4xf2 Kf3xf2 a5a4 Nd3c5 Kg8f7 Nc5xe6 Kf7xe6 Be2c4+
Ke6e5 Kf2e3 Ra1g1 Ng3e2 Rg1xg2 h2h3 Rg2h2 Ne2f4 Ke5d6 Bc4d5) -0.72/20 93} Bd4+ 31.Kf3
{(Kf2f3 a7a5 Be1f2 Bd4xf2 Kf3xf2 a5a4 Nd3c5 Kg8f7 Nc5xe6 Kf7xe6 Be2c4+ Ke6e5 Kf2e3
Ra1g1 Ng3e2 Rg1xg2 h2h3 Rg2h2 Ne2f4 Ke5d6 Bc4d5) -0.72/18 7} a5 32.e5 {(e4e5 Be6d5+
Kf3f4 Bd5xg2 Be1f2 g6g5+ Kf4f5 Bd4xf2 Nd3xf2 Ra1a4 Kf5e6 Ra4d4 Ke6e7 a5a4 Be2g4 Rd4d2
Bg4e6+ Kg8h7 Nf2g4 a4a3 Ng3f5) -1.04/18 80} Bd5+ 33.Kf4 {(Kf3f4 Bd5xg2 Be1f2 g6g5+
Kf4f5 Bd4xf2 Nd3xf2 Ra1a4 Nf2d3 Ra4h4 e5e6 Rh4xh2 Kf5e5 Rh2h3 e6e7 Bg2c6 Ke5d6 Bc6e8
Ng3e4 g5g4) -1.13/16 11} g5+ 34.Kf5 {(Kf4f5 Bd5xg2 e5e6 Bg2h3+ Kf5e4 Bd4g1 Ke4d5
Bg1xh2 e6e7 Bh3d7 Be1f2 Bh2xg3 Bf2xg3 Bd7e8 Bg3e5 Ra1a2 Nd3b2 h6h5 Be2d3) -0.78/14 11}
Bxg2 35.e6 {(e5e6 Bg2h3+ Kf5e4 Bd4g1 Ke4d5 Bg1xh2 Ng3e4 Bh3f5 Be1c3 Ra1a2 Nd3b2
Kg8f8 Ne4d6 Bf5h3 Bc3d4 a5a4) -0.81/15} Bh3+ 36.Ke4 {(Kf5e4 Bd4g1 Ke4d5 Bg1xh2 e6e7
Bh3d7 Ng3f1 Bh2f4 Be1c3 Ra1a3 Bc3e5 Bf4xe5 Nd3xe5 Bd7e8 Be2g4 h6h5 Bg4d7 Be8xd7
Ne5xd7) -0.86/16} Bg1 37.Kd5 {(Ke4d5 Bg1xh2 e6e7 Bh3d7 Be2g4 Bd7e8 Bg4e6+ Kg8h7 Ng3e4
a5a4 Be1c3 Ra1d1 Be6f5+ Kh7h8 Ne4f2 Rd1f1 Bf5h3 Rf1b1 Bh3e6 Rb1b5+ Kd5e4) -0.76/16}
Bxh2 38.e7 {(e6e7 Bh3d7 Be2g4 Bd7e8 Be1c3 Ra1b1 Bg4e6+ Kg8h7 Ng3f5 Kh7g6 Bc3d4 h6h5
Nf5xg7 Rb1b8 Nd3c5 Bh2g1 Bd4xg1 Kg6xg7 Bg1d4+ Kg7g6) -0.19/17} Bd7 39.Bg4 {(Be2g4
Bd7e8 Be1c3 Ra1b1 Bg4e6+ Kg8h7 Ng3f5 Rb1b5+ Nd3c5 Bh2g1 Nf5d4 Bg1xd4 Kd5xd4 Kh7g6
Be6c4 Kg6f6 Bc4xb5 Be8xb5 Kd4e4+ Kf6xe7 Bc3xa5) 0.00/17} Be8 40.Bc3 {(Be1c3 Ra1b1
