Well...
I have to delay a few days.

New is a winbord version (in addition to uci) and my own book code.
/Peter
Moderator: Andres Valverde
Peter Fendrich wrote:I promised some days ago to publish a new Alaric this weekend.
Well...
I have to delay a few days.
New is a winbord version (in addition to uci) and my own book code.
/Peter
Peter Fendrich wrote:I promised some days ago to publish a new Alaric this weekend....
I agree!Peter Fendrich wrote:Great Volker!
This is the only forum I visit regulary.
I like the atmosphere here!
/Peter
Pradu wrote:I agree!Peter Fendrich wrote:Great Volker!
This is the only forum I visit regulary.
I like the atmosphere here!
/Peter
Volker Pittlik wrote:Thank you very much!
Although I have to admit that I'm a bit tired at the moment. I'm thinking about to open the forum to other topics like go or a subforum just for talking about everything. But I'm not so sure if I should do. There are bad examles especially for the latter.
Volker
Peter Fendrich wrote:I promised some days ago to publish a new Alaric this weekend.
Well...
I have to delay a few days.
New is a winbord version (in addition to uci) and my own book code.
/Peter
Volker Pittlik wrote:Pradu wrote:I agree!Peter Fendrich wrote:Great Volker!
This is the only forum I visit regulary.
I like the atmosphere here!
/Peter
Thank you very much!
Although I have to admit that I'm a bit tired at the moment. I'm thinking about to open the forum to other topics like go or a subforum just for talking about everything. But I'm not so sure if I should do. There are bad examles especially for the latter.
Volker
Daniel Shawul wrote:I think that many people me included are getting a little bit tired of chess:) So it is probably good to open up a sub-forum where some chess programmers could migrate to
...
P.s:
To Volker: I still couldn't defeat GNUGo. Do you have a database of games with explanation that i could study.
Daniel Shawul wrote:I think that many people me included are getting a little bit tired of chess:) So it is probably good to open up a sub-forum where some chess programmers could migrate to.
Been here for over four years now, I think that i know enough* of chess programming. Trying other AI games like Go would be so much fun since you are going to start from Ground 0.
Ron Murawski wrote:Hi Michael,
If you're looking for a very fast interpreted languge, then look at Euphoria. It's open source. An unusual aspect to the language is that Euphoria can be translated into C and then compiled.
"More powerful than C++, simpler than Basic!"
http://www.rapideuphoria.com/
Ron
Ron Murawski wrote:Hi Michael,
If you're looking for a very fast interpreted languge, then look at Euphoria. It's open source. An unusual aspect to the language is that Euphoria can be translated into C and then compiled.
"More powerful than C++, simpler than Basic!"
http://www.rapideuphoria.com/
Ron
Michael Sherwin wrote:Ron Murawski wrote:Hi Michael,
If you're looking for a very fast interpreted languge, then look at Euphoria. It's open source. An unusual aspect to the language is that Euphoria can be translated into C and then compiled.
"More powerful than C++, simpler than Basic!"
http://www.rapideuphoria.com/
Ron
Here is my short report on euphoria.
Euphoria sounds incredibile (on their web site).
It would be simple to learn and would be a good introductory language.
It could be very fun to write code for. The complete freedom of data representation with no worries of ever having to set data types or array sizes and then having to experiance the related bugs would be the reason.
Their claims of speed are impressive, with translated code to C running up to five times faster than when its interpreted. However, in a real world app. the claim of speed will not hold up. The sequence is the main culpret, as it can hold and mix any kind of data as well as grow and shrink with out programmer control. Therefore a simple program that uses mostly simple integers can run very fast. Programs, like chess programs that need lots of arrays and hense must use lots of sequences will be terribly slow.
A case in point is TSCP, done in euphoria, only does 13,107 nodes per second interpreted (TSCP181.exe by Tom Kerrigan does 164,427 nodes per second). Compiled it will only get a small boost, because the C code must still use very slow sequences to do its work. Tom's compile of TSCP is not the fastest anyway, so realisticly tscp in euphoria would be lucky to run at 1/10th the speed, even when translated to C.
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