Peter Fendrich wrote:2) There was a discussion here or in CCC about "nunn positions" for endgame. I can't find it but do you remember the suggested positions?
I don't, but if I recall correctly the suite consisted of only 10 positions, which is not really enough.
An idea I have considered for some time is to create a big collection of Nunn-like positions organized by different themes, with 20 positions or so for each theme. A few possible themes could be opposite castlings, closed centre, open centre, queenless middlegames, bishop vs knight, pawn majorities on opposite wings, and rook endgames. It is important that the chosen positions are relatively balanced, and offer reasonable winning chances for both sides. Playing matches from starting positions organized by themes seems like an effective way to identify the strengths and weaknesses of an engine, and to test changes in some specific component of the evaluation function.
If the positions are well chosen, I think such a collection of positions would be much more useful than traditional test suites.
Tord