Bg4e6+ Kg8h7 Ng3f5 Rb1b5+ Nd3c5 Bh2g1 Nf5d4 Bg1xd4 Kd5xd4 Kh7g6 Be6c4 Kg6f6 Bc4xb5
Be8xb5 Bc3xa5 Kf6xe7 Kd4e5 h6h5 Ke5f5) -0.23/19 70} Rb1 41.Be6+ {(Bg4e6+ Kg8h7 Ng3f5
Rb1b5+ Nd3c5 Bh2g1 Nf5d4 Bg1xd4 Kd5xd4 Kh7g6 Be6c4 Kg6f6 Bc4xb5 Be8xb5 Bc3xa5 Kf6xe7
Kd4e5 g7g6 Ba5d2 Bb5c4) -0.11/17} Kh7 42.Nf5 {(Ng3f5 Rb1b6 Nf5xg7 Rb6d6+ Kd5e4
Rd6xe6+ Ng7xe6 Bh2d6 Bc3xa5 Bd6xe7 Nd3e5 h6h5 Ba5d2 g5g4 Ke4f4 Be7d6 Ne6g5+ Kh7h6
Ng5e4) +0.11/16} Rb5+ 43.Nc5 {(Nd3c5 Bh2g1 Bc3d4 Bg1xd4 Kd5xd4 Kh7g6 Be6d7 Rb5b8 Nf5d6
Kg6f6 Nd6xe8+ Kf6xe7 Ne8xg7 h6h5 Kd4e5 Rb8h8 Ng7f5+ Ke7f7 Bd7c6) +0.53/15 10} Bg1
44.Bd4 {(Bc3d4 Bg1xd4 Kd5xd4 Kh7g6 Be6d7 Rb5b8 Kd4e5 Be8xd7 Nc5xd7 Rb8a8 Nf5d6 g5g4
Nd7f8+ Kg6h5 Nf8e6 g4g3 Ne6xg7+ Kh5h4 Ng7f5+ Kh4h3 e7e8Q Ra8xe8+ Nd6xe8) +0.47/17}
Bxd4 45.Kxd4 {(Kd5xd4 Kh7g6 Be6d7 Rb5b8 Kd4e5 Be8xd7 Nc5xd7 Rb8e8 Ke5e6 g5g4 Nd7e5+
Kg6h7 Nf5g3 a5a4 Ke6d7 Re8a8 Ne5xg4 a4a3 e7e8Q Ra8xe8 Kd7xe8) +0.44/17} Rb6 46.Bd7
{(Be6d7 Be8g6 Nc5e6 Kh7h8 Kd4e5 Rb6b7 Ke5d6 Rb7b6+ Kd6c7 Rb6b1 Bd7c6 Rb1e1 Nf5xg7 h6h5
Bc6d5) +0.58/14 10} Bg6 47.Nd3 {(Nc5d3 Bg6h5 Nd3e5 Rb6b4+ Kd4d5 Rb4b7 Kd5c6 Rb7b8
Nf5d6 a5a4 Kc6c7 Rb8a8 Kc7b7 Ra8a5) +1.14/14} Bh5 48.Kc5 {(Kd4c5 Rb6b8 Nf5d6 g5g4
Nd3f4 g4g3 Bd7c6 g3g2 Nf4xg2 g7g5 Ng2e3 Kh7g7 Ne3c4 Kg7f6 e7e8N+ Bh5xe8 Nd6xe8+ Kf6f5
Nc4xa5 h6h5 Na5c4) +1.18/17} Rb8 49.Nd6 {(Nf5d6 g5g4 Nd3f4 g4g3 Bd7c6 Bh5g6 Nf4xg6
Kh7xg6 e7e8Q+ Rb8xe8 Nd6xe8 h6h5 Kc5b5 h5h4 Bc6g2 Kg6h5 Kb5xa5 g7g5 Ne8f6+ Kh5g6)
+1.47/16} a4 50.Bxa4 {(Bd7xa4 Rb8a8 Ba4c6 Ra8a7 Bc6b7 Kh7h8 Kc5b6 Ra7a3 Bb7e4 Ra3b3+
