Assuming that you have a basic C/C++ compiler but doesn't have the PGO capability, is there a relatively equal alternative command line options to gain the same compiled results?
1, if we use GCC
2. if we use MSVC++6
3. if we use MSVC++8 (w/out pgo)
etc...
I'm just an intermediate on this subject, and considering that efficient compilations play a big role on chess engine performance, I would like to hear other opinions aside from the ones I know. Chess engine programs need a special optimization technique during compiling not like other non-gaming programs.
Juan