Gábor Szots wrote:...
Well, installing build-essential did help to an extent... now the compiler only complains of not having X Window System header files and link-time libraries, although I did install them (that is, all packages beginning with libxxf86)....
It seems there are still some files missing. I remember I had to install them too in the begining but now I can't remember which one.
I'm going to buy a new computer next week and I certqainly will have the same problem again. I can tell you exactly after I have been successful here.
Maybe you can ask in the Ubuntu support forums or look in their wikis. I don't know if there is something in Hungarian. There is something in German and I found a lot of help there (and infested them with xboard threads already
). It may also help simply to copy the error message to a search engine. I found ready to use solutions often that way.
Gábor Szots wrote:...Also, installing Xboard via Synaptic was successful, but after running the program it displays a message that it cannot find gnuchess and after clicking on OK it quits...
IIRC Gnuchess has to be installed separately.
Gábor Szots wrote:...Is there a file in Linux similar to winboard.ini which I can edit? And where should I look for the chess engines? If I happened to install e.g. fruit how can I instruct xboard to find it?...
To use xboard is a bit more complicated than winboard. Also it offers less comfort and Alessandro's extension aren't available yet.
There is nothing like a xboard.ini. To avoid to type something like
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nice -n 15 xboard -fcp ./'polyglot glaurung.ini' -fd ~/schach/polyglot -scp ./'polyglot glaurung.ini' -sd ~/schach/polyglot -size medium -autoflag -ponder -highlight -drag -xexit -popup -td 0 -thinking -coords -tc 15 -inc 10 -xdebug -xreuse -xreuse2 -sgf ~/schach/scid/daten/games.pgn
everytime I start xboard I have created an alias which emits the above command when I type "xb"
.
To use another engine I simply type
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xb crafty-1 ufim-2
for example. I have an alias or a little script which desribes the path and the start command of every engine I use.
I takes a little effort to learn how to use Linux. It pays off soon in my opinion. To run my tournaments I run self written scripts (just a loop in a loop).
To use an UCI engine just needs a slighly different script. To find Fruit for example there is simply the command to start Polyglot with Fruit in my fruit-alias or script. I can give an example if necessary.
Back to the compiling problem: can you compile something easier (Glaurung for example) without problems? (edit the glaurung.h to make a correcct version for your machine!)
Regards
Volker