Kb6c7 Rb3c3+ Kc7d7 Kh8g8 Nd3e5 g5g4 Be4d5+ Kg8h7) +2.36/16 10} Ra8 51.Bc6 {(Ba4c6
Ra8a7 Bc6b7 Ra7xb7 Nd6xb7 g5g4 Nd3f4 Bh5e8 Nb7d6 Be8d7 Kc5d5 g4g3 Nd6e4 Kh7g8 Kd5d6
Bd7e8 Kd6e6 Be8f7+ Ke6d7 g7g5 Ne4f6+ Kg8g7 Nf6h5+ Kg7g8) +3.68/20 10} Ra7 52.Bb7
{(Bc6b7 Ra7xb7 Nd6xb7 g5g4 Nb7d6 g7g5 Nd6f5 Bh5e8 Nd3e5 g4g3 Nf5xg3 Kh7g7 Ng3e4 h6h5
Ne5c6 g5g4 Ne4d6 Be8f7 Nc6e5) +4.09/19 10} Rxb7 53.Nxb7 {(Nd6xb7 g5g4 Nb7d6 g7g5
Nd6e4 Kh7g7 Kc5d6 Bh5e8 Nd3e5 g4g3 Ne4xg3 Kg7f6 Ne5d7+ Kf6g7 Kd6c7 Kg7h8 Nd7f6 Be8f7
Ng3h5 g5g4) +5.45/19 2} g4 54.Nd6 {(Nb7d6 g4g3 Nd3f4 g3g2 Nf4xg2 g7g5 Ng2e3 Kh7g7
Ne3g4 Bh5g6 Kc5c6 Bg6h5 Nd6f5+ Kg7h8 Ng4f6 Bh5g6 Nf5xh6 Kh8g7 Nh6g4 Bg6f7) +6.94/19
10} g3 55.Nf4 {(Nd3f4 g3g2 Nf4xg2 g7g5 Ng2e3 Kh7g7 Ne3g4 Bh5g6 Kc5c6 Bg6h5 Nd6f5+
Kg7h8 Kc6d7) +9.12/19 10} g2 56.Nxg2 {(Nf4xg2 g7g5 Ng2e3 Bh5g6 Ne3g4 Kh7g7 Kc5c6
Bg6h5 Nd6f5+ Kg7h8 Kc6d7) +12.19/20 10} g5 57.Ne3 {(Ng2e3 Bh5g6 Ne3g4 Kh7g7 Kc5c6
Kg7h7 Ng4e5 Bg6h5 Ne5f7 Bh5d1 Kc6b5 Kh7g6 e7e8Q Kg6h5 Nf7xh6+ Kh5h4 Qe8e7 Kh4h5
Nd6f7) +14.37/19 10} Kg7 58.Ng4 {(Ne3g4 Bh5g6 Kc5c6 Kg7h7 Ng4e5 Bg6h5 Ne5f7 Bh5d1
Kc6b5 Kh7g6 e7e8Q Kg6h5 Nf7xh6+ Kh5h4 Nd6f5+ Kh4h3 Qe8e3+ Kh3g2 Qe3d2+ Kg2h3 Qd2xd1
Kh3g2 Qd1d2+ Kg2g1 Qd2xg5+ Kg1h1) +18.45/17 9} Bg6 59.Kc6 {(Kc5c6 Kg7g8 Ng4e5 Bg6h5
Ne5f7 Bh5xf7 Nd6xf7 Kg8xf7 Kc6d7 g5g4) +M14/16} Bh5 60.Nf5+ {(Nd6f5+ Kg7h7 Ng4f6+
Kh7g6 e7e8Q+ Kg6xf6 Qe8xh5) +M14/7} Kg6 61.e8=Q+ {(e7e8Q+ Kg6xf5 Qe8xh5 Kf5e4 Ng4xh6
Ke4f4 Qh5g4+ Kf4e3 Qg4xg5+) +M11/4} {Black resigns} 1-0
Naum
 
Posts: 87
Joined: 10 Oct 2004, 04:23
Location: Toronto

Re: Glaurung in Mainz: Part 2/2

Postby Oliver Uwira » 24 Aug 2006, 21:35

It's interesting how the "opening theory" in Chess960 is developing.

[diag]rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w KQkq - 0 1[/diag]
rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w KQkq - 0 1

In my Mainz report I considered Xinix' pawn thrust 1.d4 d5 2.g3 a5! to be very strong. Now Tord considers Loop's 1.d4 d6 2.a4 a serious mistake.

It seems that the position of the d-pawns makes the difference. After 1.d4 d5 it's unlikely that there will be action in the centre in the near future whereas after 1.d4 d6 Glaurung was ready to counter in classical tradition (when the opponent starts action on a wing you start it in the centre...)

On the other hand Xinix didn't have to fear a similar counter. There is even the option to advance the pawn to a4 or even a3 when the black rook is well placed and black doesn't even need to castle anymore, whereas white has no chance to do the same. I'm almost convinced that White should have played 3.a4 himself - or even 2.a4 8-)

I don't know a single example of a #518 opening where one side can be in such trouble so early after a "tiny" imprecision like Loop's - fascinating :shock:


Viele Gr??e,
Oliver
Oliver Uwira
 
Posts: 31
Joined: 21 Apr 2006, 12:43
Location: Frankfurt, Germany

Re: Glaurung in Mainz: Part 2/2

Postby Eelco de Groot » 29 Aug 2006, 21:59

I tried to analyze the position from Loop - Glaurung after 1.d4 d6 a little deeper than would be possible in a normal game, to get a sense of what a program can see on its own here.
At twenty ply Glaurung cannot see much wrong with 2.a4. It even thinks the position is still positive for White! It would not play this move itself but any strategical difficulties White might develop when he can't castle, are still past the horizon I think.

[diag]rkqrbnnb/ppp1pppp/3p4/8/3P4/8/PPP1PPPP/RKQRBNNB w DAda -[/diag]


rkqrbnnb/ppp1pppp/3p4/8/3P4/8/PPP1PPPP/RKQRBNNB w DAda -

// Engine: Glaurung 1.2.1 by Tord Romstad, Express 6b settings
// 256 MB, Athlon 2 GHz
// Chess 960 position 907
// After 1.d4 d6, 20 best moves of 31 searched
// 20 ply completed


20 524:07 +0.10 2.g3 g6 3.f4 f5 4.La5 Pf6 5.Ph3 Pe4
6.Pd2 Pe6 7.e3 b6 8.Pxe4 fxe4 9.Lb4 c5
10.dxc5 Pxc5 11.Lxc5 bxc5 (10.578.627.171) 336

20 524:07 +0.10 2.f4 g6 3.g3 f5 4.La5 Pf6 5.Ph3 Pg4
6.Lf3 h5 7.Dd2 Pd7 8.e4 Pb6 9.Pg5 fxe4
10.Lxe4 Pc4 11.Db4 Pxa5 12.Dxa5 (10.578.627.171) 336

20 524:07 +0.09 2.e4 g6 3.g3 Pe6 4.Pe2 c5 5.d5 Pd4
6.Pxd4 Lxd4 7.Pd2 Dh3 8.Pf3 Lg7
9.Ld2 Pf6 10.La5 b6 11.Lc3 Lb5 (10.578.627.171) 336

20 524:07 +0.07 2.Pd2 g6 3.Pb3 f5 4.g3 Pf6 5.Pa5 Pe4
6.f3 Pf6 7.f4 Pe4 8.e3 c5 9.Lxe4 fxe4
10.Pb3 cxd4 11.Pxd4 Lf7 (10.578.627.171) 336

20 524:07 +0.06 2.La5 g6 3.g3 Df5 4.Le1 Pe6 5.e3 Lb5
6.e4 Dg5 7.f4 Dh6 8.c4 La4 9.b3 Lxd4
10.Txd4 Pxd4 11.bxa4 Pf6 (10.578.627.171) 336

20 524:07 +0.04 2.a4 g6 3.g3 e5 4.dxe5 dxe5 5.Pe3 Pe6
6.Txd8 Dxd8 7.Pc4 Dd4 8.Pa5 Pc5
9.Ta3 Pf6 10.Pb3 Pxb3 11.Txb3 Pe4 (10.578.627.171) 336

20 524:07 +0.03 2.Pf3 Pe6 3.g3 g6 4.Lg2 c5 5.d5 Pd4
6.Pxd4 cxd4 7.e4 dxe3 8.Pxe3 La4
9.Td3 Ph6 10.La5 Tg8 11.Lc3 Lxc3
12.Txc3 (10.578.627.171) 336

20 524:07 +0.03 2.Lc3 g6 3.g3 f5 4.e4 e5 5.dxe5 Lxe5
6.Lxe5 dxe5 7.Pe3 fxe4 8.Lxe4 Pf6
9.Ld5 Pxd5 10.Txd5 Txd5 11.Pxd5 Pe6 (10.578.627.171) 336

20 524:07 0.00 2.Pe3 g6 3.Pf3 Pe6 4.g3 c5 5.La5 b6
6.Lc3 d5 7.dxc5 Lxc3 8.bxc3 Dxc5
9.Pe5 Db5+ 10.Db2 Dxe2 11.Lxd5 Pf6
12.c4 Pxd5 13.cxd5 (10.578.627.171) 336

20 524:07 -0.01 2.e3 Lc6 3.Pd2 g5 4.Pb3 f5 5.d5 Le8
6.Pf3 h6 7.Pbd4 Pf6 8.c4 Lg6 9.b3 e5
10.dxe6 Pxe6 11.Lb4 Pe4 (10.578.627.171) 336

20 524:07 -0.06 2.De3 g6 3.g3 Pd7 4.Pd2 e5 5.dxe5 Pxe5
6.Db3 f5 7.Dxg8 Lc6 8.Dxh7 Lxh1
9.Pdf3 Td7 10.Dh4 Pg4 11.e4 Dg8 (10.578.627.171) 336

20 524:07 -0.06 2.Lb4 g6 3.g3 Pd7 4.e3 Pb6 5.Pd2 c5
6.dxc5 dxc5 7.La5 Ph6 8.h3 Lb5 9.Lf3 Pf5
10.Pb3 Txd1 11.Dxd1 Le5 (10.578.627.171) 336

20 524:07 -0.07 2.h4 g6 3.g3 Pd7 4.e4 c5 5.d5 Pb6
6.Pe3 f5 7.f4 fxe4 8.Lxe4 e6 9.La5 La4
10.dxe6 Dxe6 11.Ld5 Pxd5 12.Pxd5 (10.578.627.171) 336

20 524:07 -0.09 2.Td3 g6 3.g3 Pd7 4.Pe3 e6 5.c4 c5
6.Pf3 Pb6 7.Lc3 Pa4 8.La5 b6 9.Ld2 cxd4
10.Pxd4 Pc5 11.Lxa8 Pxd3 12.exd3 Lxd4 (10.578.627.171)

336

20 524:07 -0.09 2.h3 f5 3.De3 g6 4.g3 e6 5.c4 e5
6.dxe5 Lxe5 7.Lc3 Lxc3 8.Dxc3 Pe6
9.Dh8 h5 10.Dxg8 La4 11.Lxb7 Dxb7 (10.578.627.171) 336

20 524:07 -0.12 2.a3 g6 3.g3 f5 4.De3 e6 5.La5 Pe7
6.Pd2 e5 7.dxe5 dxe5 8.Lb4 Td7 9.Ph3 Pe6
10.Pg5 Pd5 11.Lxd5 Txd5 12.Pxh7 (10.578.627.171) 336

20 524:07 -0.12 2.f3 g6 3.e4 e5 4.dxe5 dxe5 5.Pe3 Pe6
6.g3 Pe7 7.Pe2 Lb5 8.Pc3 La6 9.Pcd5 Pxd5
10.Txd5 Lf6 11.Lb4 Txd5 12.Pxd5 (10.578.627.171) 336

20 524:07 -0.20 2.Ld2 g6 3.Lc3 c5 4.e3 Lc6 5.Pe2 Pd7
6.Pd2 Pgf6 7.dxc5 Pxc5 8.Pd4 La4
9.g3 e5 10.P4b3 Lg7 11.f4 Dc7
12.Pxc5 Dxc5 (10.578.627.171) 336

20 524:07 -0.21 2.c4 e5 3.dxe5 f6 4.g3 fxe5 5.b3 Pe6
6.Lc3 Pc5 7.Pe3 g5 8.Pc2 Df5 9.Ld5 Pf6
10.Pf3 Pxd5 11.Txd5 Lc6 12.Dxg5 Dxg5
13.Pxg5 Lxd5 14.cxd5 (10.578.627.171) 336

20 524:07 -0.29 2.d5 g6 3.g3 e5 4.f4 Pd7 5.Pf3 f5
6.Pg5 Pb6 7.c4 Pa4 8.Pe6 exf4 9.Td2 fxg3
10.Pxd8 Dxd8 11.Lxg3 g5 (10.578.627.171) 336

Also it is possible this version of Glaurung still tries to develop the Bishops from the back rows too much and that is why we see moves like g3 and g6, also when analyzing the initial position in the game, g3 followed by Lf3, or d6 by Lc6. Maybe these moves are not wrong but just get a little too much emphasis, especially it seems at the twenty ply analysis!? Tord wrote he changed the bonus for moving Bishops from the back row before the tournament, so the tournament version probably would evaluate 1. g3 a bit differently? On the other hand, in many variations the Bishops just stay on their original squares for a while so the problem is maybe not so serious at deeper analysis and g2-g3 or g7-g6 not so bad after all!

[diag]rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w DAda -[/diag]

// Engine: Glaurung 1.2.1 by Tord Romstad, Express 6b settings
// 256 MB, Athlon 2 GHz
// Initial position, Chess 960 position 907 (starting with 000)
// All 20 possible first moves searched
// 20 ply completed


20 275:44 +0.15 1.g3 d6 2.d3 g6 3.e4 f5 4.f4 Lc6 5.Lf3 fxe4 6.Lxe4 La4 7.Pe3 e6 8.Pe2 Pe7 9.Lc3 Pd7 10.Te1 Lxc3 11.Pxc3 (5.494.120.529) 332
20 275:44 +0.14 1.d4 g6 2.g3 d6 3.f4 f5 4.e4 fxe4 5.Lxe4 Pe6 6.Pe2 Lb5 7.Ld3 Lc6 8.Lc3 Pf6 9.Pe3 Pe4 10.Lb4 Tf8 (5.494.120.529) 332
20 275:44 +0.12 1.d3 d5 2.g3 g6 3.f4 La4 4.e3 De6 5.Pe2 Pd7 6.Lc3 Lxc3 7.Pxc3 Pb6 8.Te1 Pf6 9.Pd2 c5 10.Pxa4 Pxa4 (5.494.120.529) 332
20 275:44 +0.12 1.e4 d5 2.exd5 Pf6 3.d3 Pxd5 4.Pe3 g6 5.g3 Lc6 6.Lxd5 Lxd5 7.Lb4 Lf6 8.Pxd5 Txd5 9.Pf3 Df5 10.De3 O-O-O (5.494.120.529) 332
20 275:44 +0.12 1.f4 g6 2.d3 d5 3.g3 La4 4.e3 De6 5.Pe2 Pd7 6.Lc3 Lxc3 7.Pxc3 Pb6 8.Te1 Pf6 9.Pd2 c5 10.Pxa4 Pxa4 (5.494.120.529) 332
20 275:44 +0.01 1.e3 d5 2.f4 g6 3.g3 a5 4.d4 Ph6 5.Lc3 Lb5 6.Pf3 e6 7.a4 La6 8.P1d2 Pg4 9.Te1 Pd7 10.Pg5 Pxh2 11.Pxf7 (5.494.120.529) 332
20 275:44 -0.04 1.g4 d6 2.g5 Dg4 3.Pf3 e5 4.d3 Pe6 5.e4 Pe7 6.Lb4 a5 7.Ld2 g6 8.Lc3 La4 9.Pe3 Df4 10.b3 Lb5 (5.494.120.529) 332
20 275:44 -0.06 1.a4 e5 2.d4 exd4 3.Pf3 Pe6 4.Pxd4 g6 5.Lc3 Pc5 6.g3 d6 7.Ta3 Pxa4 8.La5 f5 9.e3 g5 10.f4 gxf4 11.gxf4 (5.494.120.529) 332
20 275:44 -0.06 1.Pe3 g6 2.g3 d6 3.d3 e6 4.Pf3 f5 5.La5 Pe7 6.Pc4 Pc6 7.Lc3 Lxc3 8.bxc3 Pd7 9.Pd4 Pxd4 10.cxd4 Pf6 (5.494.120.529) 332
20 275:44 -0.07 1.h3 g6 2.d4 Pe6 3.e3 d5 4.g4 c5 5.Pe2 cxd4 6.Pxd4 Pxd4 7.exd4 Lb5 8.Pg3 e6 9.Df4+ Dc7 10.Dxc7+ Kxc7 11.Lb4 Lg7 (5.494.120.529) 332
20 275:44 -0.10 1.f3 e5 2.d3 Pe6 3.g3 d6 4.e4 g6 5.Pe3 Lg7 6.Lg2 Pe7 7.Pe2 f5 8.f4 Lb5 9.a4 La6 10.Lb4 fxe4 11.Lxe4 (5.494.120.529) 332
20 275:44 -0.15 1.Pf3 d5 2.g3 g6 3.d4 Lb5 4.Pg5 Ph6 5.Lf3 Lg7 6.Ld2 Lxd4 7.Lb4 Lxf2 8.Lxe7 Td7 9.Txd5 Txd5 10.Lxd5 Lxe2 11.Pxf7 Pxf7 12.Lxf7 (5.494.120.529) 332
20 275:44 -0.15 1.c4 e5 2.d3 Pe6 3.g3 d6 4.Lc3 g6 5.b3 f5 6.Kc2 Lf6 7.e3 Pe7 8.f4 g5 9.Pe2 g4 10.Tb1 Lc6 11.Lxc6 Pxc6 (5.494.120.529) 332
20 275:44 -0.17 1.h4 e5 2.d3 g6 3.g3 f5 4.Lc3 d6 5.f4 Lf6 6.e4 Lc6 7.fxe5 dxe5 8.Pe3 Pd7 9.Lg2 Ph6 10.exf5 Lxg2 11.Pxg2 Pxf5 (5.494.120.529) 332
20 275:44 -0.18 1.Ph3 d5 2.d3 e5 3.f4 g6 4.e4 dxe4 5.dxe4 exf4 6.Pxf4 Lc6 7.g3 Pf6 8.Lc3 Pe6 9.Pd2 Pg4 10.Lxh8 Txh8 (5.494.120.529) 332
20 275:44 -0.21 1.Pg3 g6 2.f4 f5 3.e3 d6 4.P3e2 Lf6 5.d4 e6 6.g3 Pe7 7.c4 La4 8.b3 Lc6 9.Pf3 Pd7 10.Lb4 Pb6 (5.494.120.529) 332
20 275:44 -0.21 1.a3 g6 2.d3 e5 3.e4 d6 4.g3 f5 5.Lc3 Pe6 6.Pe3 fxe4 7.Lxe4 Lb5 8.a4 Ld7 9.f4 Pf6 10.fxe5 Pxe4 11.dxe4 Lxe5 12.Lxe5 dxe5 (5.494.120.529) 332
20 275:44 -0.31 1.c3 d6 2.d4 g6 3.g3 c5 4.Pf3 Pe6 5.Pe3 cxd4 6.Pxd4 Pxd4 7.cxd4 Dxc1+ 8.Txc1 Lxd4 9.La5 Lb6 10.Pc4 Lxa5 11.Pxa5 (5.494.120.529) 332
20 275:44 -0.56 1.b3 g6 2.d4 c5 3.c3 Pe6 4.e3 d5 5.g4 Lc6 6.f3 b6 7.Lg3+ Pc7 8.Ph3 f5 9.Pg5 fxg4 10.fxg4 Dxg4 11.Pxh7 (5.494.120.529) 332
20 275:44 -0.93 1.b4 d5 2.Db2 Pd7 3.d3 Pb6 4.Pf3 f6 5.b5 a6 6.a4 axb5 7.axb5 Txa1+ 8.Dxa1 e5 9.Da5 Dd7 10.Lb4 Dxb5 11.Dxb5 Lxb5 (5.494.120.529) 332
Eelco de Groot
 
Posts: 5
Joined: 03 Sep 2005, 22:04

Re: Glaurung in Mainz: Part 2/2

Postby Tord Romstad » 31 Aug 2006, 14:34

Hello Uri,

Thanks for the comments!
Uri Blass wrote:I think that glaurung was too optimistic against naum and maybe it overevaluate pawns and maybe reducing the value of pawns or reducing the value of passed pawns(not including advanced passed pawns) can make glaurung better.


Quite possible. Another possibility is that I should increase the bonus for blocked passed pawns. In the game against Naum, Glaurung seemed to underestimate white's passed pawn on e7.

There was certainly no reason for glaurung to lose the game and simply 32...Bxe5 instead of 32...Bd5 is enough not to lose

It does not mean that 32...Bd5 is bad and I suspect that black blundered later but I am not good enough to be sure about the losing blunder.


Yes, without a thorough analysis it is difficult to say exactly where Glaurung lost the game.

Tord
User avatar
Tord Romstad
 
Posts: 639
Joined: 09 Oct 2004, 12:49
Location: Oslo, Norway

Re: Glaurung in Mainz: Part 2/2

Postby Tord Romstad » 31 Aug 2006, 14:46

Hello Oliver,

Thanks for your interesting comments!

Oliver Uwira wrote:It's interesting how the "opening theory" in Chess960 is developing.

[diag]rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w KQkq - 0 1[/diag]
rkqrbnnb/pppppppp/8/8/8/8/PPPPPPPP/RKQRBNNB w KQkq - 0 1

In my Mainz report I considered Xinix' pawn thrust 1.d4 d5 2.g3 a5! to be very strong. Now Tord considers Loop's 1.d4 d6 2.a4 a serious mistake.

It seems that the position of the d-pawns makes the difference.


Perhaps. Another explanation, which at least in my case is not unlikely, is that we are analysing with hindsight. I am not a strong enough player to really understand what was going on in the Loop-Glaurung game. Perhaps I would have thought Loop's 2. a4 was a brilliant move if Loop had managed to win the game.

Until some very strong player states his opinion (why does Aronian never come to watch Glaurung's games in Mainz?), I am not really 100% convinced that 2.a4 is such a bad move.

It makes some sense that pushing the 'a' pawn is much more risky when the centre can easily be opened, though.

Tord
User avatar
Tord Romstad
 
Posts: 639
Joined: 09 Oct 2004, 12:49
Location: Oslo, Norway


Return to Winboard and related Topics

Who is online

Users browsing this forum: No registered users and 15 guests